Ready unit suggestions for AOF

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Savra
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Ready unit suggestions for AOF

Post by Savra »

@Alexander82 this was made in your absence so you would know what units were ready and the such. Anyone who can find a unit of tech that is ready plz post link here so the list may be updated.
LEGEND:
*: Accepted by Stratego
+: Pending for minor finishes

Humans
Units:
Imperial updateviewtopic.php?f=86&t=6123
Holy orderviewtopic.php?f=86&t=6347+
Sergeantviewtopic.php?f=26&t=4907&start=60
Lancersviewtopic.php?f=86&t=1877
Werewolfviewtopic.php?f=86&t=1250&p=77887#p77887
Partisanviewtopic.php?f=86&t=6226
Knight upgradehttps://www.androidutils.com/forum/viewtopic.php?t=4555
2nd upgrade human warriorhttps://www.androidutils.com/forum/viewtopic.php?t=2854
Slingerviewtopic.php?f=86&t=3369
Axe throwerviewtopic.php?f=86&t=3771
Horse archerviewtopic.php?f=86&t=4557
Double swordsmenviewtopic.php?f=86&t=4560
Myrmidonviewtopic.php?f=86&t=6224
Techs:
Knighthoodhttps://www.androidutils.com/forum/viewtopic.php?t=4023
Improved shieldshttps://www.androidutils.com/forum/viewtopic.php?t=4019
Buildings:
Mage towerviewtopic.php?f=86&t=4265&start=30
Sub race:
Warfellhttps://www.androidutils.com/forum/view ... 9e88fe4850
Aroura Argentineviewtopic.php?f=25&t=6073+
Orcs
Units:
Merlock leaderviewtopic.php?f=85&t=6150&start=30+
Merlock Expansionviewtopic.php?f=85&t=6151look at 2nd page for last unit.+
Hobgoblin and Bugbear expansionviewtopic.php?f=85&t=6324
Goblin pyromancerviewtopic.php?f=85&t=4031&start=60
Goblin shamanviewtopic.php?f=85&t=2790 refer to bottom of its post.*
Wargviewtopic.php?f=85&t=3116
Uruk updatehttps://www.androidutils.com/forum/view ... 7d5ed3e6d0
Giant Marksmenviewtopic.php?f=85&t=189
Wyvren riderviewtopic.php?f=85&t=3757
Techs:
Warpainthttp://www.androidutils.com/forum/viewt ... =27&t=1449
Volcano upgradesviewtopic.php?f=123&t=4252
Troll throwing techhttps://www.androidutils.com/forum/view ... 2683849949
Buildings:
Obsidian defence(coastal defence)viewtopic.php?f=85&t=5912
Orc tent redisignviewtopic.php?f=85&t=6334
Stone Fortressviewtopic.php?f=85&t=5924
Orc bridgeviewtopic.php?f=85&t=6061&p=71523#p71523
Goblin outpostviewtopic.php?f=85&t=5163
Sub race:

Elves
Units:
Aravineviewtopic.php?f=83&t=4229&start=90
Sirenviewtopic.php?f=83&t=3498
Ent demolisher revampviewtopic.php?f=83&t=6313
Woodshaper elfhttps://www.androidutils.com/forum/view ... 254#p77404
Elf wizard revamphttps://www.androidutils.com/forum/view ... 5a7#p68603
Fruit entviewtopic.php?f=83&t=2198
Elf vigilantviewtopic.php?f=83&t=6225
Elf wagon redesignviewtopic.php?f=83&t=4253
Sentinel Expansionviewtopic.php?f=83&t=5485
Techs:
Cleanseviewtopic.php?f=125&t=4016
Buildings:
Coral defence(coastal defence)viewtopic.php?f=83&t=5227
Elf walls revamphttps://www.androidutils.com/forum/view ... 5a7#p68197
Sub race:

