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version v1.063

Posted: Wed Jul 25, 2018 9:01 am
by Stratego (dev)
version v1.062 is published

Re: version v1.063

Posted: Tue Jul 31, 2018 8:12 am
by Stratego (dev)
many new things thanks to General Brave!
ALSO FORUMER UNITS!
uos 10

these also need flavour texting:

<string name="UNIT_SCALEDFOLK_RED_DRAGON">Scaledfolk Red dragon</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_EMPEROR">Kobold Emperor</string>
<string name="UNIT_ETERNITY_RIGHT_STANDARD">Standard</string>
<string name="UNIT_ETERNITY_LEFT_STANDARD">Standard</string>
<string name="UNIT_BUILDING_TUNNEL">Tunnel</string>
<string name="UNIT_GENERAL_BRAVE">General Brave</string>
<string name="UNIT_WARFELL_GUARDIAN">Warefell guardian</string>
<string name="UNIT_LIGHT_TYPHOON">Light Typhoon</string>
<string name="UNIT_DARK_TYPHOON">Dark Typhoon</string>
<string name="UNIT_PATROL">Patrol</string>
<string name="UNIT_MAKAZUWR">Makawzur</string>
<string name="UNIT_MAKAZUWR_MELEE">Makawzur</string>
<string name="UNIT_SAMUELCH">Samuelch</string>
<string name="UNIT_LORD_OF_ALES">Lord of Ales</string>
<string name="UNIT_SUNRISE_SAMURAI">Sunrise Samurai</string>
<string name="UNIT_PUSS_IN_BOOTS">Puss in Boots</string>
<string name="UNIT_MIDONIK">Midonik</string>
<string name="UNIT_STORMSAINT">Stormsaint</string>
<string name="UNIT_AYUSH_TIWARI">Ayush Tiwari</string>
<string name="UNIT_RAVANCLOAK">Ravancloak</string>
<string name="EFFECT_EMPEROR">Emperor</string>
<string name="EFFECT_AURA_EMPEROR">Emperor aura</string>
<string name="EFFECT_GRAY">Gray</string>
<string name="EFFECT_GRAY_PRESENCE">Gray Presence</string>

and from earlier updates these need flavour texting too:

<string name="AURA_SIGHT">Sight aura</string>
<string name="AURA_TRAINING">Aura training</string>
<string name="EFFECT_SUMMON_ARMORED_KOBOLD_WARRIOR">Summon kobold warrior</string>
<string name="EFFECT_INSTANT_WHITE_BREATH">White breath</string>
<string name="EFFECT_ENCHANTMENT_WHITE_BREATH">White breath</string>
<string name="EFFECT_WHITE">White</string>
<string name="EFFECT_MENDING">Mending</string>
<string name="EFFECT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_INSTANT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_DARK_BREATH">Dark breath</string>
<string name="EFFECT_DRAGONS_MIGHT">Dragon\'s might</string>
<string name="EFFECT_DRUM_BEAT">Drum beat</string>
<string name="EFFECT_INSTANT_EAT">Eat</string>
<string name="EFFECT_HIGHBORN_TRAINING">Highborn Training</string>
<string name="EFFECT_PRESENCE">Presence</string>
<string name="EFFECT_REST">Rest</string>
<string name="EFFECT_SPEAR_THROW">Throw spear</string>
<string name="UNIT_UND_BUILDING_PHANTOM_GARRISON">Phantom garrison</string>
<string name="UNIT_UND_PHANTOM_CRUSHER">Phantom crusher</string>
<string name="UNIT_UND_PHANTOM_AXEMAN">Phantom axeman</string>
<string name="UNIT_UND_PHANTOM_PIKEMAN">Phantom pikeman</string>
<string name="UNIT_UND_PHANTOM_SWORDMASTER">Phantom swordmaster</string>

Re: version v1.063

Posted: Tue Jul 31, 2018 11:30 am
by LordOfAles
<string name="UNIT_LORD_OF_ALES">LordOfAles</string>
<string name="UNIT_TXT_LORD_OF_ALES">The last of the Nazgul. After his master was destroyed, he began seeking a new purpose in life. Having joined he forum, he now serves as a member of the Nature Defenders. He still searches for a way to restore the power of the One Ring, but thinks about staying on the forum.</string>

