Heir to the throne: the fall - Unbeatable

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Badnorth
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Heir to the throne: the fall - Unbeatable

Post by Badnorth »

Heir to the throne : The fall - was poorly made.

You get to start with a large base with very weak defense's you only have small amount of weak troops and factories while the enemy has 4 barracks and 5 ranged barracks also a large wall with 2 fortressess on standby,you are also gonna get attacked on 2 sides and the enemy crusaders archer has too good stats for a 2 turn unit. You cannot train any unit you want only basic units you can only train a Skirmisher - archer - swordsman & a knight . How is that gonna help in the mission?You don't have any healers as the mission restricts all units while the enemy has 4 ranged barracks and trains Poison archers,amazon blowgunners and elephant archers.You can't even train a good pole arm weilder to counter an elephant archer. Even the outside of the enemy base is guarded with enemy crusaders and guard towers..I missed a lot of mistakes cause I can't remember all I hope this gets fixed.

Also the mission inside the mountains is unbeatable I posted a separate topic.
Last edited by Badnorth on Fri Jul 17, 2020 11:30 am, edited 1 time in total.
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Stratego (dev)
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Re: Heir to the throne: the fall - Unbeatable

Post by Stratego (dev) »

ok, please advise what to change and if somone has map modifying grant please modify that way if agrees.
if no one can than i will.

the most important here in postst please give advise on the change too (eg. "give 2 extra elephants to player and that is ok")
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Badnorth
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Re: Heir to the throne: the fall - Unbeatable

Post by Badnorth »

I thinthink The campaign creator was lordofales an Old player

My suggestion is to :

You can train upgrade units(it was restricted idk why)to counter the units the enemy produces
Add a 1 church or towncenter to produce healing units
Add more starting units
Reduce the enemy ranged barracks to 3 ( too much ranged units )
Add 2 enemy guard towers one each on Barrack placing (balance)

Idk about this..im not a balancer
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Endru1241
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Re: Heir to the throne: the fall - Unbeatable

Post by Endru1241 »

I played this map quite recently to check supposed bug.
This map is perfectly winnable. Even if it seems impossible.
The key to win is to use hero wisely - he has upped stats compared to normal unit and quite strong power vs buildings, but he must be protected from extensive enemy attacks. Use skirmishers (even risking them) to eliminate most dangerous archers (poison especially). Block melee units with whatever You have, when they are too close to the base, but normally try to keep them on distance.
If hero survives for some time - something will happen, which allows win.
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Badnorth
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Re: Heir to the throne: the fall - Unbeatable

Post by Badnorth »

Wait there is a hidden trigger?

Thanks I'll try it.
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Badnorth
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Re: Heir to the throne: the fall - Unbeatable

Post by Badnorth »

Thanks endru I won now :lol:

I wasn't paying attention I just knew I can train spearmans
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