The most rememberable bug.

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General Brave
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The most rememberable bug.

Post by General Brave »

We all know you have played the age of games. What's the most weirdest thing you could remember what happened to you.
Wise, Might, Loyalty. Forever stands Warfell.
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General Brave
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Re: The most rememberable bug.

Post by General Brave »

My most favorite thing that happened to me was one of my Archer had the ability to walk over water, climb mountains, move fast.

Image

I don't know how this happened, and it's not the first time.
Wise, Might, Loyalty. Forever stands Warfell.
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makazuwr32
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Re: The most rememberable bug.

Post by makazuwr32 »

I have several remembable:
In AoS:
1. in one campain in aos i found way to complete a map for a few turns instead of 65. just because i found an assasin and way to kill him.
Later it was fixed.
2. Invurable to pikes heavy war elephants.
In AoF:
1. some time it was possible for elves to easy steal from humans (if researched) techs for archers.
2. After update for techs i could somehow get few times transformation of Heavy/Maste wolf raiders into Orc kings. If i had producing them in TC's then i could produce orc kings for 4 turns (-33% to their cost)
3. Fun bug: some times i can steal human/undead/orc upgrades for units (for example upgrade as for orc from undeads to golden skeletons)
4. Really annoying bug for orcs: if you have almost researched upgrade tech for some units (not +1 to stats but those which change units as well as their images) and they are affected by group attack (1/2/3) then after upgrade they will have reduced damage (for example i once got on my uruk archers -4 damage just becase of he was affected by both group attack 1 from troll shaman (was on orc king) and group attack 3 from orc king and right into turn when i researched upgrade he died by poison and i got my uruk archers (first level) with 7 range and 7 damage instead of 11 damage)
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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COOLguy
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Re: The most rememberable bug.

Post by COOLguy »

Definitely Hardeep.

He took spams to an extra level - ship spams, centurion spams, lol

Mostly his aim was to incite DoomCarrot or The BluePhoenix to post on the unit balancing section
Thanks!
Josh
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Constantin
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Re: The most rememberable bug.

Post by Constantin »

Most unusual rememberable for me its when you can stole stealing tech
Midonik
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Re: The most rememberable bug.

Post by Midonik »

Image
Charmless grafic issue,but I remember it.
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General Brave
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Re: The most rememberable bug.

Post by General Brave »

Is that Stratego watching over us?
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LordOfAles
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Re: The most rememberable bug.

Post by LordOfAles »

I played with a friend online long time ago. We got stuck on his turn and didn't know what to do. We mailed Daniel and sent screenshots...then it turned out he just had to hit the cursed refresh button. Turned out it wasn't a bug after all :lol:
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.
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samuelch
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Re: The most rememberable bug.

Post by samuelch »

Midonik wrote:Image
Charmless grafic issue,but I remember it.
It might be easter egg. :lol:
Dan301002
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Re: The most rememberable bug.

Post by Dan301002 »

Planes blocked by caltrops! Planes blocked by caltrops! :lol:

I laugh when my caltrops wall i prepared long ago worked and blocked all the planes that's coming my way. (Fixed later) :lol:
Currently exploring the wonder of dimension.
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Puss_in_Boots
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Re: The most rememberable bug.

Post by Puss_in_Boots »

That wasn't so much a bug as it was bad mechanics. Thanks for that suggestion. I believe it made seige towers possible from a coding perspective. :)
OLÉ
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