NEW CONTEST: Historical maps
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
I too will be trying again this time....
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
- Elvenprincess
- Posts: 93
- Joined: Tue Apr 26, 2016 4:04 pm
- Location: Rivendell, Lorien, Brooklyn (New York), Endor, and many other places...
Re: NEW CONTEST: Historical maps
LOL!!! This is great!Hardeep wrote:"The beacons of Tunis! The beacons are lit! Rome calls for aid!"
"And the 6th and 7th legions will answer. Muster the legion"
(Hardeep-king strides out of the golden hall in full armour. Speaks to Eomer)
"Assemble the map at Dunharrow, as many men as can be found. You have two days, on the third, we ride for Zama... and war"
(Walks to Gamling)
"Gamling! Make haste across the Tunisia, summon every able bodied man to Dunharrow."
(Looks around at the banners of the rohirrim and the white hand all around him)
So... it is before the plains of Zama Regia the doom of our time will be decided
And I can't wait to see everybody's maps.
Namárië!
Re: NEW CONTEST: Historical maps
Better because I started with only 3 days left for the deadline, allowing me to both shoot off this post and give other competitors a fighting chance
And by the time you get to see it it will have been a week of riding
And by the time you get to see it it will have been a week of riding
There never was much hope... just a fool's hope
-
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- Location: The Great Castle of DarkKingdom
Re: NEW CONTEST: Historical maps
Battle of Bosworth sent to market
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: NEW CONTEST: Historical maps
new map for the contest from Avalyn: map name: battle on the ice (under tutorial section)
Re: NEW CONTEST: Historical maps
I think I'll opt out of this contest
Hate to disappoint absolutely no one, but I really hate triggers
I'll still give the battle of Zama, but don't count it in the contest
May the best map maker win
Hate to disappoint absolutely no one, but I really hate triggers
I'll still give the battle of Zama, but don't count it in the contest
May the best map maker win
There never was much hope... just a fool's hope
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- Site Admin
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Re: NEW CONTEST: Historical maps
You dont need to have triggers...
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
Can you pls extend the deadline by 1-2 days? I am near completion of my map...
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: NEW CONTEST: Historical maps
Okay, please hurry. If you can get it in about two days, we will still accept it.
Thanks!
Josh
Josh
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
I sent it
Please confirm it
Please confirm it
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
-
- Site Admin
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Re: NEW CONTEST: Historical maps
yes! and up on server in 10 minutes: your map name is: camp_user_battle_of_hydaspes_50_50.map
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
When will the winner be announced?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: NEW CONTEST: Historical maps
It was fun to try but I simply don't have the skills, lol. My map was basic, unbalanced and hard to make fun with such a lopsided battle to model after...Neff excuses! I gave up! Might try again in the future, I have a couple ideas but will have to play around with the triggers to get used to how they work. Good luck all! Can't wait to see what folks came up with!
Appear weak when you are strong, and strong when you are weak. If your enemy is secure at all points, be prepared for him. If he is in superior strength, evade him. If your opponent is temperamental, seek to irritate him. -Sun Tzu's Art of War
Re: NEW CONTEST: Historical maps
Yes, we received 3 maps. (I think) And I have checked 1 so far.
Thanks!
Josh
Josh
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- Site Admin
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Re: NEW CONTEST: Historical maps
yes, they are all available in the dev version (under tutorials section) in 15 minutes.
- Battle on the Ice
- Battle of Hydaspes (however here i expect update from designer)
- Battle of Bosworth
- Battle on the Ice
- Battle of Hydaspes (however here i expect update from designer)
- Battle of Bosworth
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
I cannot find battle on ice
When will the winner be announced?
When will the winner be announced?
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
-
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- Joined: Sat Jul 09, 2016 2:48 pm
Re: NEW CONTEST: Historical maps
In 360 days I guessTheBluePhoenix wrote:I cannot find battle on ice
When will the winner be announced?
