Carrack IMPLEMENTED
Carrack IMPLEMENTED
Carrack (Heavy Transport Ship & Battle Ship)
(::::→Big And Heavy Carrack, Vessel Type, Marine Type, Water Type←:::)
A large and heavy capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
History And Information: The first fully ocean going ship in Europe, the Carrack is a four-masted vessel developed in the Mediterranean during the 15th century, and later used throughout Europe. Stable in heavy seas, and roomy enough to carry provisions for long voyages, these sturdy ships are well armed, sporting broadside firing cannon arrays, as well as large compliments of onboard marines.
•Attributes
Can Able To Transport Foot Soldiers.
Use as Battle Ship
(::::→Big And Heavy Carrack, Vessel Type, Marine Type, Water Type←:::)
A large and heavy capital ship armed with broadside firing cannons. Capable of travelling across the ocean.
History And Information: The first fully ocean going ship in Europe, the Carrack is a four-masted vessel developed in the Mediterranean during the 15th century, and later used throughout Europe. Stable in heavy seas, and roomy enough to carry provisions for long voyages, these sturdy ships are well armed, sporting broadside firing cannon arrays, as well as large compliments of onboard marines.
•Attributes
Can Able To Transport Foot Soldiers.
Use as Battle Ship
Re: Carrack
It is supposed to be Heavy And Expensive Cost.
STATS:
Cost: 10
HP: 90
Attack: 6
Range: 4
Speed: 3
Sight: 4
Armor: 1
Pierce Armor: 3
Action Turn: 1
Spell Resistance: 100%
Carry Capacity: 4
Builders: Dock, TCs
Bonuses: Same To Other Water Units' Bonuses.
STATS:
Cost: 10
HP: 90
Attack: 6
Range: 4
Speed: 3
Sight: 4
Armor: 1
Pierce Armor: 3
Action Turn: 1
Spell Resistance: 100%
Carry Capacity: 4
Builders: Dock, TCs
Bonuses: Same To Other Water Units' Bonuses.
- DoomCarrot
- Posts: 3096
- Joined: Wed Mar 18, 2015 6:04 pm
- Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point
Re: Carrack
Attack 6 and range 4 seems a bit weak for a ship with broadside cannons though lol
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Carrack
How about 10 atks and 6 Ranges. Perfect Accuracy. Agree?
- Sunrise Samurai
- Posts: 2678
- Joined: Thu Jun 18, 2015 11:21 pm
- Location: Florida, U.S.
Re: Carrack
It's cannons, so you need to research ballistics, then gunpowder, then spend 10 turns on this sucker.
10 power
8 range
Accuracy penalty, but it benefits from the area damage tech (to simulate several cannons at once)
Bonuses should look like cannon bonuses
Carry capacity 2 (after wagons are considered, that's 6 troops. Doubling that to 12 on one ship is just too much)
10 power
8 range
Accuracy penalty, but it benefits from the area damage tech (to simulate several cannons at once)
Bonuses should look like cannon bonuses
Carry capacity 2 (after wagons are considered, that's 6 troops. Doubling that to 12 on one ship is just too much)
The glorious sun rises again
Re: Carrack
Very Awesome! I like your idea! Agree!
Anyone else agree with Sunrise?
After Discussed, Next Discussing, Unit Balancing, This Vs Units, Image, Feedbacks, Opinions, Questions And Ready To Vote! (If Accepted)
Anyone else agree with Sunrise?
After Discussed, Next Discussing, Unit Balancing, This Vs Units, Image, Feedbacks, Opinions, Questions And Ready To Vote! (If Accepted)
Last edited by MightyGuy on Sun Nov 05, 2017 7:17 am, edited 1 time in total.
Re: Carrack
Cost: 10
HP: 90
Attack: 8
Range: 6
Speed: 3
Sight: 4
Armor: 1
Pierce Armor: 3
Action Turn: 1
Spell Resistance: 100%
Carry Capacity: 2
Builders: Dock, TCs
Bonuses: Same Bonuses On Cannon Unit.
HP: 90
Attack: 8
Range: 6
Speed: 3
Sight: 4
Armor: 1
Pierce Armor: 3
Action Turn: 1
Spell Resistance: 100%
Carry Capacity: 2
Builders: Dock, TCs
Bonuses: Same Bonuses On Cannon Unit.
