Missing texts AOS

If you find false or unclear or totally missing information in the built in help, than please put it here.
thanks.

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Stratego (dev)
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Posts: 10509
Joined: Fri Apr 25, 2014 9:28 pm

Missing texts AOS

Post by Stratego (dev) » Wed Nov 07, 2018 5:05 pm

i have made an extract from game about the missing texts:
names
eg:
<string name="UNIT_SPANISH_ARQUEBUSIER">...</string>
or flavout textings, eg:
<string name="UNIT_TXT_TOWER_FLAME">...</string>

please if anyone have a little time to write a few lines, post here - thanks!


<string name="UNIT_TXT_TC">...</string>
<string name="UNIT_TXT_OUTPOST">...</string>
<string name="UNIT_TXT_TOWER_GATLING">...</string>
<string name="UNIT_TXT_TOWER_BARRAGE">...</string>
<string name="UNIT_TXT_TOWER_FLAME">...</string>
<string name="UNIT_TXT_EGYPT_PELTAST">...</string>
<string name="UNIT_TXT_MACE">...</string>
<string name="UNIT_TXT_CELT">...</string>
<string name="UNIT_TXT_MONGOL">...</string>
<string name="UNIT_TXT_FOREST_SENTRY">...</string>
<string name="UNIT_HUMAN_DENNIS">...</string>
<string name="UNIT_TXT_HUMAN_DENNIS">...</string>
<string name="UNIT_TXT_HUMAN_MASSACRE">...</string>
<string name="UNIT_NINJA_BACKSTAB">...</string>
<string name="UNIT_TXT_NINJA_BACKSTAB">...</string>
<string name="UNIT_JANISSARY">...</string>
<string name="UNIT_TXT_JANISSARY">...</string>
<string name="UNIT_JANISSARY_RIFLEMAN">...</string>
<string name="UNIT_TXT_JANISSARY_RIFLEMAN">...</string>
<string name="UNIT_TXT_VIKING_BERSERK">...</string>
<string name="UNIT_TXT_AMAZON_BLOWDART">...</string>
<string name="UNIT_TXT_PEASANT">...</string>
<string name="UNIT_TXT_BUILDING_FORT">...</string>
<string name="UNIT_HARNESSED_KNIGHT">...</string>
<string name="UNIT_TXT_HARNESSED_KNIGHT">...</string>
<string name="UNIT_SPANISH_ARQUEBUSIER">...</string>
<string name="UNIT_TXT_SPANISH_ARQUEBUSIER">...</string>
<string name="UNIT_SPANISH_CROSSBOWMAN">...</string>
<string name="UNIT_TXT_SPANISH_CROSSBOWMAN">...</string>
<string name="UNIT_SPANISH_RIDER">...</string>
<string name="UNIT_TXT_SPANISH_RIDER">...</string>
<string name="UNIT_SPANISH_RODELERO">...</string>
<string name="UNIT_TXT_SPANISH_RODELERO">...</string>
<string name="UNIT_TXT_BATTERING_RAM_H">...</string>
<string name="UNIT_TXT_SCOUT_H">...</string>
<string name="UNIT_TXT_HEAVY_KNIGHT_CAVALIER">...</string>
<string name="UNIT_TXT_SHIELD_KNIGHT_H">...</string>
<string name="UNIT_TXT_ELEPHANT_ARCHER_H">...</string>
<string name="UNIT_TXT_DAIMYO">...</string>
<string name="UNIT_TXT_SCHOOL_SIGN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_DEER">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_DOLPHIN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_CROC">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_WOLF">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_SNAKE_GREEN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_SNAKE_BROWN">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN2">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN3">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN4">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_WHITE">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_SADD_BROWN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_SPOTTY">...</string>
<string name="UNIT_TXT_NEUTRAL_KID_GIRL">...</string>
<string name="UNIT_TXT_NEUTRAL_OLD_LADY">...</string>
<string name="UNIT_TXT_DEAD_SHIP">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN1">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN2">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN3">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN_BIG">...</string>
<string name="UNIT_TXT_NEUTRAL_HALLOWEEN_KID_VAMPIRE">...</string>
<string name="UNIT_TXT_NEUTRAL_HALLOWEEN_KID_GHOST">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_OBELISK">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN1">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN2">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN3">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN4">...</string>