Re: version v1.063

Posted: Tue Jul 31, 2018 12:04 pm
by makazuwr32
<string name="UNIT_MAKAZUWR">Makazuwr32 (Ranged)</string>
<string name="UNIT_TXT_MAKAZUWR">Founder of the Nature Defenders and very helpful forum member. Makazuwr32 is a versatile defender of his people, capable of slowing enemies in their tracks as he provides strength and healing to his allies. He can fight easily in melee or range as needed.</string>

<string name="UNIT_MAKAZUWR_MELEE">Makazuwr32 (Melee)</string>
<string name="UNIT_TXT_MAKAZUWR_MELEE">Founder of the Nature Defenders and very helpful forum member. Makazuwr32 is a versatile defender of his people, capable of slowing enemies in their tracks as he provides strength and healing to his allies. He can fight easily in melee or range as needed.</string>


@Stratego (dev) also now latest dev version crashes myself on launch.

Re: version v1.063

Posted: Tue Jul 31, 2018 10:21 pm
by General Brave
I also created those natural tunnels.

Re: version v1.063

Posted: Wed Aug 01, 2018 6:57 am
by Stratego (dev)
makazuwr32 wrote: Tue Jul 31, 2018 12:04 pm @Stratego (dev) also now latest dev version crashes myself on launch.
oh no, anyone else is experiencing this? sadly i am on vacation - i can not fix for a few days...

Re: version v1.063

Posted: Sun Aug 05, 2018 12:38 am
by Sunrise Samurai
I'm experiencing this problem too.

Re: version v1.063

Posted: Sun Aug 05, 2018 12:41 am
by LordOfAles
Your phone made in china. Get a new one

Re: version v1.063

Posted: Sun Aug 05, 2018 1:56 am
by Gral.Sturnn
All phones are made in China lol

Re: version v1.063

Posted: Sun Aug 05, 2018 2:01 am
by LordOfAles
My tablet is made in Serbia. Boom

Re: version v1.063

Posted: Sun Aug 05, 2018 2:58 am
by Gral.Sturnn
LordOfAles wrote: Sun Aug 05, 2018 2:01 am My tablet is made in Serbia. Boom
Haha dayum you got me also @Stratego (dev) I saw my shielded spearman being added!!! But theres an issue the graphics are bugged it only show the upper part of the unit making only visible its spear

Re: version v1.063

Posted: Sun Aug 05, 2018 3:13 am
by General Brave
Yeah I saw that, I don't think it was mentioned it had the ability to walk Underground.

Re: version v1.063

Posted: Sun Aug 05, 2018 3:32 am
by Gral.Sturnn
General Brave wrote: Sun Aug 05, 2018 3:13 am Yeah I saw that, I don't think it was mentioned it had the ability to walk Underground.
O well nevermind then lol :) :D :D

Re: version v1.063

Posted: Sun Aug 05, 2018 5:42 am
by Stratego (dev)
General are u on the fix or shall i?

Re: version v1.063

Posted: Sun Aug 05, 2018 6:00 am
by General Brave
Yeah I could.

Re: version v1.063

Posted: Sun Aug 05, 2018 6:00 am
by General Brave
Yeah I could.

Re: version v1.063

Posted: Sun Aug 05, 2018 6:37 am
by Stratego (dev)
Stratego (dev) wrote: Tue Jul 31, 2018 8:12 am many new things thanks to General Brave!
ALSO FORUMER UNITS!
uos 10

these also need flavour texting:

