Sai ninja can be set in too
We must increase ninja units types
For new campaigns
Sai ninja IMPLEMENTED
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Sai ninja
The method of using sai is to always have a free hand to counter, while block with the other.
I like sai
This unit should have 2 melle armor
3x counter bonus, 3 action
"Maybe bleeding wepoan"(2hp /turn)
Daniel said multi transform is possible so
@Endru1241
Can you provide me with ninja img?
I'll make the one with kusarigama too.
I like sai
This unit should have 2 melle armor
3x counter bonus, 3 action
"Maybe bleeding wepoan"(2hp /turn)
Daniel said multi transform is possible so
@Endru1241
Can you provide me with ninja img?
I'll make the one with kusarigama too.
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Re: Sai ninja
Here - both.
- Attachments
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- unit_ninja_backstab.png (976 Bytes) Viewed 1584 times
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- unit_ninja.png (1.01 KiB) Viewed 1584 times
Age of Strategy design leader
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Sai ninja
L.
- Attachments
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- sai ninja 1.png (986 Bytes) Viewed 1525 times
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- godOfKings
- Posts: 3302
- Joined: Fri Sep 22, 2017 4:50 pm
Re: Sai ninja
How should this b implemented, one ninja with 4 transformations or 3 different ninjas with the same 2 abilities of throw shuriken and stealth? (The other two may b costing 5 turns?)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Re: Sai ninja
There is no way for 3x counter damage for now.Lynx Shafir wrote: ↑Thu Oct 31, 2019 6:38 am This unit should have 2 melle armor
3x counter bonus, 3 action
"Maybe bleeding wepoan"(2hp /turn)
2x counter damage is really Full counter attack - it just removes 50% penalty of counter.
I'd make sai normal 3rd transformation.godOfKings wrote: ↑Fri Nov 29, 2019 1:54 am How should this b implemented, one ninja with 4 transformations or 3 different ninjas with the same 2 abilities of throw shuriken and stealth? (The other two may b costing 5 turns?)
I think ninja with those additional transformations needs proper idea behind each one stats.
If two swords is a base, I'd make him 5-6 damage with 2 attacks and give him building bonus.
Backstab is anti-infantry stealthy version. He has 12 power with light and medium infantry +50% bonus.
Sai is supposed to be defensive, so +3-4 melee armor, full counter, 9 power. No bonuses.
Kama and chain one could be specialised debuffer.
Age of Strategy design leader