<string name="UNIT_TXT_NEUTRAL_CRYSTAL">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_FIREALTAR1">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_FIREALTAR2">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_STATUE">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_TOMB1">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_TOMB2">...</string>
<string name="UNIT_TXT_NEUTRAL_TORCH1">...</string>
<string name="UNIT_TXT_NEUTRAL_TORCH2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD4">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD5">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD6">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD7">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD8">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_MAPLE1">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HIGH_PRIEST">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HEAVY_HORSE_ARCHER">...</string>
<string name="TECH_TXT_UPGRADE_TEMPLAR_UPGRADE">...</string>
<string name="TECH_TXT_UPGRADE_DEFENDER">...</string>
<string name="TECH_TXT_LEGION_TRAINING">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_BATTERING_RAM_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SCOUT_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HEAVY_KNIGHT_CAVALIER">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SHIELD_KNIGHT_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_ELEPHANT_ARCHER_H">...</string>
<string name="EFFECT_TXT_POISONED_ARROWS">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS">...</string>
<string name="EFFECT_TXT_KILL">...</string>
<string name="EFFECT_TXT_MINUS_65_HP">...</string>
<string name="EFFECT_TXT_HIGH_MORALE">...</string>
<string name="EFFECT_TXT_LEGION">...</string>
<string name="EFFECT_TXT_FERVOR">...</string>
<string name="EFFECT_TXT_CAMEL_FEAR">...</string>
<string name="EFFECT_MINUS_6_HP">...</string>
<string name="EFFECT_TXT_MINUS_6_HP">...</string>
<string name="EFFECT_TXT_DRUM_BEAT">...</string>
<string name="EFFECT_TXT_FLYING">...</string>
<string name="EFFECT_TXT_LEGION_TRAINING">...</string>
<string name="EFFECT_AFFECT_SHURIKEN_DAMAGE">...</string>
<string name="EFFECT_TXT_AFFECT_SHURIKEN_DAMAGE">...</string>
<string name="EFFECT_5_ARMORS">...</string>
<string name="EFFECT_TXT_5_ARMORS">...</string>
<string name="EFFECT_TXT_BUSHIDO">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_MAPLE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_TROPICAL_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_LAMP">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_ANACONDA">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_RUIN_FORTRESS">...</string>
<string name="UNIT_TXT_NEUTRAL_TRANSPORT">...</string>
<string name="missing effect name: key: -1">...</string>
<string name="missing effect name: key: 0">...</string>
<string name="EFFECT_TXT_POISONED_ARROWS">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS">...</string>
<string name="EFFECT_TXT_US_SNIPER_ROCKET">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET">...</string>
<string name="EFFECT_TXT_US_STINK_BOMB">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET_EFFECT">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET_EFFECT">...</string>
<string name="EFFECT_TXT_HIGH_MORALE">...</string>
<string name="EFFECT_TXT_AURA_HIGH_MORALE_ULIMITED">...</string>
<string name="EFFECT_TXT_AURA_LEGION_ULIMITED">...</string>
<string name="EFFECT_TXT_LEGION">...</string>
<string name="EFFECT_TXT_FERVOR">...</string>
<string name="EFFECT_TXT_CAMEL_FEAR">...</string>
<string name="EFFECT_TXT_AURA_CAMEL_FEAR">...</string>
<string name="EFFECT_TXT_TRANSFORM1">...</string>
<string name="EFFECT_TXT_INSTANT_THROW_TAIAHA">...</string>
<string name="EFFECT_TXT_DRUM_BEAT">...</string>
<string name="EFFECT_TXT_AURA_DRUM_BEAT_UNLIMITED">...</string>
<string name="EFFECT_TXT_FLYING">...</string>
<string name="EFFECT_TXT_AURA_FLYING_UNLIMITED">...</string>
<string name="EFFECT_TXT_AURA_LEGION_TRAINING">...</string>
<string name="EFFECT_TXT_LEGION_TRAINING">...</string>
<string name="EFFECT_ENCHANTMENT_BERZERK">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_BERZERK">...</string>
<string name="EFFECT_TXT_BUSHIDO">...</string>
<string name="EFFECT_TXT_AURA_BUSHIDO">...</string>

User avatar
godOfKings
Posts: 2358
Joined: Fri Sep 22, 2017 4:50 pm

Re: Missing texts AOS

Post by godOfKings » Thu Nov 22, 2018 6:04 am

@Stratego (dev)

