Autocast bug - curse - FIXED
- Sunrise Samurai
- Posts: 2678
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Autocast bug - curse - FIXED
As shown above, this mummy autocasted curse on the blacksmith last turn. Just one problem. I didn't research curse yet.
Also, I can understand cursing buildings with actions, but factories really aren't worthwhile targets for curse unless it is modified to prevent them from producing. (Can't say I'd object too much, but that's a subject for another topic)
The glorious sun rises again
- StormSaint373
- Posts: 1801
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Re: Autocast bug - curse
Ha! Ha! Ha! I'd say to take it as an advantage.
I know that curse is a pain to fight against, trust me I know, but it adds suspense to the game.
I know that curse is a pain to fight against, trust me I know, but it adds suspense to the game.
Beware the calm before the Tempest. . .
Re: Autocast bug - curse
I suggest to change mumies autocast to fear or slowing, so it finally stop making problems.
And yes, it stop production. I still have 4 turns for researching axibitiera.
And yes, it stop production. I still have 4 turns for researching axibitiera.
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- Site Admin
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Re: Autocast bug - curse
how come the mummy is yours and also the blacksmith is yours too?
Re: Autocast bug - curse
No, mummy is Samurai's, blacksmith mine.
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- Site Admin
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Re: Autocast bug - curse
oh sorry.
ok.
so the problems are:
a) the mumy has no tech researched - but the "AI" mode autocast still uses it
b) the mummy is 1 tile farer than the spell range, so it can cast farer than the spell range
both are problems or only the "a)" ?
ok.
so the problems are:
a) the mumy has no tech researched - but the "AI" mode autocast still uses it
b) the mummy is 1 tile farer than the spell range, so it can cast farer than the spell range
both are problems or only the "a)" ?
Re: Autocast bug - curse
I'm almost sure only the first one, I think Samurai moved it.
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- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm
Re: Autocast bug - curse
Yea it is
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- Alexander82
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