Jaguar (suggestion) (historical Unit)

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The_Twitchy_One18
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Joined: Thu Feb 23, 2017 1:08 pm

Jaguar (suggestion) (historical Unit)

Post by The_Twitchy_One18 » Thu Feb 23, 2017 8:15 pm

Jaguar
A ceremonial unit and a very good warrior that is lightly armored but can take more damage than the swordsman, is very light weight and can attack 2 times per turn
Cost 3
Hp 28
Atk power 12
Range 1
Armor 1
Pierce armor 0
Speed 4
Sight 7
Action/turn 2/2
Spell resistance 100%
Size 1x1
Bonus against-wall 50%, guard tower 50%, fortress 50%, and any other building 50%

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Alpha
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Re: Jaguar (suggestion) (historical Unit)

Post by Alpha » Fri Feb 24, 2017 2:09 pm

2 attack seems too powerful.
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DoomCarrot
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Re: Jaguar (suggestion) (historical Unit)

Post by DoomCarrot » Sat Feb 25, 2017 3:29 am

Yes, it is way overpowered for 3 turns. It has good speed, very high range of sight. very good attack, and decent HP, and is completely spell resistant. I think it should be 4 turns at the least, maybe 5 if it were still too overpowered.
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Midonik
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Re: Jaguar (suggestion) (historical Unit)

Post by Midonik » Sat Feb 25, 2017 9:01 am

I think 4 cost will be ok,but this is my opinion. Sure not 3.
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