All units gain 10% conversion resist
Cost 6
What you think?....
Fanatacism
Fanatacism
There never was much hope... just a fool's hope
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: Fanatacism
I would rather build a castle and research loyalty for 7turns rather than this which provides only 10%resistance for 6turns
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: Fanatacism
But the units are brought down to 1 health as i know, with fanatacism you can avoid the whole ordeal possibly.TheBluePhoenix wrote:I would rather build a castle and research loyalty for 7turns rather than this which provides only 10%resistance for 6turns
Perhaps 15% then?
There never was much hope... just a fool's hope
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: Fanatacism
Nah its too costly now too
I would suggest 20% res and turn cost 5
Also loyalty doesnot reduce hp to 1,it just reduces it to a very small amt.
I would suggest 20% res and turn cost 5
Also loyalty doesnot reduce hp to 1,it just reduces it to a very small amt.
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
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- Site Admin
- Posts: 15734
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Fanatacism
no, it reduces it to 1TheBluePhoenix wrote:Nah its too costly now too
I would suggest 20% res and turn cost 5
Also loyalty doesnot reduce hp to 1,it just reduces it to a very small amt.
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: Fanatacism
Ohhhk i never have used loyalty.anyway i dont like it because i would rather kill my opponents healer than make it a potential killing machine even after spending 7 turns
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all