version 1.014

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version 1.014

Post by Stratego (dev) » Thu Jun 08, 2017 7:25 pm

version 1.012+13 is published
(in 13 the skip bug is fixed)

Stratego (dev)
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Re: version 1.014

Post by Stratego (dev) » Sun Jun 18, 2017 10:07 am

mapeditor: when you send me a map, the app will automatically attach a screenshot of the map.

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Alexander82
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Re: version 1.014

Post by Alexander82 » Sun Jun 18, 2017 10:50 am

Daniel (the dev) wrote:mapeditor: when you send me a map, the app will automatically attach a screenshot of the map.
This is pretty useful!
Age of Fantasy design leader

Stratego (dev)
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Re: version 1.014

Post by Stratego (dev) » Sat Aug 05, 2017 8:49 am

new unit: grave digger.

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MightyGuy
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Re: version 1.014

Post by MightyGuy » Sat Aug 05, 2017 12:49 pm

cool!
A.K.A SacredNut

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LordOfAles
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Re: version 1.014

Post by LordOfAles » Sat Aug 05, 2017 3:33 pm

GRAVE DIGGER :o
I HAD A VISION THIS WILL HAPPEN(while i was dreaming...yeh)
The Crusade never ends...

Stratego (dev)
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Re: version 1.014

Post by Stratego (dev) » Mon Aug 07, 2017 2:03 pm

Please get the current dev. Version and feedback me if spellcasting all types are working fine.
Eg. Enchantments, summons, triggeres summoning like hamletback, attacking and healing spells and so on.

I have modified the core logic so please tell me if it works fine.

Thanks!

I am about to publish the version.

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LordOfAles
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Re: version 1.014

Post by LordOfAles » Wed Aug 09, 2017 9:07 pm

Everything works perfectly for me!
The Crusade never ends...

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Re: version 1.014

Post by Stratego (dev) » Wed Aug 09, 2017 9:09 pm

thanks! have u tried all i wrote as samples?

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LordOfAles
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Re: version 1.014

Post by LordOfAles » Wed Aug 09, 2017 10:19 pm

Checking again...
The Crusade never ends...

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LordOfAles
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Re: version 1.014

Post by LordOfAles » Wed Aug 09, 2017 10:21 pm

...Mmmph there is still issue where templar can heal itself,but after ending turn(if his hp is full) he heals the wounded unit he is standing next to.Player cant do that,but AI does it automaticly.Same with Paladin.But everything other seems fine
The Crusade never ends...

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