<string name="UNIT_TXT_DAIMYO">Daimyo is a Japanese lord who were the direct vessels of the shogunate. They led the samurai to war.</string>
<string name="UNIT_TXT_HEAVY_KNIGHT_CAVALIER">The third upgrade of the knight. They are some of the most veteran mounted knights and highly skilled in using heavy weapons and armour.</string>
<string name="UNIT_TXT_SHIELD_KNIGHT_H">The heavy shield knights carry larger shields and are very heavily armored. They can withstand many blows and still charge forward without a scratch.</string>
<string name="UNIT_TXT_BATTERING_RAM_H">The heavy battering ram is covered in metal plates which allow it to withstand more blows than the wooden battering ram, making it far more effective against buildings while arrows are almost completely ineffective against it. </string>
<string name="UNIT_TXT_AMAZON_BLOWDART">The amazons can move stealthily as one with nature and they kill their prey with poisonous blow darts</string>
<string name="UNIT_TXT_PALISADE_GATE">Palisade gates are a cheap fortification. They can be built easily to prevent enemies from reaching your vulnerable base while your units can pass through them. But they can still be quickly destroyed.</string>
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

Stratego (dev)
Site Admin
Posts: 10509
Joined: Fri Apr 25, 2014 9:28 pm

Re: Missing texts AOS

Post by Stratego (dev) » Thu Nov 22, 2018 2:35 pm

thanks! they are in!

aidtop1gg
Posts: 2
Joined: Tue Apr 14, 2020 11:18 am

Re: Missing texts AOS

Post by aidtop1gg » Tue Apr 14, 2020 11:33 am

Hello. I play your game. I am from Russia and do not be surprised about spelling mistakes. I had a very serious question about your game. When a normal translation of the game in Russian appears. I love to play your game and have been playing it for a year now. I am glad to see a thriving strategy. But the translation is very weak. I’m shooting a YouTube video for your game. And I am an important person in the Group dedicated to your game on the VKontakte Social Network. The biggest problem is research. They need a normal translation. I can help you. I can personally send you pictures of what I translated and the text itself, which I will translate. Most of your translations are a bit inaccurate, and I would like to help you. Thank you for attention!

Stratego (dev)
Site Admin
Posts: 10509
Joined: Fri Apr 25, 2014 9:28 pm

Re: Missing texts AOS

Post by Stratego (dev) » Tue Apr 14, 2020 12:50 pm

sounds awesome! please email me in developer email (zerotouch...gmail) and i can send you the text files - would love if somone could revise eisting and translate the missing ones - thanks!

daniel

User avatar
Maxbirykov2004
Posts: 461
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Re: Missing texts AOS

Post by Maxbirykov2004 » Tue May 26, 2020 3:39 pm

Stratego (dev) wrote:
Wed Nov 07, 2018 5:05 pm
i have made an extract from game about the missing texts:
names
eg:
<string name="UNIT_SPANISH_ARQUEBUSIER">...</string>
or flavout textings, eg:
<string name="UNIT_TXT_TOWER_FLAME">...</string>

please if anyone have a little time to write a few lines, post here - thanks!


