Campain units Request!

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makazuwr32
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Campain units Request!

Post by makazuwr32 »

These races need unique looking (differently from their normal units) units:
Elves
Dwarves
Undeads
Orcs
Scaledfolks

Right now nearly all campain only units are related to humans or to Lotr.

And because of that it is REALLY HARD to make intresting campain with intresting, unforgettable storyline especially when you need to train units and you can train any units that or other race has. The "Hero" unit can be just missed between same looking non-hero regular units.

Personally what do i need:
dwarves: 1 mounted hero - on mammonth; 2 melee infantry heroes, 1 priest-looking hero.
this one as cavalry monted hero, in his right hand is axe; also dismounted melee version needed.
Image
this one as a priest
Image
last melee infantry hero of dwarves must have good looking armor, shield and mace. Everything else is on you.
elves: 2 melee infantry heroes, 1 mounted melee hero (on panther/white tiger or like that, NOT on unicorn)
first hero must look similar to this one but with normal body color and without that bondages on eyes.
Image
Second melee hero any. Up on you. But with unique looks.
Cav hero must be on white tiger in melee and light armor in blue, light blue and white colors.
undeads: 1 melee infantry giant skeleton hero, 1 cav hero
Giant skeleton must be an armored variant of skeleton swordman but of bigger size (64x32) with bigger sword and shield.
and last cavalry hero should look similar to this (don't need decorations on armor of horse, armor of horse can have team color)
Image
Image
Last edited by makazuwr32 on Sat Sep 01, 2018 6:31 am, edited 3 times in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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LordOfAles
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Re: Campain units Request!

Post by LordOfAles »

@makazuwr32 how is this for a hooded figure?
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Re: Campain units Request!

Post by LordOfAles »

And this for bear rider?
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

These 2 are good.

But for bear rider can you imcrease a bit his hand that holds hammer? It is too thin.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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LordOfAles
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Re: Campain units Request!

Post by LordOfAles »

Done
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

Much better.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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LordOfAles
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Re: Campain units Request!

Post by LordOfAles »

Dwarven Rifleman Hero.
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

Also stats for ready units with images:
(All units are affected by their race upgrades)
Hooded figure
Image
Hp - 45
Attack - 1
Range - 1
Armor - 2/2
Speed - 3
Sight - 6
Abilities:
Fear
Scream
Hell of pain by sacrifice
Bear Knight
Image
Hp - 70
Attack - 25
Range - 1
Armor - 5/5
Speed - 4
Sight - 6
50% bonus to infantries, foot archers, siege and giants.
Dwarven sniper (Rifleman image)
Image
Hp - 40
Attack - 16 (melee type, no miss chance)
Range - 7
Armor - 2/2
Speed - 3
Sight - 9
Abilities:
Light on foot - self buff, increases speed by +1 for 2 turns, cooldown 4 turns.
50% bonus to giants (only!)
Demon hunter (elven sentinel in dark with sword)
Image
Hp - 54
Attack - 20
Range - 1
Armor - 6/6
Dodges - 10%/10%/70%
Speed - 4
Sight - 6
50% bonus to giants, normal bonus to buildings.
Abilities:
Lembas
Self strengthen
Self double strike
Burning weapon (activable)
Last edited by makazuwr32 on Tue Apr 16, 2019 4:03 pm, edited 3 times in total.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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LordOfAles
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Re: Campain units Request!

Post by LordOfAles »

Elven Hero 1. As you requested to look like in discord.
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

Thanks.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

Updated request.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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StormSaint373
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Re: Campain units Request!

Post by StormSaint373 »

Here is a hero for the elves...
StormWolf.png
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StormWolf Melee.png
StormWolf Melee.png (1.16 KiB) Viewed 3311 times
Recruit: Great tree?
Cost: (Campaign/Hero) N/A
Hp: 48
Attack: 9 (Ranged) 14 (Melee)
Range: 8 (Ranged) 1 (Melee
Armor: 2/3
Speed: 4
Vision: 10
Action/Turn: 2
Dodges:30%/30%/100%
Spell Resistance: 100%

Spells:
Change Stance
Lembas

Clear Vision: Ranged only
Lifesteal: Melee only

Bonuses: 50% vs all infantry and flying units (Ranged)
100% vs Giants and Buildings (Melee)
Last edited by StormSaint373 on Mon Nov 26, 2018 2:42 pm, edited 4 times in total.
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

No need about costs if campain only unit.
Lower range by 1 in ranged form, increase damage to 14 in melee form, add 50% bonus to all infantries in ranged form, add 100% bonuses to all giants and standart bonuses to buildings in melee form.

Lower dodges to 30%/30%/100%.
Increase armor to 2/3 in both forms.

And it will become perfect and intresting campain only unit.

As for images - it needs a bit of polishing around head as for me. Only.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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StormSaint373
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Re: Campain units Request!

Post by StormSaint373 »

makazuwr32 wrote: Mon Nov 26, 2018 2:38 pm No need about costs if campain only unit.
Lower range by 1 in ranged form, increase damage to 14 in melee form, add 50% bonus to all infantries in ranged form, add 100% bonuses to all giants and standart bonuses to buildings in melee form.

Lower dodges to 30%/30%/100%.
Increase armor to 2/3 in both forms.

And it will become perfect and intresting campain only unit.

As for images - it needs a bit of polishing around head as for me. Only.
Polishing around head... What you mean?
Thicker hair?

Edited Stats
Beware the calm before the Tempest. . .
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makazuwr32
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Re: Campain units Request!

Post by makazuwr32 »

1. Too small head.
2. Too unnatural.
3. I just don't like head look at all for now.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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User avatar
StormSaint373
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Re: Campain units Request!

Post by StormSaint373 »

Fixed

Elven Hero (StormWolf)
StormWolf.png
StormWolf.png (1.16 KiB) Viewed 3300 times
StormWolf Melee.png
StormWolf Melee.png (1.19 KiB) Viewed 3300 times
Recruit: Great tree?
Cost: (Campaign/Hero) N/A
Hp: 48
Attack: 9 (Ranged) 14 (Melee)
Range: 8 (Ranged) 1 (Melee
Armor: 2/3
Speed: 4
Vision: 10
Action/Turn: 2
Dodges:30%/30%/100%
Spell Resistance: 100%

Spells:
Change Stance
Lembas

Clear Vision: Ranged only
Lifesteal: Melee only

Bonuses: 50% vs all infantry and flying units (Ranged)
100% vs Giants and Buildings (Melee)
Beware the calm before the Tempest. . .
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