Axe knight upgrade IMPLEMENTED

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Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Axe knight upgrade IMPLEMENTED

Post by Badnorth »

Axe knight might need an upgrade so ....

Cost 3
Hp 26
Attack power 10
Range 1
Armor 1
Pierce armor 1
Speed 5
Sight 5
Action /turn 1/1
Heal Bonus 1.0
Spell resistance 30%

Bonuses:
+50% Ranged,melee foot
+75% Buildings,Siege machine
+100% Siege machine armored
+150% Fortifications
+500% Mega
Attachments
Axe knight.png
Axe knight.png (1.84 KiB) Viewed 1417 times
Last edited by Badnorth on Mon Aug 10, 2020 8:23 am, edited 4 times in total.
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L4cus
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Location: Perú

Re: Axe knight upgrade

Post by L4cus »

actually it needs an upgrade...
about the sprite, the helmet looks like the cavalier helmet. since its a north hall unit, it should look more like a barbarian.
could u post axe knight regular stats? just for comparision
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

Cost 3
Hp 24
Attack power 8
Range 1
Armor 0
Pierce armor 1
Speed 5
Sight 5
Action /turn 1/1
Heal Bonus 1.0
Spell resistance 30%

Bonuses:
+50% Ranged,melee foot
+75% Buildings,Siege machine
+100% Siege machine armored
+150% Fortifications
+500% Mega

I just added 4 to Hp & attack and +1/1 to armors
Axe knight is kinda underpowered so I thought of a upgrade for it.

About image I'll replace helmet
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L4cus
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Re: Axe knight upgrade

Post by L4cus »

Well, since its a 3 turns unit, adding 4 attack is too much...
1 or 2 would be ok...i think knight has 10 attack...also, hussar has 12 attack as well as mounted templar knight...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

Updated
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

umm Pick one headgear
Attachments
Axe knight 2.png
Axe knight 2.png (1.83 KiB) Viewed 1394 times
Axe Knight 1.png
Axe Knight 1.png (1.88 KiB) Viewed 1394 times
Axe knight.png
Axe knight.png (1.81 KiB) Viewed 1394 times
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SirPat
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Re: Axe knight upgrade

Post by SirPat »

unit_Elite_axe_knight.png
unit_Elite_axe_knight.png (1.4 KiB) Viewed 1390 times
I made this like last month maybe it could help
I am Pat :>

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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

He looks like marvels thor Jk

Looks awesome but too Silver I think danish armor would be chainmails and ordinary danish helmets...not sure.
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SirPat
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Re: Axe knight upgrade

Post by SirPat »

I was trying Norwegian but I couldnt really copy there helm and yeah too silvery
I am Pat :>

I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

I really suggest an axe knight upg since maceman,axethrower,voulgier has its upgrades.
I made the sprite very similar to axe knight , only replaced helmet,axe and shield plus teamcolor.
Attachments
unit_axe_knight_h.png
unit_axe_knight_h.png (1.59 KiB) Viewed 1318 times
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

Updated first post
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

Elite axe knight
Cost 3
Hp 26
Attack power 9
Range 1
Armor 1
Pierce armor 2
Speed 5
Sight 5
Action /turn 1/1
Heal Bonus 1.0
Spell resistance 30%

Bonuses:
+50% Ranged,melee foot
+75% Buildings,Siege machine
+100% Siege machine armored
+150% Fortifications
+500% Mega

New stats , the tech would cost 5 or 6 or the same as svardstav tech which idk I made it pretty balanced with only 1/1+ armor 1+ att 2+ health added to upg ver.
I hope this isn't too op .. any thoughts ?
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Badnorth
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Re: Axe knight upgrade

Post by Badnorth »

I use axe knight very often so I hope this gets implemented or accepted .
Does anyone agree/disagree with stats ?
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