<string name="UNIT_SCALEDFOLK_RED_DRAGON">Scaledfolk Red dragon</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_EMPEROR">Kobold Emperor</string>
<string name="UNIT_ETERNITY_RIGHT_STANDARD">Standard</string>
<string name="UNIT_ETERNITY_LEFT_STANDARD">Standard</string>
<string name="UNIT_BUILDING_TUNNEL">Tunnel</string>
<string name="UNIT_GENERAL_BRAVE">General Brave</string>
<string name="UNIT_WARFELL_GUARDIAN">Warefell guardian</string>
<string name="UNIT_LIGHT_TYPHOON">Light Typhoon</string>
<string name="UNIT_DARK_TYPHOON">Dark Typhoon</string>
<string name="UNIT_PATROL">Patrol</string>
<string name="UNIT_MAKAZUWR">Makawzur</string>
<string name="UNIT_MAKAZUWR_MELEE">Makawzur</string>
<string name="UNIT_SAMUELCH">Samuelch</string>
<string name="UNIT_LORD_OF_ALES">Lord of Ales</string>
<string name="UNIT_SUNRISE_SAMURAI">Sunrise Samurai</string>
<string name="UNIT_PUSS_IN_BOOTS">Puss in Boots</string>
<string name="UNIT_MIDONIK">Midonik</string>
<string name="UNIT_STORMSAINT">Stormsaint</string>
<string name="UNIT_AYUSH_TIWARI">Ayush Tiwari</string>
<string name="UNIT_RAVANCLOAK">Ravancloak</string>
<string name="EFFECT_EMPEROR">Emperor</string>
<string name="EFFECT_AURA_EMPEROR">Emperor aura</string>
<string name="EFFECT_GRAY">Gray</string>
<string name="EFFECT_GRAY_PRESENCE">Gray Presence</string>

and from earlier updates these need flavour texting too:

<string name="AURA_SIGHT">Sight aura</string>
<string name="AURA_TRAINING">Aura training</string>
<string name="EFFECT_SUMMON_ARMORED_KOBOLD_WARRIOR">Summon kobold warrior</string>
<string name="EFFECT_INSTANT_WHITE_BREATH">White breath</string>
<string name="EFFECT_ENCHANTMENT_WHITE_BREATH">White breath</string>
<string name="EFFECT_WHITE">White</string>
<string name="EFFECT_MENDING">Mending</string>
<string name="EFFECT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_INSTANT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_DARK_BREATH">Dark breath</string>
<string name="EFFECT_DRAGONS_MIGHT">Dragon\'s might</string>
<string name="EFFECT_DRUM_BEAT">Drum beat</string>
<string name="EFFECT_INSTANT_EAT">Eat</string>
<string name="EFFECT_HIGHBORN_TRAINING">Highborn Training</string>
<string name="EFFECT_PRESENCE">Presence</string>
<string name="EFFECT_REST">Rest</string>
<string name="EFFECT_SPEAR_THROW">Throw spear</string>
<string name="UNIT_UND_BUILDING_PHANTOM_GARRISON">Phantom garrison</string>
<string name="UNIT_UND_PHANTOM_CRUSHER">Phantom crusher</string>
<string name="UNIT_UND_PHANTOM_AXEMAN">Phantom axeman</string>
<string name="UNIT_UND_PHANTOM_PIKEMAN">Phantom pikeman</string>
<string name="UNIT_UND_PHANTOM_SWORDMASTER">Phantom swordmaster</string>
can somebody help with the descriptions here? (makawzur and lord of ales already in)

Re: version v1.063

Posted: Sun Aug 05, 2018 6:57 am
by General Brave
Don't worry I make those.

Re: version v1.063

Posted: Sat Aug 18, 2018 9:00 am
by Stratego (dev)
many new things thanks to the Alexander & General Brave coproduction!