<string name="UNIT_TXT_TC">...</string>
<string name="UNIT_TXT_OUTPOST">...</string>
<string name="UNIT_TXT_TOWER_GATLING">...</string>
<string name="UNIT_TXT_TOWER_BARRAGE">...</string>
<string name="UNIT_TXT_TOWER_FLAME">...</string>
<string name="UNIT_TXT_EGYPT_PELTAST">...</string>
<string name="UNIT_TXT_MACE">...</string>
<string name="UNIT_TXT_CELT">...</string>
<string name="UNIT_TXT_MONGOL">...</string>
<string name="UNIT_TXT_FOREST_SENTRY">...</string>
<string name="UNIT_HUMAN_DENNIS">...</string>
<string name="UNIT_TXT_HUMAN_DENNIS">...</string>
<string name="UNIT_TXT_HUMAN_MASSACRE">...</string>
<string name="UNIT_NINJA_BACKSTAB">...</string>
<string name="UNIT_TXT_NINJA_BACKSTAB">...</string>
<string name="UNIT_JANISSARY">...</string>
<string name="UNIT_TXT_JANISSARY">...</string>
<string name="UNIT_JANISSARY_RIFLEMAN">...</string>
<string name="UNIT_TXT_JANISSARY_RIFLEMAN">...</string>
<string name="UNIT_TXT_VIKING_BERSERK">...</string>
<string name="UNIT_TXT_AMAZON_BLOWDART">...</string>
<string name="UNIT_TXT_PEASANT">...</string>
<string name="UNIT_TXT_BUILDING_FORT">...</string>
<string name="UNIT_HARNESSED_KNIGHT">...</string>
<string name="UNIT_TXT_HARNESSED_KNIGHT">...</string>
<string name="UNIT_SPANISH_ARQUEBUSIER">...</string>
<string name="UNIT_TXT_SPANISH_ARQUEBUSIER">...</string>
<string name="UNIT_SPANISH_CROSSBOWMAN">...</string>
<string name="UNIT_TXT_SPANISH_CROSSBOWMAN">...</string>
<string name="UNIT_SPANISH_RIDER">...</string>
<string name="UNIT_TXT_SPANISH_RIDER">...</string>
<string name="UNIT_SPANISH_RODELERO">...</string>
<string name="UNIT_TXT_SPANISH_RODELERO">...</string>
<string name="UNIT_TXT_BATTERING_RAM_H">...</string>
<string name="UNIT_TXT_SCOUT_H">...</string>
<string name="UNIT_TXT_HEAVY_KNIGHT_CAVALIER">...</string>
<string name="UNIT_TXT_SHIELD_KNIGHT_H">...</string>
<string name="UNIT_TXT_ELEPHANT_ARCHER_H">...</string>
<string name="UNIT_TXT_DAIMYO">...</string>
<string name="UNIT_TXT_SCHOOL_SIGN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_DEER">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_DOLPHIN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_CROC">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_WOLF">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_SNAKE_GREEN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_SNAKE_BROWN">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN2">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN3">...</string>
<string name="UNIT_TXT_NEUTRAL_MAN4">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_WHITE">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_SADD_BROWN">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_HORSE_SPOTTY">...</string>
<string name="UNIT_TXT_NEUTRAL_KID_GIRL">...</string>
<string name="UNIT_TXT_NEUTRAL_OLD_LADY">...</string>
<string name="UNIT_TXT_DEAD_SHIP">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN1">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN2">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN3">...</string>
<string name="UNIT_TXT_NEUTRAL_PUMPKIN_BIG">...</string>
<string name="UNIT_TXT_NEUTRAL_HALLOWEEN_KID_VAMPIRE">...</string>
<string name="UNIT_TXT_NEUTRAL_HALLOWEEN_KID_GHOST">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_OBELISK">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN1">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN2">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN3">...</string>
<string name="UNIT_TXT_NEUTRAL_COLUMN4">...</string>
<string name="UNIT_TXT_NEUTRAL_CRYSTAL">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_FIREALTAR1">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_FIREALTAR2">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_STATUE">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_TOMB1">...</string>
<string name="UNIT_TXT_NEUTRAL_STONE_TOMB2">...</string>
<string name="UNIT_TXT_NEUTRAL_TORCH1">...</string>
<string name="UNIT_TXT_NEUTRAL_TORCH2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD4">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD5">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD6">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD7">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_DEAD8">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_MAPLE1">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HIGH_PRIEST">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HEAVY_HORSE_ARCHER">...</string>
<string name="TECH_TXT_UPGRADE_TEMPLAR_UPGRADE">...</string>
<string name="TECH_TXT_UPGRADE_DEFENDER">...</string>
