version 1.092
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- Site Admin
- Posts: 15734
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.092
I answered that it have not came tru, app needs permission
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: version 1.092
I see.
I gave permission to aof app and now resent you map. Check again please, @Stratego (dev).
I gave permission to aof app and now resent you map. Check again please, @Stratego (dev).
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- Site Admin
- Posts: 15734
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.092
ok it is uos 10.
i made a game called Race Select.
pass: Maka
i made a game called Race Select.
pass: Maka
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: version 1.092
Ok.
Joined in.
Choosing race and spawning starting units is working fine.
Tomorrow i will send 2 more maps.
Joined in.
Choosing race and spawning starting units is working fine.
Tomorrow i will send 2 more maps.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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- Site Admin
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.092
cool! thanks!
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: version 1.092
For now all 5 maps i am planning are 1v1.
I also want 1v1v1v1 some and 2v2 some as well (these ones will be on different landscape than current ones i am making).
And by the way it is me and all aof community must say "thanks" to you for adding this feature.
I also want 1v1v1v1 some and 2v2 some as well (these ones will be on different landscape than current ones i am making).
And by the way it is me and all aof community must say "thanks" to you for adding this feature.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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- Site Admin
- Posts: 15734
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.092
and thanks to you making those nice maps!
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: version 1.092
Sent 2 more maps.
For Sacred Forest Medium use second emailed variant, please. I've made some fixes in it.
Sacred Forest Normal is less symmetrical.
Also i know that snow, sand, roads and grass are equial but for first set of maps — "Sacred Forest" — i prefer to use mainly grass + wood. This is not excluding snow and sand parts (for example in Huge variant, 40x40, i want to make sandy beaches around river and lake).
For Sacred Forest Medium use second emailed variant, please. I've made some fixes in it.
Sacred Forest Normal is less symmetrical.
Also i know that snow, sand, roads and grass are equial but for first set of maps — "Sacred Forest" — i prefer to use mainly grass + wood. This is not excluding snow and sand parts (for example in Huge variant, 40x40, i want to make sandy beaches around river and lake).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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- Site Admin
- Posts: 15734
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 1.092
ok! all multiplyyer skirmish maps are in! thanks to Maka!
uos 10
uos 10
- Alexander82
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- Joined: Thu Feb 26, 2015 8:18 pm