to-do list

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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Joined: Fri Apr 25, 2014 9:28 pm

to-do list

Post by Stratego (dev) »

The list of things needed to be done before first release:
- (dev+forumers) theory+config: defining special general properties of races (like elf: best archers, undead: regenerative units, dark magic ...)
- (dev+forumers) theory+config: defining default (non-upgrade) units (graphics+config+sounds?)
- (dev+forumers) theory+config: defining default (non-upgrade) siege units (graphics+config+sounds?)
- (dev+forumers) theory+config: defining default (non-upgrade) water units (graphics+config+sounds?)
- (dev+forumers) theory+config: defining default (non-upgrade) structures (graphics+config+sounds?)
- (dev+forumers) theory+config: balancing default units + balancing/defining spells and abilities for the units
- (dev+forumers) theory+config: defining proper techs for races to invent
- (dev) AI: implementing the automated handling of the casters' spells and abilities.
- (dev) config: defining the appropriate targets of different spells (now only friendly/enemy differentiation is configured)
- (dev + forumers) theory+config: setting the spell resistances/probabilities of all spells
- (dev + forumers) many testing, playing mutiplayer games and so on.
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