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Units & Structures: Humans

Posted: Wed May 21, 2014 7:34 pm
by DooM223
Units: swordsman, crossbow man, knight, catapult, magic, gyrocopter (scouting).
Hero: Paladin (heal, aura of armor, hummer blow and resurrection, max lvl 10)
Spells for Paladin: Heal: get 3 lvl: 1 lvl - 35 h/point, 2 lvl - 45 h/point, 3 lvl - 60 h/point
Aura of armor: get 3 lvl: 1 lvl - +1 point armor for all soldiers, 2 lvl - +2 point armor for all soldiers,3 lvl - +3 point armor for all soldier
Hummer blow: get 3 lvl: 1 lvl - 50 dmg, 2 lvl - 75 dmg, 3 lvl - 100 dmg
Resurrection: get 1 lvl: 1 lvl - ressurected a 5 dead soldier (your and ally)
Structures: altar of king (united paladin), barracs (united swordsman, crossbow man, knight), workshop (united catapults and gyrocopters), temple of truth (united magics).

Re: Units & Structures: Humans

Posted: Wed May 28, 2014 8:05 pm
by Stratego (dev)
magic: is it like a "mage"?

"max lvl 10" what does it mean? some kind of levels of the hero? if so i suggest not to bring it on the first version (no such engine is there)
how these levels work by the way?

"heal, aura of armor, hummer blow and resurrection" are these spells?

"united" what does united mean in you context?

Re: Units & Structures: Humans

Posted: Thu May 29, 2014 1:11 pm
by balint
levels: Maybe after killed/healed a given amount of units, units level uo, and get better (more: hp, attack, armors,)

Re: Units & Structures: Humans

Posted: Sat Oct 14, 2017 9:19 am
by Ayush Tiwari
Steam or Siege engine can also be a unit.
It would be an extra hand for catapult-lovers.

Re: Units & Structures: Humans

Posted: Sat Oct 14, 2017 9:48 am
by LordOfAles
You wont find anymore discussions here lad,age of warcraft is dead,check the dates when these messeges are posted

Re: Units & Structures: Humans

Posted: Sat Oct 14, 2017 10:36 am
by Ayush Tiwari
Oh!
Why don't they put some sign for closed game.

Re: Units & Structures: Humans

Posted: Sat Oct 14, 2017 3:55 pm
by LordOfAles
Maybe they simply forget,there are currently higher priorities