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Scottish Highlander IMPLEMENTED

Posted: Mon Mar 07, 2016 4:11 am
by DoomCarrot
Scottish Highlanders were Scots who originated from the highlands of Scotland. They were known as ferocious and incredibly brave warriors, and many highland tribes were very feared by the Picti, Irish, Welsh, Saxons, Angles, etc in ancient England. Their ancient warriors are most know for their rebellion against the Anglo-Saxon kingdoms in medieval Europe. They fought very bravely, and were known for gladly fighting to the death for a cause they believed in. They were naturally tough and strong from growing up in the unforgiving highlands.

Although they typically were a peaceful people, they became notoriously more fearsome and patriotic the more their livelyhoods were threatened.

Image

My idea as far as stats go:

Cost: 4 (maybe 5 if you guys think this is OP)
HP: 20
Move: 3
Attack: 1
Armor: 0/0

SPECIAL For every point of damage they take, they gain +1 attack, So with 1 health left, they would have 20 attack power. I think it should be affected by infantry upgrades and sword mastery, as well as centurion boosts.

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 1:58 pm
by COOLguy
FREEEEEEDOOOOOOOM! :)

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 2:02 pm
by RiverRaider 1097
Awesome unit Doom, good job

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 2:12 pm
by DoomCarrot
Thanks :)

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 3:30 pm
by TheBluePhoenix
Cool!!!

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 6:21 pm
by Hardeep
DoomCarrot wrote:Scottish Highlanders were Scots who originated from the highlands of Scotland.
Lol that opener :lol:

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 7:20 pm
by DoomCarrot
Dammit Hardeep, this is my one happy place where the quality of my writing isn't graded, and you just HAD to ruin it. :cry:

You evil, liberal propogandist, trying to push your agendas on everyone everywhere.

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 10:25 pm
by LagitKiller
Neat idea, but if you are facing a highlander on full health, can't you just not attack him? Since he would deal only one hp damage, if I were up against one, I would leave him alone, at least until I could wipe him out in a single turn.

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 10:47 pm
by Hardeep
I STAND FOR THE REPUBLIC DAMN YOU!
CLINTON FOR PRISON!

Re: Scottish Highlander

Posted: Mon Mar 07, 2016 11:30 pm
by COOLguy
Girls, girls - you're both pretty

Back on topic now

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 12:30 am
by DoomCarrot
Lol ok :lol:

I don't have access to my pc right now, but I can try to make a pixel image on my tablet. Other images are welcome to, since mine will probably be very bad :)

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 1:05 am
by DoomCarrot
Here is a very rough first draft. My app doesn't have the right team-coloring colors, and its not transparent, and its obviously not the greatest masterpiece, but its an idea.
Image

Besides some obvious pose changes and a longer sword, how is this approach? Should it have more clothes?

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 2:17 am
by TheBluePhoenix
Looks like a cave man with a candy ;-) lol :lol: :D

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 2:21 am
by COOLguy
Lol, it is a nice start. I think it should have a little more clothes on because it looks as though it will fall off of him.

What color is the Scottish Tartan?

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 2:25 am
by COOLguy
Is it red like this? This is what I had in mind when I heard "Highlander".

And why he needs more clothes - it is cold up there! ;)

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 1:36 pm
by DoomCarrot
Hmmm, I'll try to make another image today on my computer, if I don't finish it today it will have to wait for a while though.

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 1:41 pm
by Darkknight
DoomCarrot wrote: Cost: 4 (maybe 5 if you guys think this is OP)
HP: 20
Move: 3
Attack: 1
Armor: 0/0

SPECIAL For every point of damage they take, they gain +1 attack, So with 1 health left, they would have 20 attack power. I think it should be affected by infantry upgrades and sword mastery, as well as centurion boosts.
Very cool idea but I dont think this will be used. Compared to a maceman (a similar high attack infantry unit)
STATS OF Maceman (only some stats):
Cost: 3
HP: 20
Attack: 17
Move: 3
Armor: 0/0

I would rather build a maceman than a Scottish Highlander.
1) The armor/pierce armor, Hp and speed (move) is the same as the Maceman. But the maceman cost 3 turns while a Scottish Highlander costs 4.
2) Although the Scottish Highlander has 3 more attack (when it is at 1Hp) than a maceman the maceman attacks with 17 attack every time. A Scottish Highlander needs to be down to 1 hp. Also most likely it will be very hard to get your Scottish Highlander at 1Hp.

Solution (Just a suggestion):
1) Increase base damage (maybe 5?)
2) More health
3) Little armor (1 pierce armor?)

