buildings smoke animations

Things that did not fit to the other parts
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Stratego (dev)
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buildings smoke animations

Post by Stratego (dev) »

now we have a few nice buildings in aow by Avalyn, but their smoke is not moving, can anyone make these building to have animation with a few frames? (eg. German factory)
Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

I can! just send me the image.
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General Brave
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Re: buildings smoke animations

Post by General Brave »

I as well, where is the images?
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Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

maybe I can find it
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Stratego (dev)
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Re: buildings smoke animations

Post by Stratego (dev) »

here german, and russian tankfactory for starter

actually they could be 2 tile heigth tile to have space for smoke

we only need separate animation image for occupied state
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bld_ru_tank_factory.png
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bld_ger_tank_factory.png
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General Brave
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Re: buildings smoke animations

Post by General Brave »

Okay I get on it.
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Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

General brave which one will you work on I'll work on the counterpart.
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General Brave
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Re: buildings smoke animations

Post by General Brave »

Russian.
Wise, Might, Loyalty. Forever stands Warfell.
Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

darn it!!
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

Okay "stratego" I can not finish the job, I am sorry. Who ever made the images made it very complicated.
Last edited by Belfry777 on Wed Feb 28, 2018 4:17 pm, edited 1 time in total.
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patroid
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Re: buildings smoke animations

Post by patroid »

Hi,
my first animation ever. not very good i used limited time but a beginning.

patroid
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godOfKings
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Re: buildings smoke animations

Post by godOfKings »

Congrats on Ur new lvl up lol :lol: I was also thinking of trying animation on the same structure but looks like u did a better job than I ever could
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For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

I could teach you how to animate if you would want.
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godOfKings
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Re: buildings smoke animations

Post by godOfKings »

I have discovered how to add new frames in pixly, a little tweaking and pretty sure I will get the hang of it soon
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Stratego (dev)
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Re: buildings smoke animations

Post by Stratego (dev) »

patroid wrote:Hi,
my first animation ever. not very good i used limited time but a beginning.

patroid
very good!
- please increase image height to avoid fumes being cutted
- dont make very quick and verry noticable motions - imagine 3-4 such factories it will be annoying to see always moving - please move it very very slightly.
- please make the not-occupied and occupies state into separate image(set)
apart from these it is awesome!
Belfry777
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Re: buildings smoke animations

Post by Belfry777 »

What if you could make the smoke go to the right a little more when it rises and keep it there for a second or two.
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But it shall not come near you.
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patroid
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Re: buildings smoke animations

Post by patroid »

Hi,
i tryed another fast approach and ... failed. Check it yourself.
i guess i have to do it pixel by pixel instead of fastly do some quick brush strokes.

patroid
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Unbenannt.png
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General Brave
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Re: buildings smoke animations

Post by General Brave »

It's a bit to fast, a bit too noticeable, don't worry I get to mine soon enough once I finish what I'm doing.
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godOfKings
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Re: buildings smoke animations

Post by godOfKings »

good quality animation has lots of frames with little changes between two corresponding frames, there is no way around it the harder and more patiently u work the better it will pay off
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Belfry777
Posts: 1681
Joined: Tue Oct 17, 2017 2:34 am

Re: buildings smoke animations

Post by Belfry777 »

Yes "gok" time is key to any animation.
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.
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