Vote for Bugs!

Any other ideas that does not fit to the specific categories.
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DoomCarrot
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Vote for Bugs!

Post by DoomCarrot »

Ok, so here is the topic Daniel asked me to open: For those who did not see the previous discussion in the reporting section, this is where you can vote for the bugs that you think should be fixed soon (to prioritize).

Same as unit vote, you may vote for up to 3 bugs that you think should be fixed. A list of some of the bugs can be found at viewtopic.php?f=11&t=2877

If you have encountered a more problematic bug that was not mentioned in that topic, please vote for it! :)
The day is coming when a single carrot, freshly observed, will set off a revolution.
Stratego (dev)
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Re: Vote for Bugs!

Post by Stratego (dev) »

thanks!
please do not report here new bugs, but open a topic for it in issues section and then vote for it here.

thanks!
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DoomCarrot
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Re: Vote for Bugs!

Post by DoomCarrot »

1. Massive walls/Masonry bug when castle is halfway built
2. Hotseat Fog/Explored issue
3. Dead Spaces
The day is coming when a single carrot, freshly observed, will set off a revolution.
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Alexander82
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Re: Vote for Bugs!

Post by Alexander82 »

1. Massive walls/Masonry bug when castle is halfway built
2. Multiplayer rollback
3. Dead Spaces
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superstrijder15
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Re: Vote for Bugs!

Post by superstrijder15 »

1. Massive walls/ Masonry
2. Ranger unable to climb down mountains
3. Language Issues(viewtopic.php?f=11&t=2686)
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Alpha
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Re: Vote for Bugs!

Post by Alpha »

1.Massive Walls
2.Hotseat Fog
3.Dead Bugs
Epic Gamer Moment!
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COOLguy
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Re: Vote for Bugs!

Post by COOLguy »

Hotseat fog issues
Boats able to be built on land
ranger (simple fix actually - only one json edit needed)
Thanks!
Josh
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Re: Vote for Bugs!

Post by Darkknight »

1. Massive walls/ Masonry
2. Ranger
3. Mending ships
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Hardeep
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Re: Vote for Bugs!

Post by Hardeep »

Massive walls and masonry was confirmed as intentionAL as it does make sense....
1. Banishing SB's malicious spirit
2. Bad Doom map design dead spaces bugs
3. Building ships on land
There never was much hope... just a fool's hope
Stratego (dev)
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Re: Vote for Bugs!

Post by Stratego (dev) »

Hardeep wrote: 2. Bad Doom map design dead spaces bugs
it is fixed already , arent they? (was not mapdesign bug, but a snow tile was configured as "hill")
Hardeep wrote: 1. Banishing SB's malicious spirit
what is this? :)
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Hardeep
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Re: Vote for Bugs!

Post by Hardeep »

Turn rewind on servers unleashed by Dooms curse
There never was much hope... just a fool's hope
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DoomCarrot
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Re: Vote for Bugs!

Post by DoomCarrot »

Aka turn rollback.
The day is coming when a single carrot, freshly observed, will set off a revolution.
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Hardeep
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Re: Vote for Bugs!

Post by Hardeep »

DoomCarrot wrote:Aka turn rollback.
Aka your fault
There never was much hope... just a fool's hope
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DoomCarrot
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Re: Vote for Bugs!

Post by DoomCarrot »

aka not really it's sb's fault, he should go haunt something else. :lol:
The day is coming when a single carrot, freshly observed, will set off a revolution.
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