New AI role - new hard AI

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Tankhead
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New AI role - new hard AI

Post by Tankhead »

So a simpler easier way to make aI harder is a new role.
It'll be exactly the same a cheap units role but this version is with powerful units.
If it can't be like cheap units can atleast keep concept and have something similar trigger the role.
( honestly the roles for units for AI to trigger to use are random even with me putting unit in correct place )
@Stratego (dev)
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Re: New AI role

Post by Stratego (dev) »

you mean separate definition in buildables list?
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Tankhead
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Re: New AI role

Post by Tankhead »

Stratego (dev) wrote: Sat Mar 30, 2019 4:51 am you mean separate definition in buildables list?
Yes
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Re: New AI role

Post by Tankhead »

Stratego (dev) wrote: Sat Mar 30, 2019 4:51 am you mean separate definition in buildables list?
Well is it possible?
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Re: New AI role - new hard AI

Post by Stratego (dev) »

everything is possible :)
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Re: New AI role - new hard AI

Post by Tankhead »

Stratego (dev) wrote: Sat Apr 13, 2019 2:24 pm everything is possible :)
Ok well now ik its possible.

Next question is do you accept it?
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Re: New AI role - new hard AI

Post by Stratego (dev) »

actally it is not easy to make separate AI, also not even "configurable" the AI, thee current options only a small fraction of how AI work.

so we can come back to this question whyn ww2 is published
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Re: New AI role - new hard AI

Post by Tankhead »

Ok
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Re: New AI role - new hard AI

Post by Tankhead »

Anothet comeback to this since Aoww publish now
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