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- Site Admin
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Re: NEW CONTEST: Historical maps
ANNOUNCEMENT
First of all i am thanking everyone for attending!
- All three maps were really good!
- I am hoping that the mapeditor is getting better and you all can make very nice campaign maps in the future - even in AOF!
- And I am happy that you and all other players worldwide (posting to market/sending in maps) are feeling the taste of building a great map, that is almost like giving birth to child
The results:
The 2nd and 3rd are in tie: bosworth + hysades, they were accurate on historical aspect and was also nicely triggered (especially hysades), but maps were too big and long running in gameplay (also almost total lack of intro text).
The winner is: Battle on the ice, however that was easy to win, but was accurate and awesomely decorated and used proper map size, also had very nice intro texting! Gratulations!
suggestions to change/problems on these maps
Battle of Bosworth:
- seems a little too big to
- a little under decorated- no towns, no trees or woods (in Google the earth view, there are woods and many trees around - who knows how that looked earlier. also could have had flowers and stuff - so more decoration)
- and absolutely no intro text
Battle of Hysades
- too big
- too many starting units
- takes many turns to get through the river and finally fight.
- battles can be described with much smaller maps and armies - on a 20/20 maps for instance.
- no intro texting at all.
Battle on Ice
- a little too easy to win
First of all i am thanking everyone for attending!
- All three maps were really good!
- I am hoping that the mapeditor is getting better and you all can make very nice campaign maps in the future - even in AOF!
- And I am happy that you and all other players worldwide (posting to market/sending in maps) are feeling the taste of building a great map, that is almost like giving birth to child
The results:
The 2nd and 3rd are in tie: bosworth + hysades, they were accurate on historical aspect and was also nicely triggered (especially hysades), but maps were too big and long running in gameplay (also almost total lack of intro text).
The winner is: Battle on the ice, however that was easy to win, but was accurate and awesomely decorated and used proper map size, also had very nice intro texting! Gratulations!
suggestions to change/problems on these maps
Battle of Bosworth:
- seems a little too big to
- a little under decorated- no towns, no trees or woods (in Google the earth view, there are woods and many trees around - who knows how that looked earlier. also could have had flowers and stuff - so more decoration)
- and absolutely no intro text
Battle of Hysades
- too big
- too many starting units
- takes many turns to get through the river and finally fight.
- battles can be described with much smaller maps and armies - on a 20/20 maps for instance.
- no intro texting at all.
Battle on Ice
- a little too easy to win
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
Well sometimes to be historically accurate you need to put in enough and correct scale so that the player can actually visualise the scale to which the actual battle took place, and that is the very reason why the battle of hydaspes is very large, because you cant show alexander's army with a few soldiers while in fact there were tens of thousands.
Secondly , if you feel that the map was less decorated than let me renind you, dead bodies decorate a war zone and not flowers, and battles were fought on areas which were largely open and clear.
Thirdly, i understand that the map being large becomes boring but thats the very reason i added text and dialogues to the map so that the player knows what it is all about.
More over, i didnot think that there was any need for intro text as i gave the complete story during the map, and gave the wikepedia link in the intro text as coolguy had written at the starting of the topic.what is the use of playing a map if you know how the war took place before even playing??
Also you only need to kill porus to win the map, then how does it matter that how many units are present on the map? Because most of the time they are disabled...
Finally, i made my map super accurate historically and geographically, which matters the most in such a map.
Whatever problems i faced were due to trigger restrictions and nothing else.
I played all maps and found the map battle of ice the most boring because it gets over quickly as there are no triggers and strategy , just barge into the enemy. and though the map is most beautiful, i doubt whether it is geographicaly accurate. Also the death of the hero does not make the player lose.
I am no judge but can clearly state that the battle of ice (judging according to historical accuracy and triggering,) does not deserve to win
I request dev and coolguy to reconsider..
