version 0.20..0.21 CLOSED version
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- Posts: 231
- Joined: Tue Apr 29, 2014 9:00 pm
Re: version 0.20
I have been testing dragons and so far I cannot find out how to summon orc dragon, I've seen the ai summon one but I cannot figure out how to, Has someone else figured it out
Re: version 0.20
Can someone make a video or place a screenshotl pls? it doesn't work for meNess wrote:You need 3 orc units around troll shaman. Units die but you get dragon.
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- Posts: 231
- Joined: Tue Apr 29, 2014 9:00 pm
Re: version 0.20
I found out shaman cannot be touching walls or ocean. And has to have 3 units around it. If there us a fourth unit , tc, or barracks than it will not work. Also make sure you have most updated version.
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Re: version 0.20
if it really blocks the spell from effecting (having water or barracks on the 4th side) than that is a bug and please report it as such with the specific sample setup - thanks.
Re: version 0.20
And what about the undead-dragon?
I put 3 skelletons around the lich, but nothing happened when i tried to summon it
I put 3 skelletons around the lich, but nothing happened when i tried to summon it
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- Posts: 231
- Joined: Tue Apr 29, 2014 9:00 pm
Re: version 0.20
You have to animate a dead skeleton, summon dragon doesn't work on lich.
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Re: version 0.20
3 new maps in fiction section thanks to Svetogor! uip on server in 30 minutes.
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Re: version 0.20
The first version of the new heplpfile generator is ready.
you can check under the help button.
a normal helpfile, but under the "unit types" link you can jump to the auto generated part.
please feedback to me.
up on server in 5 .
you can check under the help button.
a normal helpfile, but under the "unit types" link you can jump to the auto generated part.
please feedback to me.
up on server in 5 .
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 0.20
And the generated doc is updated with the techs too!
I will open a topic to ask for help filling out the gaps (where there are no descriptive text on a unit or tech)
please give feedback.
up in server in 5 minutes.
I will open a topic to ask for help filling out the gaps (where there are no descriptive text on a unit or tech)
please give feedback.
up in server in 5 minutes.
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 0.20
A new ELF moving! building
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 0.20
undead dragon can catch fire, and can be casted slowing and other spell on it.
+ the mapedit stuff as on AOS.
up on server in 5 minutes.
+ the mapedit stuff as on AOS.
up on server in 5 minutes.
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- Posts: 231
- Joined: Tue Apr 29, 2014 9:00 pm
Re: version 0.20
I was playing random map and AI made not just one but two legolas units
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Re: version 0.20
oh, i have fixed it - it was defined to be able to build in TC.
thanks!
on next update it will be out.
thanks!
on next update it will be out.
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Re: version 0.20
update: the mapeditor in the AOS is compiled here too.
up on server in 15 minutes.
up on server in 15 minutes.
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: version 0.20
update: fixes on mapeditor based on chris and hardeep reports- thanks!
new: the latest mapeditor / terrain autoile setup from AOS.
up on server in 5
new: the latest mapeditor / terrain autoile setup from AOS.
up on server in 5