Smoke bomb for ninja

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Morningwarrior
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Smoke bomb for ninja

Post by Morningwarrior » Fri Dec 13, 2019 10:10 pm

ninjas are invisible for a while and units and towers cannot attack him and neither can fleeing stealth, nor scout, light cavalry and watchtowers can see and attack him, with backstap mode active at the time of smoke bomb the ninja. has +2 dmg and + 50% bonus damage against units. Duration: 2 turns coldown: 4 turns bonus dmg: +2 and 50% (during smoke bomb duration)
GLORY OF JUSTICE,SHINE ON SKY,WIN ALL DARKNESS.

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makazuwr32
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Re: Smoke bomb for ninja

Post by makazuwr32 » Sat Dec 14, 2019 5:49 am

Currently it is not possible to change (increase/decrease) bonuses via abilities.

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godOfKings
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Re: Smoke bomb for ninja

Post by godOfKings » Sat Dec 14, 2019 11:36 am

how about a 3 range researchable spell wen casted on a unit, its sight will become 0 for 2 turns, that way it can make watch tower and scout unable to detect it in stealth
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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SirPat
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Re: Smoke bomb for ninja

Post by SirPat » Sat Dec 14, 2019 3:27 pm

I like GOK's Idea
In brightest day, in blackest night, No evil shall escape my sight. Let all who worship evil's might, Beware my power, Green Lantern's light!" :mrgreen: :mrgreen: :mrgreen:

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Endru1241
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Re: Smoke bomb for ninja

Post by Endru1241 » Sun Dec 15, 2019 9:03 pm

Ok. With GoK idea it's implementable.
Now only images left.
For projectile it can use musket bullet with angle added - I can do it.
But explosion animation, indicator for blinded status and tech icon are needed.
I posted sample images to get what exactly is needed.
Attachments
anim_greekfire.png
anim_greekfire.png (41.65 KiB) Viewed 211 times
tech_area_burn.png
tech_area_burn.png (1.96 KiB) Viewed 211 times
indicator_vision.png
indicator_vision.png (294 Bytes) Viewed 211 times
Age of Strategy design leader

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Lynx Shafir
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Re: Smoke bomb for ninja

Post by Lynx Shafir » Tue Dec 17, 2019 8:32 pm

;) lol
Soon ninjas will be the game most sofisticated units.

I have an icon smoke grenade in some dwarven topic, lemme see.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside

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Lynx Shafir
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Re: Smoke bomb for ninja

Post by Lynx Shafir » Wed Dec 18, 2019 8:37 am

For anim we may use dragon breath recolored
Attachments
smoke grenade 2.png
smoke grenade 2.png (1.68 KiB) Viewed 181 times
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside

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SirPat
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Joined: Tue Apr 30, 2019 6:39 am
Location: Bulacan, Philippines

Re: Smoke bomb for ninja

Post by SirPat » Thu Dec 19, 2019 7:05 am

I would agree with using the dragon breath anim. just recoloring and Done
In brightest day, in blackest night, No evil shall escape my sight. Let all who worship evil's might, Beware my power, Green Lantern's light!" :mrgreen: :mrgreen: :mrgreen:

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