Undead
Units:
Skeleton Vasselviewtopic.php?f=84&t=2974&p=79669#p79669
Revenantviewtopic.php?f=84&t=4870
Plague priesthttps://www.androidutils.com/forum/view ... 324f5e2bb6
Skeleton wurmviewtopic.php?f=84&t=6308
Bone mammothviewtopic.php?f=84&t=5099
Gigant Zombieviewtopic.php?f=84&t=3315
Cryomancerviewtopic.php?f=84&t=4922
Drougr viewtopic.php?f=84&t=5396
Phantom updateviewtopic.php?f=84&t=6031
Necrophageviewtopic.php?f=84&t=4197
Bone scourgeviewtopic.php?f=84&t=5998
Techs:
Skeleton streangthviewtopic.php?f=124&t=6243
Dragon head blastviewtopic.php?f=124&t=4745
Lichs promiseviewtopic.php?f=124&t=4047
Wrathviewtopic.php?f=124&t=3501
Advanced necromancyviewtopic.php?f=124&t=5215
Buildings:
Barrowviewtopic.php?f=84&t=6027*fused with abandoned mine.
Bone and ruin bridgeviewtopic.php?f=84&t=6060
Skull coveviewtopic.php?f=84&t=5893
Abandoned Mineshaftviewtopic.php?f=84&t=5752*
Flesh towerviewtopic.php?f=84&t=3346
Dark citadelviewtopic.php?f=84&t=5925&p=67566#p67566
Aquatic ruins(coastal defence)viewtopic.php?f=84&t=5957
Sub race:

Dwarves
Units:
Dwarf sharpshooterviewtopic.php?f=118&t=3217
Boar rider reworkviewtopic.php?f=118&t=6252
Ram crusherviewtopic.php?f=118&t=6287
Dwarven bezerkerhttps://www.androidutils.com/forum/view ... f&start=60
Dwarf wagonhttps://www.androidutils.com/forum/view ... 9c6#p77329*
Dwarf sharpshooterviewtopic.php?f=118&t=3217
Mithiril Ram riderviewtopic.php?f=118&t=6248*
Mythril expansionviewtopic.php?f=118&t=6007
Techs:
Dwarf blacksmith techsviewtopic.php?f=131&t=6392
Buildings:

Sub race:

Scaledfolk
Units:
Gorgonviewtopic.php?f=119&t=3527
Frost dragonhttps://www.androidutils.com/forum/view ... 324f5e2bb6
Lamiaviewtopic.php?f=119&t=3509
Storm dragonviewtopic.php?f=119&t=3526
Draconianviewtopic.php?f=119&t=6213
Wyrmviewtopic.php?f=119&t=5898
Basiliskviewtopic.php?f=119&t=3302
Acid spitterviewtopic.php?f=119&t=3302
Techs:
Strong sensesviewtopic.php?f=119&t=3238
Dragon rendviewtopic.php?f=132&t=5641
Buildings:
Drake peakviewtopic.php?f=119&t=5064*
Sub race:

Rebalance:
Catapult ship rebalanceviewtopic.php?f=86&t=6393
Magic missile rebalanceviewtopic.php?f=60&t=6391
Bladesinger rebalanceviewtopic.php?f=83&t=6390
Dwarf rebalenceviewtopic.php?f=118&t=6168

Other:
Banditshttps://www.androidutils.com/forum/view ... 7d5ed3e6d0
Gnollshttps://www.androidutils.com/forum/view ... 806c3d6161
Heroesviewtopic.php?f=30&t=6201&p=76418#p76418

Ready for vote section:
Paladinviewtopic.php?f=86&t=5658
Last edited by Savra on Sun Jan 13, 2019 5:12 pm, edited 88 times in total.
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Savra
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Re: Ready units

Post by Savra »

@General Brave you might want to look at this too.

The 2 bandit tribes seem ready for testing and the such but I don't think that's top priority here.
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Savra
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Re: Ready units

Post by Savra »

Updated. Anything else that's not on the vote list?
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Tankhead
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Re: Ready units

Post by Tankhead »

Human troop upgrades?