uos 30

here are their namings, please write flavour texting too:
<string name="UNIT_UND_SKELETON_ARCHER_GOLDEN">Skeleton Archer Golden</string>
<string name="UNIT_UND_SKELETON_SPEARMAN_GOLDEN">Skeleton Spearman Golden</string>
<string name="UNIT_UND_SKELETON_SWORDMAN_GOLDEN">Skeleton Swordsman Golden</string>
<string name="UNIT_UND_SKELETON_PIRATE">Skeleton Pirate</string>
<string name="UNIT_UND_SKELETON_PIRATE_ARMORED">Skeleton Pirate Armored</string>
<string name="UNIT_UND_SKELETON_PIRATE_GOLDEN">Skeleton Pirate Golden</string>
<string name="TECH_ORC_UPGRADE_UNIT_MINOTAUR_ELITE">To Elite Minotaurs</string>
<string name="TECH_ORC_UPGRADE_UNIT_MINOTAUR_MASTER">To Master Minotaurs</string>
<string name="UNIT_UND_HEADLESS_HORSEMAN">Headless Horseman</string>
<string name="UNIT_ORC_MINOTAUR_AXEMAN">Minotaur Axeman</string>
<string name="UNIT_ORC_MINOTAUR_AXEMAN_ELITE">Elite Minotaur Axeman</string>
<string name="UNIT_ORC_MINOTAUR_AXEMAN_MASTER">Master Minotaur Axeman</string>
<string name="UNIT_ORC_TROLL_ELITE">Elite Troll</string>
<string name="UNIT_ORC_TROLL_MASTER">Master Troll</string>
<string name="UNIT_ORC_CRUSHER_ELITE">Elite Crusher</string>
<string name="UNIT_ORC_CRUSHER_MASTER">Master Crusher</string>
<string name="UNIT_ORC_ARMORED_WARRIOR_ELITE">Elite Armored Warrior</string>
<string name="UNIT_ORC_ARMORED_WARRIOR_MASTER">Master Armored Warrior</string>

also here is what needs flavour texting from prev. versions:
<string name="UNIT_SCALEDFOLK_RED_DRAGON">Scaledfolk Red dragon</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_EMPEROR">Kobold Emperor</string>
<string name="UNIT_ETERNITY_RIGHT_STANDARD">Standard</string>
<string name="UNIT_ETERNITY_LEFT_STANDARD">Standard</string>
<string name="UNIT_BUILDING_TUNNEL">Tunnel</string>
<string name="UNIT_GENERAL_BRAVE">General Brave</string>
<string name="UNIT_WARFELL_GUARDIAN">Warefell guardian</string>
<string name="UNIT_LIGHT_TYPHOON">Light Typhoon</string>
<string name="UNIT_DARK_TYPHOON">Dark Typhoon</string>
<string name="UNIT_PATROL">Patrol</string>
<string name="UNIT_MAKAZUWR">Makawzur</string>
<string name="UNIT_MAKAZUWR_MELEE">Makawzur</string>
<string name="UNIT_SAMUELCH">Samuelch</string>
<string name="UNIT_LORD_OF_ALES">Lord of Ales</string>
<string name="UNIT_SUNRISE_SAMURAI">Sunrise Samurai</string>
<string name="UNIT_PUSS_IN_BOOTS">Puss in Boots</string>
<string name="UNIT_MIDONIK">Midonik</string>
<string name="UNIT_STORMSAINT">Stormsaint</string>
<string name="UNIT_AYUSH_TIWARI">Ayush Tiwari</string>
<string name="UNIT_RAVANCLOAK">Ravancloak</string>
<string name="EFFECT_EMPEROR">Emperor</string>
<string name="EFFECT_AURA_EMPEROR">Emperor aura</string>
<string name="EFFECT_GRAY">Gray</string>
<string name="EFFECT_GRAY_PRESENCE">Gray Presence</string>
<string name="AURA_SIGHT">Sight aura</string>
<string name="AURA_TRAINING">Aura training</string>
<string name="EFFECT_SUMMON_ARMORED_KOBOLD_WARRIOR">Summon kobold warrior</string>
<string name="EFFECT_INSTANT_WHITE_BREATH">White breath</string>
<string name="EFFECT_ENCHANTMENT_WHITE_BREATH">White breath</string>
<string name="EFFECT_WHITE">White</string>
<string name="EFFECT_MENDING">Mending</string>
<string name="EFFECT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_INSTANT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_DARK_BREATH">Dark breath</string>
<string name="EFFECT_DRAGONS_MIGHT">Dragon\'s might</string>
<string name="EFFECT_DRUM_BEAT">Drum beat</string>
<string name="EFFECT_INSTANT_EAT">Eat</string>
<string name="EFFECT_HIGHBORN_TRAINING">Highborn Training</string>
<string name="EFFECT_PRESENCE">Presence</string>
<string name="EFFECT_REST">Rest</string>
<string name="EFFECT_SPEAR_THROW">Throw spear</string>
<string name="UNIT_UND_BUILDING_PHANTOM_GARRISON">Phantom garrison</string>
<string name="UNIT_UND_PHANTOM_CRUSHER">Phantom crusher</string>
<string name="UNIT_UND_PHANTOM_AXEMAN">Phantom axeman</string>
<string name="UNIT_UND_PHANTOM_PIKEMAN">Phantom pikeman</string>
<string name="UNIT_UND_PHANTOM_SWORDMASTER">Phantom swordmaster</string>

