We have to sort our units a litte bit for finding out what new units are nice to add.
I think every race should have the following units plus 1-3 own units in addition:
Infantry:
standard infantry (nice vs. all infantry, not so bad vs. jedis/sith)
->natural enemy: tanks and heroes
AT infantry (nice vs. all tanks, but slow since it's walking)
->natural enemy: infantry and heroes
mobilized infantry (aerial platform, fast and nice vs infantry)
->natural enemy: AT infantry
sniper (good for some tactical movements vs infantry)
->natural enemy: infantry group and tanks
bounty hunter (like assassin in AoS, nice vs. heroes and tactical placed units)
->natural enemy: groups of enemies
Vehicles:
light & fast tank (nice movement and nice vs. infantry)
->natural enemy: AT units
heavy tank (nice vs infantry & tanks, but slow and no long-dist-attacks)
->natural enemy: AT units
AT tank/vehicle (a vehicle against tanks since the heavy tank is to good without a unit like this)
->natural enemy: AT units
transporter (like the wagon in AoS, but better movement and in best case a flying unit)
->natural enemy: all units, shouldn't be attacked
Heroes:
Sith, Jedi and another hero for the droids. (mostly effective vs infantry and other heroes)
->natural enemy: bounty hunter or groups of enemies
Unit Categorization
- dust-n-steel
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Unit Categorization
Last edited by dust-n-steel on Sat Sep 27, 2014 9:08 pm, edited 3 times in total.
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- dust-n-steel
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Re: Unit Categorization
Another word for the heroes: I think we should half their HP but give them the ability of the samurai from AoS -> multiple attacks in one turn
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- dust-n-steel
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Re: Unit Categorization
so we need ideas for the AT tank and AT infantry for both sides
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Re: Unit Categorization
AT rifleman
weaker version
good against vehicle, but able to fight other
not too good at neither.
heavy AT
only good against vehicle.
What do you think?
weaker version
good against vehicle, but able to fight other
not too good at neither.
heavy AT
only good against vehicle.
What do you think?
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- dust-n-steel
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Re: Unit Categorization
I think, two AT infantry units will result in too weak vehicles. I like it how the spearmen in AoS are working.
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- dust-n-steel
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Re: Unit Categorization
I think.this should be the standard unita. Upgrading units should be two new races (droids, criminals) per example.and some extra units (more heroes!).
I dont like the upgrades since I lost my gems two times >:(
I dont like the upgrades since I lost my gems two times >:(
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