First strike for knights?
2nd tier upgrade for knight?
2nd tier upgrade for archer?
2nd tier fighter for swordsman?
These shouldn't have to go through votes
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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Savra
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Re: Ready units

Post by Savra »

Tankhead wrote: Thu Oct 11, 2018 11:55 pm Human troop upgrades?

First strike for knights?
2nd tier upgrade for knight?
2nd tier upgrade for archer?
2nd tier fighter for swordsman?
These shouldn't have to go through votes
Could you post links to those topics? That's what I asked for originally.
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Tankhead
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Re: Ready units

Post by Tankhead »

"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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Savra
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Re: Ready units

Post by Savra »

Thx, I'll add them.
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Savra
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Re: Ready units

Post by Savra »

Hmmm, Undead, Humans, and Scaledfolk have a lot that are ready it seems.

Orcs and dwarves ones are looking pitiful though. 3 ready units? Especially dwarves, some of the orcs ones are in the votes section so they might not be that bad.
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Tankhead
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Re: Ready units

Post by Tankhead »

Orcs Meh
Dwarves need more units a blacksmith and sieges/structures
Btw that Ram Rider could be accepted if it had a image
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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Savra
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Re: Ready units

Post by Savra »

Giant Marksmen seems the most ready out of all the other orc units since its been their for a while.

I agree on the dwarf siege and techs, we need those blacksmith techs at least.
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StormSaint373
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Re: Ready units

Post by StormSaint373 »

What about the other units on the voting list? Can they be added to the ready list
Beware the calm before the Tempest. . .
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Re: Ready units

Post by StormSaint373 »

You do know that it is spelled "Drougr" right?
Beware the calm before the Tempest. . .
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Savra
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Re: Ready units

Post by Savra »

StormSaint373 wrote: Fri Oct 12, 2018 12:57 pm What about the other units on the voting list? Can they be added to the ready list
Well, it this list is going to be used to see what units are ready without coding then maybe.
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General Brave
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Re: Ready units

Post by General Brave »

So these are ready to be Accepted or Rejected.
Wise, Might, Loyalty. Forever stands Warfell.
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Tankhead
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Re: Ready units

Post by Tankhead »

Why would we list rejected topics?
Of course these are ready
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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Savra
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Re: Ready units

Post by Savra »

All these are ready topics. Some might need to be put in vote page because of abilities but that's if you can't do them.
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Savra
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Re: Ready units

Post by Savra »

That undead list is getting longer and longer it seems...
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Savra
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Re: Ready units

Post by Savra »

I will try and keep this updated so when a unit in the list gets added I'll remove it from the list.
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Savra
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Re: Ready units

Post by Savra »

Elves section needs some help. We only have 4.
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Savra
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Re: Ready units

Post by Savra »

Should I add units from the voting section that don't require coding?
Theirs a few.
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Tankhead
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Re: Ready unit suggestions for AOF

Post by Tankhead »

Yea, considering Alex made that announcements about votes
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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Savra
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Re: Ready unit suggestions for AOF

Post by Savra »

Hmm, I see someone edited the name of this topic.
Stratego (dev)
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Re: Ready unit suggestions for AOF

Post by Stratego (dev) »

yep, it was me, i hope u like it.
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Tankhead
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Re: Ready unit suggestions for AOF

Post by Tankhead »

Shouldn't those Revamp ideas be here?
I feel like those will Probably be the first to be implemented
"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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Savra
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Re: Ready unit suggestions for AOF

Post by Savra »

If they are ready I'll make special section for specifically them.
Btw, the Stratego.
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Tankhead
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Re: Ready unit suggestions for AOF

Post by Tankhead »

"The smallest pebble was once the biggest stone, the biggest stone was once bigger"
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makazuwr32
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Re: Ready unit suggestions for AOF

Post by makazuwr32 »

makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Savra
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Re: Ready unit suggestions for AOF

Post by Savra »

Thx, will add.
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StormSaint373
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Re: Ready unit suggestions for AOF

Post by StormSaint373 »

Beware the calm before the Tempest. . .
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Savra
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Re: Ready unit suggestions for AOF

Post by Savra »

Added sub race section.
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