Re: version v1.063

Posted: Sat Aug 18, 2018 3:19 pm
by Savra
Yay undead get their other good forms, that golden upgrades isn't going to be used for one unit any more. And it appears the minataur and certain other orc upgrades have made it in as well nice.

Re: version v1.063

Posted: Sat Aug 18, 2018 3:35 pm
by General Brave
Now I suppose I have to write every single description for these since no one else does that.

Re: version v1.063

Posted: Sat Aug 18, 2018 3:38 pm
by Alexander82
I'll help with that

Re: version v1.063

Posted: Sat Aug 18, 2018 3:41 pm
by General Brave
I suppose the ones you made?

Re: version v1.063

Posted: Sat Aug 18, 2018 6:06 pm
by Stratego (dev)
General Brave wrote: Sat Aug 18, 2018 3:35 pm Now I suppose I have to write every single description for these since no one else does that.
actually u said you are working on them, so maybe others thing you write all.
i suggest signing parts of it that you do so other parts other forumer can pull to himself. (like: i am writing doing minotaurs + pirates or similar sign)

thanks!

Re: version v1.063

Posted: Sat Aug 18, 2018 6:10 pm
by General Brave
I'll be doing anything related to Scaledfolk.

Re: version v1.063

Posted: Sat Aug 18, 2018 6:51 pm
by Stratego (dev)
ok here it is grouped by who is doing them:

