Game options and design

Things that do not fit any other section
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Tankhead
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Game options and design

Post by Tankhead » Fri Aug 10, 2018 3:56 am

I think too many people are too focus on new units instead of outside of the gameplay so I guess ill list out a few things that might help the game growth
1. Remove the black around the weapon ( app logo )
2. Add in more music
3. Add In more slot colors ( another topic covering details )
4. Consider my Upgrade organization topic
5. A slow button ( useful for watching AI after you fast forward and you wanna go back to normal speed again also look at the topic for this )
6. Change the "gems" in game. Should change the style of that considering AOS have gems and this is a fantasy game. So maybe diamonds, crystals, magic orbs
7. Menu Layout should have a fantasy look to it( Making lettering different, background )
I'm sure imma have to make separate topics for these but I feel ideas should be pointed in other areas too.

Savra
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Re: Game options and design

Post by Savra » Fri Aug 10, 2018 4:05 am

The music ideas not bad what did you have in mind? Each race having its own style of music in the gameplay?

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General Brave
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Re: Game options and design

Post by General Brave » Fri Aug 10, 2018 4:14 am

You do have a point about that, I would suggest not making a topic for each, let's have it here.
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Pyro
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Re: Game options and design

Post by Pyro » Fri Aug 10, 2018 6:51 am

I agree that people have been suggesting lots of unit ideas (including me for a time), many of which will probably not be added to simply because development of such will take ages, and in the case of some, won't add to the game. Rather, stuff like a better map editor would be great, because the current visuals have very small letters (though the wording and instructions are top notch, made it easier to learn once I stopped focusing on the tiny words) and sometimes when I accidentally place a tile over a tile, I can't delete the bottom one.
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LordOfAles
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Re: Game options and design

Post by LordOfAles » Fri Aug 10, 2018 8:14 am

Trigger system needs some improvement too.
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Tankhead
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Re: Game options and design

Post by Tankhead » Fri Aug 10, 2018 6:08 pm

Savra wrote:
Fri Aug 10, 2018 4:05 am
The music ideas not bad what did you have in mind? Each race having its own style of music in the gameplay?
I was just thinking adding in more soundtracks
But a soundtrack theme for every race isn't a bad idea either

Tankhead
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Re: Game options and design

Post by Tankhead » Tue Aug 14, 2018 4:44 am

LordOfAles wrote:
Fri Aug 10, 2018 8:14 am
Trigger system needs some improvement too.
What do you mean

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General Brave
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Re: Game options and design

Post by General Brave » Tue Aug 14, 2018 4:47 am

It doesn't usually trigger, especially when you leave the map and come back on. The triggers don't seem to work anymore.
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General Brave
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Re: Game options and design

Post by General Brave » Tue Aug 14, 2018 4:48 am

Also about the music, perhaps you can look around and see any free medieval or fantasy music. we can use
Wise, Might, Loyalty. Forever stands Warfell.

Tankhead
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Re: Game options and design

Post by Tankhead » Tue Aug 14, 2018 4:52 am

General Brave wrote:
Tue Aug 14, 2018 4:48 am
Also about the music, perhaps you can look around and see any free medieval or fantasy music. we can use
I'm guessing give you the title of the song or something with the attachments when I find something?

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General Brave
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Re: Game options and design

Post by General Brave » Tue Aug 14, 2018 4:55 am

The title of the song will do.
Wise, Might, Loyalty. Forever stands Warfell.

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