Multiple next turns

Suggestions about the gameplay, the controls, buttons and so on.
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Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Multiple next turns

Post by Stratego (dev) »

I thought it would be cool to have an option on next turn dialog to set to skip multiple turns.

Eg: in early game i have occupied all nearby tcs and waiting till a production finishes. So i want to set skip 2turn instead of one, OR to set until something happens: eg. Prod ready, building built, tc occupied by a waypointed unit and so on.

Eg2: in late game when you have killed an enemy in one corner, and you want to move all your army to other corner, you can set to eg. 8 turns so you will have your army almost arrived when you get focus again.

What do u think?
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COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Multiple next turns

Post by COOLguy »

That could be useful. I think there should be a little bit of AI involvement too to determine randome movements of troops (auto attack and the like) and maybe production too.
Thanks!
Josh
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Puss_in_Boots
Posts: 3209
Joined: Fri Apr 21, 2017 1:23 am
Location: New Jersey

Re: Multiple next turns

Post by Puss_in_Boots »

I think this is going to be very useful. Especially for the Hungarian campaign maps, and other large maps.

Auto fighting sounds good too, for when you have an overwhelming army late game to crush the last enemies.
OLÉ
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