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Carrack
I would give it 6 sight, because with 4 sight he can shoot only 4 tiles away
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Carrack
Cost: 10
HP: 90
Attack: 8
Range: 6
Speed: 3
Sight: 7
Armor: 1
Pierce Armor: 3
Action Turn: 1
Spell Resistance: 100%
Carry Capacity: 2
Builders: Dock, TCs
Bonuses: Same Bonuses On Cannon Unit.
Any suggestions? questions? we will proceeding to the next stage
HP: 90
Attack: 8
Range: 6
Speed: 3
Sight: 7
Armor: 1
Pierce Armor: 3
Action Turn: 1
Spell Resistance: 100%
Carry Capacity: 2
Builders: Dock, TCs
Bonuses: Same Bonuses On Cannon Unit.
Any suggestions? questions? we will proceeding to the next stage
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Carrack
Nice! And possibly 4 speed?
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Carrack
I think 3 speed is balance, because it is heavy(high health and 1 armor), can hold 2 units (e.g Wagon)
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Carrack
Oh yeah point made
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Carrack
How about this,
Carry capacity 4 (but cannot carry sieges or wagons, only infantry and mounts)
Damage:20 (same as cannon ship)
Has area effect (many cannon balls)
Range: 6 (broadside cannons cant be lifted up to raise range so shorter range)
Carry capacity 4 (but cannot carry sieges or wagons, only infantry and mounts)
Damage:20 (same as cannon ship)
Has area effect (many cannon balls)
Range: 6 (broadside cannons cant be lifted up to raise range so shorter range)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Carrack
By workers, it could initially cost 31 turns, which reduces to 21 turns with ambidextria
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Carrack
And since it is kind of a late game unit, most players would have built many cannon towers around the sea so I think its quite balanced, but its just my opinion
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Carrack
I think MightyGuy's stats is more reasonable. It is supposed to be like Armed Transport, not specialised in fighting, but can transport troops and fend off some raiders
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Carrack
Well just my opinion, but a ship with such high health carrying two wagons which could also carry 6 rams and 12 infranty, that's like 20 units in one structure that is also hard to destroy and when it reaches shore the wagons can also reach deeper inside, may be as deep as where the opponent has made his first blacksmith , its like the ultimate siege engine that makes siege towers pale in comparison which has only 1 speed (although if wagons could fly from them but I didn't use siege towers that much so don't yet know wat can be garrisoned in them)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
- Location: Balkans, Montenegro
Re: Carrack
Or simply make that only flesh and blood units can enter...
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Carrack
*off topic* wow every single forumer here is orange
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Carrack
Well being able to move such a giant deep into the enemy defences also requires a lot of strategic planning and carrying 20 units with 6 rams will take a long time to make too so I guess we should just keep mighty guy's stats, use it in battle and then see if it balances well
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Great Ship
A big ship with a few rows of cannons, very slow
Campaign Hero?
Campaign Hero?
Last edited by Lawrence on Sat Mar 10, 2018 8:55 am, edited 1 time in total.
Random guy: "Lets use goblins."
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Cannon ship
We have one Cannon ship.
Make new name at least for it.
Make new name at least for it.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Great Ship
what is the historical reason of this?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Great Ship
At sea battles, there where bigger and smaller ship, this is the biggest ship where the general is
Random guy: "Lets use goblins."
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Me: "GOBLINS? THIS IS LAWRENCIAAAAA!"
Re: Great Ship
Flagship?
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Great Ship
In medieval times there was no "big" and "small" ships.
They became to be as a thing in 16 century.
They became to be as a thing in 16 century.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Great Ship
Ships of the line? The colonial ships that managed up to 72 guns per broadside type ship? *Gulps*
Like an improvement to the cannon ship? What do you mean?
Medieval ships were mainly transportation for the armies.
Like an improvement to the cannon ship? What do you mean?
Medieval ships were mainly transportation for the armies.
Beware the calm before the Tempest. . .
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Great Ship
1. Please no.StormSaint373 wrote:Like an improvement to the cannon ship?
Medieval ships were mainly transportation for the armies.
2. Exactly.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- StormSaint373
- Posts: 1801
- Joined: Mon Nov 27, 2017 5:35 pm
- Location: USA, East Ohio
Re: Great Ship
So you want a ship with high carry cap, but also a decent amount of firepower to protect itself right?
Beware the calm before the Tempest. . .
Re: Great Ship
Do you mean a Carrack? Which were in the 1600's and did not get cannons till later.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.