version v1.073

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version v1.073

Post by Stratego (dev) » Wed Dec 12, 2018 1:08 pm

version v1.072 is published

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General Brave
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Re: version v1.073

Post by General Brave » Thu Dec 13, 2018 6:18 am

There's three things I guess I have to do.
Write descriptions.
Fix scaledfolks even more.
And figure out the upgrades for the humans.
Wise, Might, Loyalty. Forever stands Warfell.

Stratego (dev)
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Re: version v1.073

Post by Stratego (dev) » Thu Dec 13, 2018 6:33 am

yes awesome ifu have time!
but please in this order:
1. figure out the upgrades for the humans.
2. Write descriptions.
3. Fix scaledfolks even more.


thanks!

Moh556
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Re: version v1.073

Post by Moh556 » Thu Dec 13, 2018 7:05 am

Hello mr. Dev when did you set persian immortal?
Say it to your persian fans plz

Stratego (dev)
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Re: version v1.073

Post by Stratego (dev) » Thu Dec 13, 2018 7:23 am

if anyone can mke a json with a proper stats it can come in.

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Re: version v1.073

Post by Moh556 » Thu Dec 13, 2018 7:56 am

Plz say someone to do this gral or god of kings can do this i think

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makazuwr32
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Re: version v1.073

Post by makazuwr32 » Thu Dec 13, 2018 8:53 am

Moh556 wrote:
Thu Dec 13, 2018 7:05 am
Hello mr. Dev when did you set persian immortal?
Say it to your persian fans plz
This is aof.
Persian immortal is in aos.

In aof this immortal won't be implemented in any time soon.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
© by Makazuwr32™.

Stratego (dev)
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Re: version v1.073

Post by Stratego (dev) » Thu Dec 13, 2018 8:58 am

lol. yes.
it is to be in aos.

Moh556
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Re: version v1.073

Post by Moh556 » Thu Dec 13, 2018 9:13 am

Lllooolll sorry

Stratego (dev)
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Re: version v1.073

Post by Stratego (dev) » Tue Dec 18, 2018 8:55 pm

new units: Caragor Riders in uruk tent and its upgrades - thanks to Alexander!

Stable and siege workshop has nitce build stages thanks to GodOfkings! thanks!

uos already

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Tankhead
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Re: version v1.073

Post by Tankhead » Tue Dec 18, 2018 11:20 pm

Stratego (dev) wrote:
Tue Dec 18, 2018 8:55 pm
new units: Caragor Riders in uruk tent and its upgrades - thanks to Alexander!

Stable and siege workshop has nitce build stages thanks to GodOfkings! thanks!

uos already
Anything else? Or was this it?
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"

Stratego (dev)
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Re: version v1.073

Post by Stratego (dev) » Thu Dec 20, 2018 11:00 am

Tankhead wrote:
Tue Dec 18, 2018 11:20 pm
Stratego (dev) wrote:
Tue Dec 18, 2018 8:55 pm
new units: Caragor Riders in uruk tent and its upgrades - thanks to Alexander!

Stable and siege workshop has nitce build stages thanks to GodOfkings! thanks!

uos already
Anything else? Or was this it?
if u refer to the buildlist file u sent me, that was not yet in, because i have to allocate more time for that since most of the times it has json format errors that needs fixing. Please run json formatter to pre-filter the json format problems so i will not need to allocate bigger time on implementation that.
thanks!

also:
please remove unit "upgrade" techs from lists - these are not to be listed in these productions lists eg: TECH_DWARF_HEAVY_BOAR_RIDER
reason: the AI will implement these upgrades only if AI want to build a unit that could be updated.
for example:
- if AI wants to build knight (because enemy has many units that can be countered by knights)
- than it will upgrade the knight tech in one of the TC-s and build knight only in other TC-s.
- and it will not (and should not) invent a "skirmisher upgrade tech" or anyhing else (maybe it will neves train skirmishers so that will be lost.
-> so pelase remove all upgade techs from these lists, this way AI will work in wrong way.

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