Current Nation

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samuelch
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Current Nation

Post by samuelch » Fri Mar 30, 2018 2:48 pm

Germany: Best at early game and mid game.
They have cheaper transport truck "Opel Blitz" with cost of 2 instead of 3 and Sdkfz 251 with cost of 3 instead of other nation halftracks of 4. German infantries are weaker but can be supported by great German Officers that can increase their speed and power. Their early tanks are fast and able to blitz the enemy really well. Their starting tank will be Panzer III, panzer II, Panzer I, and marder II. Their planes are the best. Their navies aren't pretty good. Their late game tanks are slow, high hp, high attack, and expensive. They have access to many kind of unique units. They have many kinds of guns. They don't upgrade their infantries instead they get a more expensive advanced infantries armed with stg44 late game.

US: Best at mid and late game.
They have many kinds of infantries. They are lacking in tanks early game and can buy them from allies (Great Britain, France). US has excellent navies and pretty good air power. They will have tanks starting from mid game and able to increase their infantries power with techs. Their infantries can become the best in the late game. Their planes are average speed and have high survivability. Their infantries mend rate are higher than other nations, this ability will make them grow faster in early game and able to fortify a newly taken area faster.

Soviet Union: Best at late game.
They have many kinds of infantries with high amount of manpower (more hp). Their starting tanks are T-34, Kv-1, bt-7, and t26. Their T-34 and Kv-1 is slow at first because of Soviet lacking for experienced engineers. +2 cost of t-34 and kv-1 at start but can be negate mid game. They don't have halftracks. Their officers are quite flexible and able to change their aura to increase other kind of stats. Soviet has couple of portable buildings that can be moved. They have good infantries armed with semi automatic rifle and smg in late game with cost of 2.
Last edited by samuelch on Tue Apr 03, 2018 9:11 am, edited 1 time in total.
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Prof_GamerARCHIVED
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Re: Current Nation

Post by Prof_GamerARCHIVED » Sun Apr 01, 2018 12:07 pm

Wheres japan and uk?
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samuelch
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Re: Current Nation

Post by samuelch » Sun Apr 01, 2018 12:24 pm

We will finish these 3 nations first complete with their tech trees, units, and upgrades then we can make Japan and UK.
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Prof_GamerARCHIVED
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Re: Current Nation

Post by Prof_GamerARCHIVED » Mon Apr 02, 2018 11:55 am

Why cant we add uk and japan as nations in the game? There are already some units for them and i need them for my maps too.
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samuelch
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Re: Current Nation

Post by samuelch » Mon Apr 02, 2018 1:13 pm

Maybe we can add it, but it will be label as incomplete.
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Puss_in_Boots
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Re: Current Nation

Post by Puss_in_Boots » Mon Apr 02, 2018 10:00 pm

These are some tries...

United Kingdom: Best Early and Mid game
Started with the best navy at the beginning of the war. Pulled off a Campaign at Africa against Germany and Italy.

Japan: Best Mid game
Able to pull of an invasion on China, although not so successful. Had the best monoplane on the skies of the time, which were beat towards the end. Wielded a great navy, until US tops it after Pearl Harbor.
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samuelch
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Re: Current Nation

Post by samuelch » Tue Apr 03, 2018 9:19 am

Japan: Best Mid game
Their infantries use outdated equipment thus giving them weak attack, but their manpower make up for it. They don't have flamethrower. Their very fast plane able to annoy the enemy. Cheaper ships than other nations even carriers. They can outnumbered enemy navies pretty well. Their strategy is full of surprises like banzai charge and kamikaze. Their tanks are not good at fighting against other tanks but very cheap and very spammable. They have average guns to support their armies. They have unique underground complex buildings that can help them in warfare. They also have manufactory that can produce both ships and planes.
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