Grenades Throwing
Grenades Throwing
This tech add ability for some infantries to throw grenade every 4 turns. This tech costs 6 turns.
- DoomCarrot
- Posts: 3096
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Re: Grenades Throwing
Cool idea
The day is coming when a single carrot, freshly observed, will set off a revolution.
Re: Grenades Throwing
It will give for infantry some power in combat.
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Re: Grenades Throwing
The Germans will get stick grenades that can be thrown further but with weaker damage.
Re: Grenades Throwing
The units that can only throw grenades should only be Infantry, Machine Gunner, and AT trooper (for now until more infantry are added)
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Re: Grenades Throwing
Further mean: 2. LOL. They will shot at 1 range and trow granades for 2. XD
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Re: Grenades Throwing
You dont think range of shot for rilfe would be bigger than granade trow?
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Re: Grenades Throwing
I dont think it would be good. Mayby more elite infantry.
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Re: Grenades Throwing
Grenade ability icon.
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- stick grenade.png (619 Bytes) Viewed 4225 times
- LordOfAles
- Posts: 3694
- Joined: Tue Jul 18, 2017 12:27 pm
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Re: Grenades Throwing
Shall we scrap this idea and set as ANSWERED? Because i think only specific units should carry a grenade
I am, indeed, a big Witch King and Middle Earth fan if you didn't notice.