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Herbalist IMPLEMENTED

Posted: Fri Jan 04, 2019 11:48 am
by Lynx Shafir
Support unit

A person who practice medicine by the use of herbs. Knows well the nature and plants, how to heal grievous wounds, diseases and how to extract deadly posion from

Cost 5 TC

HP 15
Attak 3
Range spell range 3
Arm 0/0(gains 1 from tight cloth)
Speed 3
Sight 4
Spell res 20%

Abilities -
From start

poisonous weapon - castable rng 3
self too -
(like Ork one in aof)
-last 2 turns, mellle only (living target)
2.Double strike -melle,
3.Heal -10 HP, one target

4.poison immunity
Buff - range 3 last 3
CD 1
-ally completely immune to any poison


(Later) researchable

Slowing poison-3 dmg/turn applies slowing 1(can stack)
Cost 5-cast on ranged too

Weakness poison —deals0- 2 dmg/turn applies weakness - 2 attack can stack
Cost 4

Reserch place - when we get tavern /tents..-there

Untill advancement centre.

Re: Herbalist

Posted: Fri Jan 04, 2019 1:08 pm
by Lynx Shafir
L. Image

Or Image

Re: Herbalist

Posted: Fri Jan 04, 2019 4:19 pm
by Moh556
Nice idea .
We need to set an unique ability for her too

Re: Herbalist

Posted: Sat Jan 05, 2019 3:20 pm
by makazuwr32
uhm in aos there is no spells so no double strike and such things.

Re: Herbalist

Posted: Tue Jan 08, 2019 1:28 pm
by HugoTheUseles
I agree i cant see herbs buffing a persons speed.
The other effects are good. It seems expencive

Re: Herbalist

Posted: Sat Jan 12, 2019 7:08 pm
by Stratego (dev)
awesome! please jsons someone!

Re: Herbalist

Posted: Sat Jan 26, 2019 8:04 pm
by Lynx Shafir
The tree active skill.

WeaknessImage

Slowing one
Image

And immunity
Image

Re: Herbalist

Posted: Sun Dec 29, 2019 2:59 am
by phoenixffyrnig
HugoTheUseles wrote:
Tue Jan 08, 2019 1:28 pm
I agree i cant see herbs buffing a persons speed.
The other effects are good. It seems expencive
....errrm, heard of Coca?

Re: Herbalist

Posted: Fri Jan 03, 2020 2:07 am
by Puss_in_Boots
I like this idea, but don't use the image where the shirt is the same color as her skin.

Re: Herbalist

Posted: Fri Jan 03, 2020 9:51 am
by Lynx Shafir
I think the immuity is not possible rn unfortunately , but I'm not 100% sure
It would been an important aspect of her..
If so I'll think some unique replacement


I must check img hight may be it's bit tall.

Re: Herbalist

Posted: Tue Jan 07, 2020 2:44 pm
by Endru1241
Lynx Shafir wrote:
Fri Jan 03, 2020 9:51 am
I think the immuity is not possible rn unfortunately , but I'm not 100% sure
It would been an important aspect of her..
If so I'll think some unique replacement


I must check img hight may be it's bit tall.
Effect immunity is defined by category and it's processed on the start of the game, so it's impossible indeed.
Maybe disenchant? If it's too weak it can be repetitive, so for 3 turns it removes all negative effects at the start of the turn.

It's also true, that she's a little to high (probably because of her "herbs"). Specifically I think she should be shortened by 5-6 pixels (archer is 4 pixels shorter).

Re: Herbalist

Posted: Tue Jan 07, 2020 2:53 pm
by godOfKings
Wat about a passive regeneration spell that lasts a few turns? Similar to poison but gives +4 hp each turn

Re: Herbalist

Posted: Sat Jan 11, 2020 12:38 pm
by Lynx Shafir
I like the passive disenchant but if removes any effect might be op, so I guess exclusive cleaning dots - like heal without healing..
Herbs what subdue fear hmm, Bold bravery may work - if you manage your horse to drink the potion he'll laugh in face of camels...what's Better would remove, net/kusari effect :o


I don't want regeneration for her. Heal 10 is fine

For strong non stacking poison effect uses
Hemlock(paralysis) and belladonna(+weakness)

For buffing one I'm nut sure yet.

Re: Herbalist

Posted: Sat Jan 11, 2020 12:42 pm
by Lynx Shafir
(Btw , IF this passive disenchant -works we could make a buildable WELL - removes burning at the start of each turn in its aura)