Secondly , if you feel that the map was less decorated than let me renind you, dead bodies decorate a war zone and not flowers, and battles were fought on areas which were largely open and clear.
Thirdly, i understand that the map being large becomes boring but thats the very reason i added text and dialogues to the map so that the player knows what it is all about.
More over, i didnot think that there was any need for intro text as i gave the complete story during the map, and gave the wikepedia link in the intro text as coolguy had written at the starting of the topic.what is the use of playing a map if you know how the war took place before even playing??
Also you only need to kill porus to win the map, then how does it matter that how many units are present on the map? Because most of the time they are disabled...
Finally, i made my map super accurate historically and geographically, which matters the most in such a map.
Whatever problems i faced were due to trigger restrictions and nothing else.
I played all maps and found the map battle of ice the most boring because it gets over quickly as there are no triggers and strategy , just barge into the enemy. and though the map is most beautiful, i doubt whether it is geographicaly accurate. Also the death of the hero does not make the player lose.
I am no judge but can clearly state that the battle of ice (judging according to historical accuracy and triggering,) does not deserve to win
I request dev and coolguy to reconsider..
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: NEW CONTEST: Historical maps
First off, id like to congratulate the winner! Although I never seen any of the maps...
BluePhoenix's post above made me laugh tho (literally), Ive always liked a bad loser for some reason! Rant posts are my favourites, especially if the person is obviously passionate about the subject
So..congrats to the winner, and thx to BluePhoenix for a cracking post
BluePhoenix's post above made me laugh tho (literally), Ive always liked a bad loser for some reason! Rant posts are my favourites, especially if the person is obviously passionate about the subject
So..congrats to the winner, and thx to BluePhoenix for a cracking post
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
Well i am pretty serious this time , last time when hardeep won i said nothing as the deserving won..Disco wrote:First off, id like to congratulate the winner! Although I never seen any of the maps...
BluePhoenix's post above made me laugh tho (literally), Ive always liked a bad loser for some reason! Rant posts are my favourites, especially if the person is obviously passionate about the subject
So..congrats to the winner, and thx to BluePhoenix for a cracking post
But this time is not the case. And as you have not seen any map, please donot call me a "bad loser " for no reason what so ever...
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: NEW CONTEST: Historical maps
C'mon mate, you lost...and youre frosty because of it ( i find that amusing)! Rightly or wrongly...that still makes you a bad loser. I admire that It is meant as a compliment.
I merely enjoy reading post's of this type, but i apologise if it offended. It wasnt meant as such
I merely enjoy reading post's of this type, but i apologise if it offended. It wasnt meant as such
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- Site Admin
- Posts: 15741
- Joined: Fri Apr 25, 2014 9:28 pm
Re: NEW CONTEST: Historical maps
Ok, sorry if you feel offended, this whole contest ment nothing even close to make anyone offended.TheBluePhoenix wrote:Well sometimes to be historically accurate you need to put in enough and correct scale so that the player can actually visualise the scale to which the actual battle took place, and that is the very reason why the battle of hydaspes is very large, because you cant show alexander's army with a few soldiers while in fact there were tens of thousands.
Secondly , if you feel that the map was less decorated than let me renind you, dead bodies decorate a war zone and not flowers, and battles were fought on areas which were largely open and clear.
Thirdly, i understand that the map being large becomes boring but thats the very reason i added text and dialogues to the map so that the player knows what it is all about.
More over, i didnot think that there was any need for intro text as i gave the complete story during the map, and gave the wikepedia link in the intro text as coolguy had written at the starting of the topic.what is the use of playing a map if you know how the war took place before even playing??
Also you only need to kill porus to win the map, then how does it matter that how many units are present on the map? Because most of the time they are disabled...
Finally, i made my map super accurate historically and geographically, which matters the most in such a map.
Whatever problems i faced were due to trigger restrictions and nothing else.
I played all maps and found the map battle of ice the most boring because it gets over quickly as there are no triggers and strategy , just barge into the enemy. and though the map is most beautiful, i doubt whether it is geographicaly accurate. Also the death of the hero does not make the player lose.