Alexander (i hope):
<string name="UNIT_UND_SKELETON_ARCHER_GOLDEN">Skeleton Archer Golden</string>
<string name="UNIT_UND_SKELETON_SPEARMAN_GOLDEN">Skeleton Spearman Golden</string>
<string name="UNIT_UND_SKELETON_SWORDMAN_GOLDEN">Skeleton Swordsman Golden</string>
<string name="UNIT_UND_SKELETON_PIRATE">Skeleton Pirate</string>
<string name="UNIT_UND_SKELETON_PIRATE_ARMORED">Skeleton Pirate Armored</string>
<string name="UNIT_UND_SKELETON_PIRATE_GOLDEN">Skeleton Pirate Golden</string>
<string name="TECH_ORC_UPGRADE_UNIT_MINOTAUR_ELITE">To Elite Minotaurs</string>
<string name="TECH_ORC_UPGRADE_UNIT_MINOTAUR_MASTER">To Master Minotaurs</string>
<string name="UNIT_UND_HEADLESS_HORSEMAN">Headless Horseman</string>
<string name="UNIT_ORC_MINOTAUR_AXEMAN">Minotaur Axeman</string>
<string name="UNIT_ORC_MINOTAUR_AXEMAN_ELITE">Elite Minotaur Axeman</string>
<string name="UNIT_ORC_MINOTAUR_AXEMAN_MASTER">Master Minotaur Axeman</string>
<string name="UNIT_ORC_TROLL_ELITE">Elite Troll</string>
<string name="UNIT_ORC_TROLL_MASTER">Master Troll</string>
<string name="UNIT_ORC_CRUSHER_ELITE">Elite Crusher</string>
<string name="UNIT_ORC_CRUSHER_MASTER">Master Crusher</string>
<string name="UNIT_ORC_ARMORED_WARRIOR_ELITE">Elite Armored Warrior</string>
<string name="UNIT_ORC_ARMORED_WARRIOR_MASTER">Master Armored Warrior</string>
General Brave:
<string name="UNIT_SCALEDFOLK_RED_DRAGON">Scaledfolk Red dragon</string>
<string name="UNIT_SCALEDFOLK_KOBOLD_EMPEROR">Kobold Emperor</string>
<string name="EFFECT_EMPEROR">Emperor</string>
<string name="EFFECT_AURA_EMPEROR">Emperor aura</string>
<string name="EFFECT_GRAY">Gray</string>
<string name="EFFECT_GRAY_PRESENCE">Gray Presence</string>
<string name="AURA_SIGHT">Sight aura</string>
<string name="AURA_TRAINING">Aura training</string>
<string name="EFFECT_SUMMON_ARMORED_KOBOLD_WARRIOR">Summon kobold warrior</string>
<string name="EFFECT_INSTANT_WHITE_BREATH">White breath</string>
<string name="EFFECT_ENCHANTMENT_WHITE_BREATH">White breath</string>
<string name="EFFECT_WHITE">White</string>
<string name="EFFECT_MENDING">Mending</string>
<string name="EFFECT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_INSTANT_WHIRLWIND">Whirlwind</string>
<string name="EFFECT_DARK_BREATH">Dark breath</string>
<string name="EFFECT_DRAGONS_MIGHT">Dragon\'s might</string>
<string name="EFFECT_DRUM_BEAT">Drum beat</string>
<string name="EFFECT_INSTANT_EAT">Eat</string>
<string name="EFFECT_HIGHBORN_TRAINING">Highborn Training</string>
<string name="EFFECT_PRESENCE">Presence</string>
<string name="EFFECT_REST">Rest</string>
<string name="EFFECT_SPEAR_THROW">Throw spear</string>
Free to take:
<string name="UNIT_ETERNITY_RIGHT_STANDARD">Standard</string>
<string name="UNIT_ETERNITY_LEFT_STANDARD">Standard</string>
<string name="UNIT_BUILDING_TUNNEL">Tunnel</string>
<string name="UNIT_GENERAL_BRAVE">General Brave</string>
<string name="UNIT_WARFELL_GUARDIAN">Warefell guardian</string>
<string name="UNIT_LIGHT_TYPHOON">Light Typhoon</string>
<string name="UNIT_DARK_TYPHOON">Dark Typhoon</string>
<string name="UNIT_PATROL">Patrol</string>
<string name="UNIT_MAKAZUWR">Makawzur</string>
<string name="UNIT_MAKAZUWR_MELEE">Makawzur</string>
<string name="UNIT_SAMUELCH">Samuelch</string>
<string name="UNIT_LORD_OF_ALES">Lord of Ales</string>
<string name="UNIT_SUNRISE_SAMURAI">Sunrise Samurai</string>
<string name="UNIT_PUSS_IN_BOOTS">Puss in Boots</string>
<string name="UNIT_MIDONIK">Midonik</string>
<string name="UNIT_STORMSAINT">Stormsaint</string>
<string name="UNIT_AYUSH_TIWARI">Ayush Tiwari</string>
<string name="UNIT_RAVANCLOAK">Ravancloak</string>

<string name="UNIT_UND_BUILDING_PHANTOM_GARRISON">Phantom garrison</string>
<string name="UNIT_UND_PHANTOM_CRUSHER">Phantom crusher</string>
<string name="UNIT_UND_PHANTOM_AXEMAN">Phantom axeman</string>
<string name="UNIT_UND_PHANTOM_PIKEMAN">Phantom pikeman</string>
<string name="UNIT_UND_PHANTOM_SWORDMASTER">Phantom swordmaster</string>


Re: version v1.063

Posted: Sat Aug 18, 2018 7:16 pm
by Tankhead
I'm assuming all this stuff won't be available to AI considering the other things ( as in not enough time )

Re: version v1.063

Posted: Sat Aug 18, 2018 7:27 pm
by General Brave
I forgot about putting in there, good thing I haven't yet since I'm sure the AI will be using them and your game will be crashing.

Re: version v1.063

Posted: Sat Aug 18, 2018 7:31 pm
by Tankhead
General Brave wrote: Sat Aug 18, 2018 7:27 pm I forgot about putting in there, good thing I haven't yet since I'm sure the AI will be using them and your game will be crashing.
Wait hu? What you mean game crashing? So AI are not allowed to use this? I'm not understanding

Re: version v1.063

Posted: Sat Aug 18, 2018 7:35 pm
by General Brave
I mean since this isn't in the public version of the game, it will crush those who don't have latest version. So if the A.I start producing these units, it's will crash the game since you don't have the update.