<string name="TECH_TXT_LEGION_TRAINING">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_BATTERING_RAM_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SCOUT_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_HEAVY_KNIGHT_CAVALIER">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_SHIELD_KNIGHT_H">...</string>
<string name="TECH_TXT_UPGRADE_UNIT_ELEPHANT_ARCHER_H">...</string>
<string name="EFFECT_TXT_POISONED_ARROWS">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS">...</string>
<string name="EFFECT_TXT_KILL">...</string>
<string name="EFFECT_TXT_MINUS_65_HP">...</string>
<string name="EFFECT_TXT_HIGH_MORALE">...</string>
<string name="EFFECT_TXT_LEGION">...</string>
<string name="EFFECT_TXT_FERVOR">...</string>
<string name="EFFECT_TXT_CAMEL_FEAR">...</string>
<string name="EFFECT_MINUS_6_HP">...</string>
<string name="EFFECT_TXT_MINUS_6_HP">...</string>
<string name="EFFECT_TXT_DRUM_BEAT">...</string>
<string name="EFFECT_TXT_FLYING">...</string>
<string name="EFFECT_TXT_LEGION_TRAINING">...</string>
<string name="EFFECT_AFFECT_SHURIKEN_DAMAGE">...</string>
<string name="EFFECT_TXT_AFFECT_SHURIKEN_DAMAGE">...</string>
<string name="EFFECT_5_ARMORS">...</string>
<string name="EFFECT_TXT_5_ARMORS">...</string>
<string name="EFFECT_TXT_BUSHIDO">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE2">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE3">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_MAPLE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_PINE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_SNOWPINE_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_TREE_TROPICAL_BIG1">...</string>
<string name="UNIT_TXT_NEUTRAL_LAMP">...</string>
<string name="UNIT_TXT_NEUTRAL_ANIMAL_ANACONDA">...</string>
<string name="UNIT_TXT_BLD_NEUTRAL_RUIN_FORTRESS">...</string>
<string name="UNIT_TXT_NEUTRAL_TRANSPORT">...</string>
<string name="missing effect name: key: -1">...</string>
<string name="missing effect name: key: 0">...</string>
<string name="EFFECT_TXT_POISONED_ARROWS">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS">...</string>
<string name="EFFECT_TXT_US_SNIPER_ROCKET">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET">...</string>
<string name="EFFECT_TXT_US_STINK_BOMB">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET_EFFECT">...</string>
<string name="EFFECT_TXT_FIRE_ARROWS">...</string>
<string name="EFFECT_TXT_US_FIRE_ROCKET_EFFECT">...</string>
<string name="EFFECT_TXT_HIGH_MORALE">...</string>
<string name="EFFECT_TXT_AURA_HIGH_MORALE_ULIMITED">...</string>
<string name="EFFECT_TXT_AURA_LEGION_ULIMITED">...</string>
<string name="EFFECT_TXT_LEGION">...</string>
<string name="EFFECT_TXT_FERVOR">...</string>
<string name="EFFECT_TXT_CAMEL_FEAR">...</string>
<string name="EFFECT_TXT_AURA_CAMEL_FEAR">...</string>
<string name="EFFECT_TXT_TRANSFORM1">...</string>
<string name="EFFECT_TXT_INSTANT_THROW_TAIAHA">...</string>
<string name="EFFECT_TXT_DRUM_BEAT">...</string>
<string name="EFFECT_TXT_AURA_DRUM_BEAT_UNLIMITED">...</string>
<string name="EFFECT_TXT_FLYING">...</string>
<string name="EFFECT_TXT_AURA_FLYING_UNLIMITED">...</string>
<string name="EFFECT_TXT_AURA_LEGION_TRAINING">...</string>
<string name="EFFECT_TXT_LEGION_TRAINING">...</string>
<string name="EFFECT_ENCHANTMENT_BERZERK">...</string>
<string name="EFFECT_TXT_ENCHANTMENT_BERZERK">...</string>
<string name="EFFECT_TXT_BUSHIDO">...</string>
<string name="EFFECT_TXT_AURA_BUSHIDO">...</string>
Wait you did Spanish arqebuser(?
I need little help with AOG , if you know how to mod or paint or creation json or balancing go here viewforum.php?f=230

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Endru1241
Posts: 761
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Missing texts AOS

Post by Endru1241 » Tue May 26, 2020 4:47 pm

There is few spanish units in map editor only.
They were around for some time, but not sure if they're used anywhere.
Probably implemented on a request from map maker.
Age of Strategy design leader

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Maxbirykov2004
Posts: 461
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Re: Missing texts AOS

Post by Maxbirykov2004 » Wed May 27, 2020 1:47 pm

Endru1241 wrote:
Tue May 26, 2020 4:47 pm
There is few spanish units in map editor only.
They were around for some time, but not sure if they're used anywhere.
Probably implemented on a request from map maker.
viewforum.php?f=230 amm here needed some Spanish units
I need little help with AOG , if you know how to mod or paint or creation json or balancing go here viewforum.php?f=230

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