Bridges going down - IMPLEMENTED
Bridges going down - IMPLEMENTED
Currently a vertical bridge looks bad, as the bottom doesn't connect with the land. Any solutions?
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Bridges going down
You might require to build on land too to continue cuilding a bridge (e.g. a real bridge usually require some of its structure to actually be built on land, that's the idea
Age of Fantasy design leader
Re: Bridges going down
Only thing I can think of is to change our tileset (use shoreline that all acts as water). That's a lot of work.
Thanks!
Josh
Josh
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Bridges going down
Yes, that's a good idea also, but we have to remember that bridges can have any form, so they would look bad anyway
Age of Fantasy design leader
Re: Bridges going down
He means the south side of where the bridges touch the land: the half water half land tile counts as land, so there appears to be a gap between the land and the bridge.
Thanks!
Josh
Josh
- Alexander82
- Posts: 7969
- Joined: Thu Feb 26, 2015 8:18 pm
Re: Bridges going down
I know, but when you make an irregular bridge it always looks unnatural, unless we decide to allow straight bridges only
Age of Fantasy design leader
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- Site Admin
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Re: Bridges going down
it is solved with the tileset redesign CoolGuy did.