Battering ram upgrades IMPLEMENTED

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Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Battering ram upgrades IMPLEMENTED

Post by Constantin »

I think that we can add battering ram upgrade. This could make battering ram more useful and players will more used it, than now.
Battering ram to heavy battering ram
Cost 6
Hp +20
Attack +2
Armor +1 ( Without p. armor. 180 p. armor more than enogh xD)
Speed +1
Carry capacity 2+1
Heavy battering ram to heavy battering ram destroyer
Cost 8
Hp +20
Attack +2
Armor +2
Power range +1
Carry capacity 3+1
What do you think about it?
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makazuwr32
Posts: 7830
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Battering ram upgrades

Post by makazuwr32 »

Personally i think that second upgrade is not needed.
and even more for 5 turn unit with ability to move in wagons additional carry capacity and speed is waay too much.
i'll prefer a bit different stats.
Cost 8
Hp +20
Attack +2
Armor +1 ( Without p. armor. 180 p. armor more than enogh xD)
Power range +1
this would be more than enough.
and remember that they have 700% bonus to normal buildings and walls and 2500% bonus to castles.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Battering ram upgrades

Post by Stratego (dev) »

i believe we had a topic for this already.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Battering ram upgrades IMPLEMENTED

Post by Stratego (dev) »

will be in in next update
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