Current balance Discussion

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Tankhead
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Current balance Discussion

Post by Tankhead » Wed Oct 10, 2018 4:42 pm

Strong Points:

Orcs - They have a good amount of units.
With revamp they honestly don't need much until other races catch up

Humans - although they could use more is it necessary now? No? Compared to the others they are pretty good right now

Elves - they are good in what they do concept wise, and just like humans they don't need much until others catch up.

Game options and sounds - yes I did suggest it but its more a want and not a need

More Hostile units - nice addition but isn't a necessary right now

Weak Points

Undeads - very weak right now compared to others, even AI wise they are weak.
Needs more units and buff

Scalefolk - OP and anyone who knows what I'm talking about knows what I mean
Need more units also

Dwarfs - wrong concept wise, they are suppose to be strong mid to late game not early rushers
Needs blacksmith
Needs more units

AI - very outdated and are a joke as it currently stands

Campaign Maps - some are impossible or extremely hard to do and are necessary for those to do who needs gems.

Heroes - Wrong spells or too many, wrong stats and wrong sound attachments

Map editor Units - Clearly needs more

I say people doing Jsons focus on the weaker matters First THEN do strong points
You don't wanna work on strong points then do weaker later ( just cause a built up of problems )
Please feel free to add you part

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Tankhead
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Re: Current balance Discussion

Post by Tankhead » Wed Oct 10, 2018 4:55 pm

@Stratego (dev)
@Alexander82
I would like y'all to look at this the most

Stratego (dev)
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Re: Current balance Discussion

Post by Stratego (dev) » Wed Oct 10, 2018 9:08 pm

yes it is known that new races are not yet balanced, i hope general and alexander are already working on them.

"Campaign Maps - some are impossible or extremely hard to do and are necessary for those to do who needs gems."
please list the too hard ones - i will try to find the deigner to modify. (open new topic for these maps)

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Gral.Sturnn
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Re: Current balance Discussion

Post by Gral.Sturnn » Wed Oct 10, 2018 10:21 pm

More units for scaledfolk?????
~Gral.Sturnn

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Tankhead
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Re: Current balance Discussion

Post by Tankhead » Wed Oct 10, 2018 10:27 pm

Yes
Why not?

Some are already suggested like
Lizardman pack and drakes

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Gral.Sturnn
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Re: Current balance Discussion

Post by Gral.Sturnn » Wed Oct 10, 2018 10:30 pm

They are currently the faction with the most units available, even though I like the upcoming ones, but also theres a bit 2 much of them
~Gral.Sturnn

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Tankhead
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Re: Current balance Discussion

Post by Tankhead » Wed Oct 10, 2018 10:38 pm

Only currently but if you look at all the suggested Humans elves and orcs units that alot will likely will get in yea they will need more.
And its not like they will get in as fast as possible.
Probarly take a few months to actually get in.
( Balance way more important Right now )

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General Brave
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Re: Current balance Discussion

Post by General Brave » Wed Oct 10, 2018 10:48 pm

Yeah I'm working on the Dragons.
Wise, Might, Loyalty. Forever stands Warfell.

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