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 1:42 pm
by DoomCarrot
LagitKiller wrote:Neat idea, but if you are facing a highlander on full health, can't you just not attack him? Since he would deal only one hp damage, if I were up against one, I would leave him alone, at least until I could wipe him out in a single turn.
Ahh, never saw this reply, sorry.

I considered this before I posted the idea.

1. The Highlander could just attack other units to get injured
2. Thats kind of the point, don't anger them unless you havebto or have the strength to :)

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 1:49 pm
by DoomCarrot
Yes, well, compared to the maceman, any foot unit is weak unless it has upgrades... That is why I think this unit should have upgrades

However, you are right he is a little weak, maybe:

Cost: 3(or 4)
Attack: 4 (affected by upgrades)
HP: 27
Armor: 0,0 (affetced by upgrades)
Move: 3

How is this? More useful with high HP, tougher, and a max 30 attack with no upgrades at 1 HP.

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 1:55 pm
by Darkknight
DoomCarrot wrote:Yes, well, compared to the maceman, any foot unit is weak unless it has upgrades... That is why I think this unit should have upgrades

However, you are right he is a little weak, maybe:

Cost: 3(or 4)
Attack: 4 (affected by upgrades)
HP: 27
Armor: 0,0 (affetced by upgrades)
Move: 3

How is this? More useful with high HP, tougher, and a max 30 attack with no upgrades at 1 HP.
I dont think special units should have upgrades. But the new stats look great :D (although I think it should be cost 4)

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 2:37 pm
by DoomCarrot
Ok so final stats:

NOT AFFECTED BY UPGRADES:

Cost: 4
Move: 3
Attack: 4
HP: 27
Armor: 0
Pierce Armor: 1

And another draft: Image
team-coloring is on the sash and the shield. The sword looks weird to me still, perhaps a more "at ease" stance would be better?

EDIT: Image what about this?

EDIT: Another draft with shadows to make it less cartoonish Image

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 3:24 pm
by TheBluePhoenix
It a bit cartoonish. Btw, after the enlightment due to comparison with maceman, i feel it should have some pierce armour or armour(+1)(this will make him loose health slowly, making him more balanced. Say they are thick skinned? )

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 3:28 pm
by DoomCarrot
Hmm, well he already takes about 5 hits from a no upgrade archer because of his high hp. Pierce armor might make him a bit powerful, but I'll add it to the above stats, does anyone else have a say in this?

Re: Scottish Highlander

Posted: Tue Mar 08, 2016 4:35 pm
by DoomCarrot
Added a new image to the above post. Last image for now, any more edits will have to wait, because I won't have access to my pc for a while.

Re: Scottish Highlander

Posted: Wed Mar 09, 2016 1:20 am
by CelticWarrior
I think the Scottish highlander would be a great unit to add to the game. I like the idea of them doing more damage when they're on lower health. It would also be cool if you made them look like they had war paint on, like in Bravehart

Re: Scottish Highlander

Posted: Wed Mar 09, 2016 7:42 pm
by lordtalamar
When u say highlander I think of claymores and no armor so maybe an attack range of 2 instead of armor also the ability to sprint short distances fast even in uneven terrain so a movement of 4 instead of the normal email of footunit?

Re: Scottish Highlander

Posted: Fri Mar 11, 2016 4:57 pm
by DoomCarrot
Ok, so I'm working on a terrible pixel art app, so I'm not sure if the teamcoloring is right, and the image is not transparent, but here is another draft. I'm not a big fan of the claymore idea (because then the pierce armor makes no sense) But I'll give it a shot next.

Image

Image

Image

Image

Re: Scottish Highlander

Posted: Fri Mar 11, 2016 6:06 pm
by TheBluePhoenix
There are 3 possibilities:
Either you my friend are a bad pixel artist(dont worry i am worse)
The pixel art app u are using is shit
else i am having serious vision problems :D :lol:

Re: Scottish Highlander

Posted: Fri Mar 11, 2016 6:10 pm
by DoomCarrot
It is a very bad app, and unfortunately I'm away from my computer for 2 weeks now. I was hoping that someone could just edit them with some touch ups. If it is an actual artistic problem, please tell me what the issues are, because I might be able to fix them on this end.
Also, I am a very bad pixel artist :lol:

As for the claymore, it really doesn't fit well on this image, as the sword doesn't have enough room to look like a claymore, and if I make it thinner he looks like a fencer. I would have to redo the concept, but here is a draft of cleaver-man for the laughs. :lol:

Image

Re: Scottish Highlander

Posted: Fri Mar 11, 2016 7:14 pm
by DoomCarrot
Ok, so I touched up the sword/shield image. Warpaint can be added. I think this one actually looks halfway decent. How is this?

Image


Or this one with even more touch-ups+warpaint:

Image