Artisan... worker upgrade IMPLEMENTED

Post Reply
User avatar
StormSaint373
Posts: 1801
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Artisan... worker upgrade IMPLEMENTED

Post by StormSaint373 »

An upgrade to the worker, can build better and faster.

Cost: 3
Hp: 15
Att: 1
Spd: 3
Armor: 0/0
Build rate: 15
Attachments
AoF Artisan.png
AoF Artisan.png (934 Bytes) Viewed 1044 times
Beware the calm before the Tempest. . .
User avatar
Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Artisan... worker upgrade

Post by Endru1241 »

Current endgame is really populated by workers.
It's logical to nerf overused units and buff underused. Not the other way around.
Age of Strategy design leader
User avatar
StormSaint373
Posts: 1801
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Artisan... worker upgrade

Post by StormSaint373 »

I see...

Any ideas for this one then?
Beware the calm before the Tempest. . .
User avatar
StormSaint373
Posts: 1801
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Artisan... worker upgrade

Post by StormSaint373 »

Maybe as a skin then, @Endru1241 ?
Beware the calm before the Tempest. . .
User avatar
Endru1241
Posts: 2717
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Artisan... worker upgrade

Post by Endru1241 »

Maybe he could get an upgrade, but one increasing utility and survival rate, but not main construction speed.
Basic could be then changed to attached skin and old one moved to ancestors pack.

Utility increase possibilities:
- some sort of ability - e.g. mass repair (weaker repair, but with additional tile aoe - max 4 buildings to be repaired)
- can build upgraded factories
- halved mend rate, but 2 actions
Attachments
unit_worker.png
unit_worker.png (970 Bytes) Viewed 983 times
Age of Strategy design leader
User avatar
SirPat
Posts: 910
Joined: Tue Apr 30, 2019 6:39 am
Location: Philippines

Re: Artisan... worker upgrade

Post by SirPat »

Yeah that "can build upgraded factory" that sounds good
I am Pat :>

I barely visit the forums, but when I do and u saw me reading your post. Expect a whole paragraph to be released about your topic. well except if I like your idea and the idea is perfect as it is, if so ill give u my support
Post Reply

Return to “Unit - melee infantry”