Yabusame (Japanese Horse Archer) - IMPLEMENTED
Yabusame (Japanese Horse Archer) - IMPLEMENTED
A Mounted Samurai Archer
Yabusame is a type of mounted archery in traditional Japanese archery. An archer on a running horse shoots three special "turnip-headed" arrows successively at three targets.
STATS:
Gems to unlock: 5
Cost:5
Hp:23
Attack:4
Range:5
Armor:2
Pierce Armor:2
Speed:4
Action Turn: 3
Sight:5
Spell Resistance:0%
HAS BONUS AGAINST Swordman, Broadswordman, Man At Arms 200% (8)
Description: Yabusame is a type of mounted archery
in traditional Japanese archery.A mounted samurai
with bow & arrows, wearing a horned helmet.
Re: Unit: Yabusame
I am interested but the damage is too low, it's also easily outclassed by the regular Horse Archer and Mongolian Horse archer
Epic Gamer Moment!
Re: Unit: Yabusame
(3 attacks at turn)
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Re: Unit: Yabusame
you mean 4 attack damages per turn (action turn= 3)
Re: Unit: Yabusame
Yes
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Re: Unit: Yabusame
So he can make 12 damege at turn. 24 aganist men-at-arms. (Why they got this bonus?)
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Unit: Yabusame
not actually 24 damage could be reduce the hp because they have armors
Re: Unit: Yabusame
I forrget.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Unit: Yabusame
It's very similar to samurai and mongolian horse archer and has differences.
Mongolian Horse Archer:
Action Turn: 2
Attack: 5
Yabusame:
Action Turn: 3
Attack: 4
Mongolian Horse Archer:
Action Turn: 2
Attack: 5
Yabusame:
Action Turn: 3
Attack: 4
Re: Unit: Yabusame
i will fix the horse later.
Re: Unit: Yabusame
maybe the first one is still better than second one
Re: Unit: Yabusame
thanks.
- LordOfAles
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Re: Unit: Yabusame
Everything looks good,but still needs a better image
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- Alexander82
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Re: Unit: Yabusame
Revive! We need to continue this unit since SunriseSamurai spreading the Japanese Units Today.
- LordOfAles
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Re: Unit: Yabusame
lol i made an image for this then i lost it
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
Re: Unit: Yabusame
don't worry, I will try to rework again
Re: Unit: Yabusame
35% Complete.... progressing...
- Attachments
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- Yabusame.png (1.59 KiB) Viewed 9286 times
- Sunrise Samurai
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Re: Unit: Yabusame
Lol I do like this idea. And why would I ever spread Japanese units, to attempt to make it so you can viably use them the same way you can use Romans?MightyGuy wrote:Revive! We need to continue this unit since SunriseSamurai spreading the Japanese Units Today.
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- DoomCarrot
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Re: Unit: Yabusame
This unit is too particular right now. It does 12 damage max in a normal turn (not that good), for a cost of 5.
Except it has 200% against the basic swordsman troop tree.
That means each attack will do 12 damage, which means that it does 36 damage total to these troops.
In other words, this will decimate swordsman, but do terribly against all else. It would make some campaign maps extremely easy, and it would be almost useless in multiplayer gameplay imo. I think upping the base damage and lowering the bonuses would be better. Maybe 6 base damage and 50% bonus: 18 total and 27 against swordsmen
Except it has 200% against the basic swordsman troop tree.
That means each attack will do 12 damage, which means that it does 36 damage total to these troops.
In other words, this will decimate swordsman, but do terribly against all else. It would make some campaign maps extremely easy, and it would be almost useless in multiplayer gameplay imo. I think upping the base damage and lowering the bonuses would be better. Maybe 6 base damage and 50% bonus: 18 total and 27 against swordsmen
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- Sunrise Samurai
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Re: Unit: Yabusame
I'm actually looking at it from the idea of how it works with my daimyo suggestion. +2 damage at 3 attacks gives it a bit more purpose. If blacksmith techs helped it, that's even better.
Though I think it should just have bonuses as per horse archers.
Though I think it should just have bonuses as per horse archers.
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Re: Unit: Yabusame
I Agree, 50% Bonuses In 6 Damages And 3 Action Turns.
Good Idea SunriseSamurai
Good Idea SunriseSamurai
- LordOfAles
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Re: Unit: Yabusame
Shaded
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- Yabusame[1].png (1.9 KiB) Viewed 9233 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- godOfKings
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Re: Unit: Yabusame
U have made lower part of bow same colour as horse skin fix it
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- LordOfAles
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Re: Unit: Yabusame
fix
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- Yabusame[1].png (1.89 KiB) Viewed 9195 times
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
- Puss_in_Boots
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