Battering ram upgrades IMPLEMENTED

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Constantin
Posts: 224
Joined: Wed Sep 14, 2016 8:30 pm
Location: Belarus

Battering ram upgrades IMPLEMENTED

Post by Constantin » Wed Mar 14, 2018 7:20 pm

I think that we can add battering ram upgrade. This could make battering ram more useful and players will more used it, than now.
Battering ram to heavy battering ram
Cost 6
Hp +20
Attack +2
Armor +1 ( Without p. armor. 180 p. armor more than enogh xD)
Speed +1
Carry capacity 2+1
Heavy battering ram to heavy battering ram destroyer
Cost 8
Hp +20
Attack +2
Armor +2
Power range +1
Carry capacity 3+1
What do you think about it?

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makazuwr32
Posts: 4334
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Battering ram upgrades

Post by makazuwr32 » Wed Mar 14, 2018 9:29 pm

Personally i think that second upgrade is not needed.
and even more for 5 turn unit with ability to move in wagons additional carry capacity and speed is waay too much.
i'll prefer a bit different stats.
Cost 8
Hp +20
Attack +2
Armor +1 ( Without p. armor. 180 p. armor more than enogh xD)
Power range +1
this would be more than enough.
and remember that they have 700% bonus to normal buildings and walls and 2500% bonus to castles.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

Stratego (dev)
Site Admin
Posts: 9418
Joined: Fri Apr 25, 2014 9:28 pm

Re: Battering ram upgrades

Post by Stratego (dev) » Thu Mar 15, 2018 6:46 am

i believe we had a topic for this already.

Stratego (dev)
Site Admin
Posts: 9418
Joined: Fri Apr 25, 2014 9:28 pm

Re: Battering ram upgrades IMPLEMENTED

Post by Stratego (dev) » Fri Oct 26, 2018 10:24 pm

will be in in next update

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