More Slots & Color Discussing

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Tankhead
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More Slots & Color Discussing

Post by Tankhead » Fri Jul 20, 2018 12:05 am

Can we add 8 player slots and more colors? Maps 20/20 and smaller should not have the option to go to 8 players. If not that then maps 25/25 and smaller should not have the option to go up to 8 players. As far as colors; pink, dark green, purple, grey, black ( not so sure ), Brown. I was thinking outta the colors i suggested, we could add two more. I prefer purple and pink but let me see your suggestions too.
Last edited by Tankhead on Tue Aug 14, 2018 7:06 am, edited 2 times in total.

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LordOfAles
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Re: More player Slots & Color

Post by LordOfAles » Fri Jul 20, 2018 12:35 am

Pink is the team color. We shouldn't use that.
Grey is the color of neutral units, so we can't use that either.
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Tankhead
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Re: More player Slots & Color

Post by Tankhead » Fri Jul 20, 2018 2:59 am

Purple and Dark green then?( since theirs blue and light blue )

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General Brave
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Re: More player Slots & Color

Post by General Brave » Sat Jul 21, 2018 1:47 am

That can work.
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Re: More player Slots & Color

Post by General Brave » Thu Jul 26, 2018 8:36 pm

Okay then.
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LordOfAles
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Re: More player Slots & Color

Post by LordOfAles » Thu Jul 26, 2018 11:20 pm

Imagine 8 players on Swirl map lol
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Tankhead
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Re: More player Slots & Color

Post by Tankhead » Thu Jul 26, 2018 11:41 pm

Chaos, it would come down to who can spawn the fastest first

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General Brave
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Re: More player Slots & Color

Post by General Brave » Thu Jul 26, 2018 11:46 pm

I completely support that.
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Tankhead
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Re: More player Slots & Color

Post by Tankhead » Fri Jul 27, 2018 4:01 pm

This is a must before anymore races get added
(For dev to see)

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General Brave
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Re: More player Slots & Color

Post by General Brave » Fri Jul 27, 2018 4:03 pm

@Stratego (dev)@
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Re: More player Slots & Color

Post by Stratego (dev) » Fri Jul 27, 2018 6:17 pm

i am not planning to increase player counts.
6 player is already too much - almost 100% that one of the player leaves the game..
also too long wainting for the 5 others.

so no, i dont plan to make more slots.

colors are also ok imho.

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Re: More player Slots & Color ANSWERED

Post by LordOfAles » Fri Jul 27, 2018 7:42 pm

Lol people in multiplayer surely won't ever set 8 players. They can make big campaigns and random maps vs AI with this. For example this would be useful for the campaign im planning. Why answered...
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Re: More player Slots & Color ANSWERED

Post by makazuwr32 » Fri Jul 27, 2018 7:57 pm

I am agree with Loa here, @Stratego (dev).
For my campain as well 7th and 8th ai player will be good.
Specifically for not so genious persons
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Re: More player Slots & Color ANSWERED

Post by General Brave » Fri Jul 27, 2018 8:05 pm

I agree with them.
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Tankhead
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Re: More player Slots & Color ANSWERED

Post by Tankhead » Fri Jul 27, 2018 10:06 pm

I keep forgetting im one of the few who ever play solo all the time (that's why i complain about AI so much). And agreed i wouldn't think people would actually add 8 players in multiplayer battles and even if they did im sure you could block the option for that to happen.
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Tankhead
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Re: More player Slots & Color ANSWERED

Post by Tankhead » Sat Jul 28, 2018 3:14 pm

Really hope this gets thought over again.

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Re: More player Slots & Color ANSWERED

Post by Tankhead » Sat Jul 28, 2018 8:56 pm

I'm sure theirs plenty more people looking at this topic, what do YOU think?

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LordOfAles
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Re: More player Slots & Color ANSWERED

Post by LordOfAles » Sat Jul 28, 2018 11:53 pm

Why don't we wait for him to answer
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Re: More player Slots & Color ANSWERED

Post by Stratego (dev) » Sun Jul 29, 2018 7:01 am

ok, please help me with some samples where we need more players than 5 - thanks!

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Re: More player Slots & Color ANSWERED

Post by General Brave » Sun Jul 29, 2018 7:38 am

There's six, and having 8 isn't that bad. It would be perfect for campaigns and perhaps team battles, especially for big Maps where battle doesn't really happen. Also, perhaps all we can have a battle, I don't know how many people are on the forms but I think 8 will be enough.
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makazuwr32
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Re: More player Slots & Color ANSWERED

Post by makazuwr32 » Sun Jul 29, 2018 2:06 pm

Personally in my campain i am making right now in few last maps there is needed 7 and 8 players: 3 on player's side (including player), 4 enemies (allied), 1 neutral hostile:
Team 1:
Dwarves, Humans (AI or if possible human so player will control 2 slots in campain), Elves.
Team 2:
Elves, Dwarves, Undead, Scaledfolk
Neutral hostile:
Orcs.

All will have some basic bases and must have their own races set because you need to hire more units to win.
Specifically for not so genious persons
makazuwr32 wrote:
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Tankhead
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Re: More player Slots & Color ANSWERED

Post by Tankhead » Sun Jul 29, 2018 4:58 pm

My reason was cause i feel their should be a another player option added for every race added.
Im not sure how many races you guys plan to add but i differently know two more are being added like beastclan and/or demons and/or machinists.
Also this will give people more options on campaign on the bigger maps.

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Tankhead
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Re: More player Slots & Color ANSWERED

Post by Tankhead » Thu Aug 02, 2018 12:19 pm

Btw maka is that a campaign with a story behind it or a skirmish map?

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makazuwr32
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Re: More player Slots & Color ANSWERED

Post by makazuwr32 » Thu Aug 02, 2018 12:31 pm

It is for Dwarven campain i am making. name is WiP.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Re: More player Slots & Color ANSWERED

Post by Tankhead » Thu Aug 02, 2018 12:44 pm

Sounds interesting, would love to know how the alliance happened and why orcs are neutral when ready

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Re: More player Slots & Color ANSWERED

Post by makazuwr32 » Thu Aug 02, 2018 1:19 pm

the campain takes place at the border of dwarven kingdom which has borders with human empire and elven woods. undeads are summoned by fel elves, scaledfolk are native villagers of elven woods who were enslaved and mind controlled by fel elves and humans+dwarves are just greedy aliies.

orcs are horde outcasts who hides in dwarven mines and treats dwarves for years.
Specifically for not so genious persons
makazuwr32 wrote:
Fri Dec 07, 2018 9:24 am
IT IS ALWAYS EASIER TO CORRECT EXISTING THINGS THAN TO MAKE SOMETHING NEW FROM SCRAP. © by Makazuwr32™.

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Tankhead
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Re: More player Slots & Color ANSWERED

Post by Tankhead » Thu Aug 02, 2018 2:01 pm

Fel elves, interesting twist. Yea that sounds great, we just gotta hope and wait it happens

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Re: More player Slots & Color ANSWERED

Post by Sunrise Samurai » Thu Aug 02, 2018 5:40 pm

Reminds me of my suggestion for a completely hostile world player, like the deer and whatnot but will seek to attack any player or AI regardless of team.
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Tankhead
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Re: More player Slots & Color ANSWERED

Post by Tankhead » Fri Aug 03, 2018 2:25 am

So imma put discussing if the Dev dont mind

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Re: More player Slots & Color Discussing

Post by General Brave » Fri Aug 03, 2018 2:31 am

I really want a hostile natural AI.
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