Shoot at Tracks Ability
Shoot at Tracks Ability
At rifles, bazooka, at guns, panzergrenadier (have pzfaust), and Pzschreck have an ability called shoot tracks. This ability will reduced tanks speed by 1 for 2 turns and deal 7 damage to them.
Last edited by samuelch on Mon Apr 23, 2018 1:09 pm, edited 1 time in total.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Shoot at Tracks Ability
I think immobilise is too much.
either give a chance to do it or just make it so that they slow tanks (stackable).
either give a chance to do it or just make it so that they slow tanks (stackable).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Shoot at Tracks Ability
-1 speed sounds good.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Shoot at Tracks Ability
That is more like it.
More realistic.
More realistic.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Shoot at Tracks Ability
I like the immobilization better, though it would be a chanced hit.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Shoot at Tracks Ability
With few shots from several at squads you can immobilize tank.
Remember - they are stackable.
Remember - they are stackable.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Shoot at Tracks Ability
not in game right now but hopefully they will be in after this topic.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Shoot at Tracks Ability
Should the slowed effect disappear by itselves? Or can only be fixed.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Shoot at Tracks Ability
samuelch wrote:This ability will reduced tanks speed by 1 for 2 turns and deal 7 damage to them.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Shoot at Tracks Ability
I think it could be fixed.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Shoot at Tracks Ability
of course in must be fixable but also can dissapear by itself.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Shoot at Tracks Ability
yes I agree so what is the hold up for this update?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Re: Shoot at Tracks Ability
This also available for infantries with at grenades, but with long cooldown instead of none.
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Re: Shoot at Tracks Ability
Chance of immobilisation is much better than certainly of being slowed down.
More realistic
More uncertainty
More fun
More realistic
More uncertainty
More fun
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- Posts: 18
- Joined: Mon Aug 27, 2018 7:53 am
Re: Shoot at Tracks Ability
Good idea.
Perhaps this idea could lead to a possible other option...The capture and repair, not destruction, of immobilized tanks by the other side. This way you might be able to have a T-34 or Sherman on your side occasionally as the German, or a Panzer 4 or a Panther on your side as the Russian or British player.
Perhaps this could happen (automatically or at a 50% chance ( as in the priest in AoS)) if there is an immobilized tank with one (or two) opposing infantry units right on it, and no other friendly unit there to protect it.
Perhaps this idea could lead to a possible other option...The capture and repair, not destruction, of immobilized tanks by the other side. This way you might be able to have a T-34 or Sherman on your side occasionally as the German, or a Panzer 4 or a Panther on your side as the Russian or British player.
Perhaps this could happen (automatically or at a 50% chance ( as in the priest in AoS)) if there is an immobilized tank with one (or two) opposing infantry units right on it, and no other friendly unit there to protect it.
- Puss_in_Boots
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- Location: New Jersey
Re: Shoot at Tracks Ability
I don't agree that it should bring it's healthbar down, because the infantry aren't really shooting tank components vital to keep it's crew alive or maintaining the tank's structure.
OLÉ
Re: Shoot at Tracks Ability
Ok. Should it -1 speed or more than that? I think -1 speed doesn't really affect much. Or for at cannons, it will be immobilizing.
- Puss_in_Boots
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- Location: New Jersey
Re: Shoot at Tracks Ability
Rocket launchers infantry including panzergrenadier (pzfaust) and at cannons have ability called shoot at tracks. This will immobilize a tanks for 2 turns. Tanks without turret can't attack.
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Re: Shoot at Tracks Ability
What about a chance? Like if a unit passes on a mine it will take the damege and a 100% chance dameged trucks, if a at rifle hit its a 40% and if itz a panzerfaust or a at grenade is 60%.
If will happer it can be appear a message that say "commander, trucks dameged!"
If will happer it can be appear a message that say "commander, trucks dameged!"
Re: Shoot at Tracks Ability
I am not really keen on chances. I am trying to reduce luck based in the game.