Mines

Things that did not fit to the other parts
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Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Mines

Post by Midonik »

Some thinks about mines:
I noticed that if there are mines in range of ship,probably altilery too,you can see them. I think it shouldnt work like that. I even think that if standard unit is next to mines,it shouldnt see it. There should be specific unit,saper,that will be able to see mines if next to them and have 100% bonus aganist them,so he will destroy then with one hit. Planes are shouldnt be able to see them and Im sure then shouldnt be killed by mine! :lol: Also,if unit is killed by mine,the tike still act like unit that was destroyed is still there,so you cant move to this tile. (If you move there damaged tank you can even "repair" it with infantry :lol:)
If its passible,plese change this thinks.
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LordOfAles
Posts: 3694
Joined: Tue Jul 18, 2017 12:27 pm
Location: Balkans, Montenegro

Re: Mines

Post by LordOfAles »

I think all of this is acceptable execpt blowing up planes.It takes advanced coding to have 2 units on the same tile
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