I am no judge but can clearly state that the battle of ice (judging according to historical accuracy and triggering,) does not deserve to win
I request dev and coolguy to reconsider..
I am truly sorry for that.
As Coolguy wrote these were the main criteria (with the some of the important suggestions below this line)
I very liked the battle you choose and if you dont get offended i happily try to make or help you make an alternate version that fits the other two criteria Coolguy defined (and also the suggestions below the criteria).We will be judging based on three criteria: 1) Historical accuracy 2) playability and 3) niceness of the map
...
-Smaller and tastefully triggered maps tend to be easier and more fun to play
-Terrain is important! It should be accurate and also nicely made (and decorated)
Shall i try or try to give advices to change?
Disco: please dont call him bad loser, i feel it is an offending term (however i am not a native english, i would also get offended if someone called me that.
Re: NEW CONTEST: Historical maps
Ive sent a PM to him/her to apologise
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
Ok , let me clear a few things-
Disco, i just displayed my displeasure on the term you used and your apology closes that. No offence taken (i myself write something which i realise later was not the best english to express mysrlf and end up regretting it)
Dev, i am not at all offended by the decision, i agree what you said but i said what i felt after playing the map of ice- it had no trigger, less playability( very easy), no story (any one who played my map might have noticed that i have tried to create a story line which i thought would be more effective than a simple overview of the battle) , no strtegy (just barge into the enemy with the right unit ) and i doubt its geographical accuracy also.
All that i was saying was that just because the map is small and beautiful, doesnot make it a winner in the tournament meant for historical maps
I would have welcomed the decision if it were a normal map making tournament , and not one for historical maps.
also disco , i am an 18 yr old indian boy/adult, so its a "he"
Disco, i just displayed my displeasure on the term you used and your apology closes that. No offence taken (i myself write something which i realise later was not the best english to express mysrlf and end up regretting it)
Dev, i am not at all offended by the decision, i agree what you said but i said what i felt after playing the map of ice- it had no trigger, less playability( very easy), no story (any one who played my map might have noticed that i have tried to create a story line which i thought would be more effective than a simple overview of the battle) , no strtegy (just barge into the enemy with the right unit ) and i doubt its geographical accuracy also.
All that i was saying was that just because the map is small and beautiful, doesnot make it a winner in the tournament meant for historical maps
I would have welcomed the decision if it were a normal map making tournament , and not one for historical maps.
also disco , i am an 18 yr old indian boy/adult, so its a "he"
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: NEW CONTEST: Historical maps
Good manTheBluePhoenix wrote:Ok , let me clear a few things-
Disco, i just displayed my displeasure on the term you used and your apology closes that. No offence taken (i myself write something which i realise later was not the best english to express mysrlf and end up regretting it).
also disco , i am an 18 yr old indian boy/adult, so its a "he"
Re: NEW CONTEST: Historical maps
Any chance of another mapmaking contest? Like right now? I want a new contest
General map making extravaganza?
Can make any type of map you want? (Hungarian for bonus )
General map making extravaganza?
Can make any type of map you want? (Hungarian for bonus )
There never was much hope... just a fool's hope
- TheBluePhoenix
- Posts: 1498
- Joined: Thu Jul 30, 2015 5:09 pm
Re: NEW CONTEST: Historical maps
Will there be a reconsiderstion ...... or not???
BEWARE!!!!The long lost empire of phoenicia is rising- The world is but just near the golden age,wherein men played and frolicked,without any worries at all
Re: NEW CONTEST: Historical maps
Yes! I agree..im gutted i missed this last one! Not bothered what the subject.Hardeep wrote:Any chance of another mapmaking contest? Like right now? I want a new contest
General map making extravaganza?
Can make any type of map you want? (Hungarian for bonus )
I'll even put up flyers around my local village to stump up competition