Forum heroes

Here talk about units and structures.
IMPORTANT!: Every unit type and structure type should be in a separate topic.
So if you have a new unit idea than open a new topic for it!
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makazuwr32
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Re: Forum heroes

Post by makazuwr32 » Thu Aug 09, 2018 5:55 am

Also my hero must have lesser slowing weapon – the one that slows on 1 tile only, not on 3.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

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General Brave
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Re: Forum heroes

Post by General Brave » Thu Aug 09, 2018 5:56 am

There is a lesser one?
Wise, Might, Loyalty. Forever stands Warfell.

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makazuwr32
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Re: Forum heroes

Post by makazuwr32 » Thu Aug 09, 2018 6:49 am

yes.
there is 2 slowing effects - normal slowing (-3 speed) and as i call it - lesser slowing (-1 speed).

My hero must have second one on-hit effect.
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

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Sunrise Samurai
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Re: Forum heroes

Post by Sunrise Samurai » Thu Aug 09, 2018 12:44 pm

Ok, full list here



Midonik: all spells range 3.
Other than that he's a great lancer who can rip apart cavalry while supporting his troops.

Samuelch: mend rate change to heal rate.
Going to be the definition of skirmisher, very annoying to fight.

Makazuwr (ranged and melee): slowing weapon 1, not 3.
Good stats, makes a versatile heavy cavalry that can support allies wonderfully.

Ravencloak: remove aura, change to 10 power, power range 1, 6 range.
Terrifying offensive mage who can devastate enemy formations.

Ayush: balanced and ready. Seems like a jack of all trades, but a master of none as he can hit in melee or ranged, summon, and boost allies to less effective than others in each role.

Stormsaint: remove all auras, set convert to range 3.
Immovable object. He's a wall of armor covering a mountain of hp, with a 50% regeneration spell. Good luck killing him.

PussInBoots: spells need range 3, curse shouldn't need research, and lifelink needs to be a permanent, not a spell.
Very irritating opponent. Can turn your forces against you or curse them all in a heartbeat, all the while regenerating damage taken via lifelink. Ultimately weak to a decisive cavalry charge or archer swarm.

Sunrise Samurai: convert range 3, remove bonus vs buildings, reduce power to 15
Very powerful area buff, relatively competent in a fight, and can convert. Not the best fighter, but words make better weapons than swords when everything around him has +5 power.

LordOfAles: spells need range, curse needs to be free of research.
Mage tank. High hp, high armor, and can send your army running in fear with screaming or root them in place with curse. Low pierce armor, so use archers and stay back as you whittle down his hp.

Patrol: seems a little weak. Spells need range, increase armor to 4/4
Incredibly fast, he can take a small buff to many troops in a turn or race to capture a tc.

Typhoon: spell ranges, thunderstorm needs no research.
The only naval hero. Might have to rebalance him to cope with destroyer type ships high attack, but he's very effective against any navy, and can stealthily bombard a coastline. On land he's tough, but a bit lacking compared to the rest.

General Brave: going to do on another post when I get some time. He's a bit unbalanced right now.



Each one has a place, and they all can single handedly turn a battle in their favor. Against each other they really depend on the number and type of troops around them, plus the environment. Stormsaint with archers could hold a choke point forever, but patrol would win a game by capturing too many tcs early on and swarming him with superior production.
Currently residing at the local ninja academy. I'm still watching though.

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General Brave
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Re: Forum heroes

Post by General Brave » Thu Aug 09, 2018 2:41 pm

Good point.
Wise, Might, Loyalty. Forever stands Warfell.

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Typhoon
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Re: Forum heroes

Post by Typhoon » Thu Aug 09, 2018 2:55 pm

I've got question would it be possible to make me in stealth mode like submarine in AoWW by what I mean
when someone will move unit in same place Im standing in stealth I will automatically move to free adjected tile
Peace was never an option

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General Brave
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Re: Forum heroes

Post by General Brave » Thu Aug 09, 2018 3:30 pm

Do we have a stealth mode like that?
Wise, Might, Loyalty. Forever stands Warfell.

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Sunrise Samurai
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Re: Forum heroes

Post by Sunrise Samurai » Thu Aug 09, 2018 4:51 pm

In aoww I think, yes. Not sure if it can transfer over.

@General Brave what abilities/auras do you most want on your hero? When I suggested summon green dragon I was thinking according to the old version, which required sacrificing units. The new version is much more powerful, and would probably be the majority of your strength by itself. Transforming into a dragon is a nice idea, and would probably net you lower armor, but flying, higher speed, and some breath abilities while transformed.
Currently residing at the local ninja academy. I'm still watching though.

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godOfKings
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Re: Forum heroes

Post by godOfKings » Thu Aug 09, 2018 7:29 pm

He wants to b the dragon knight of DOTA?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

Midonik
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Re: Forum heroes

Post by Midonik » Mon Aug 20, 2018 9:29 am

Guys my image definitely needs some polishing, I'm not good enough in that stuff, can someone take care if it?
Support new AoS variant, Age of Galaxy,its si-fi themed: viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
viewtopic.php?f=66&t=4729

Tankhead
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Re: Forum heroes

Post by Tankhead » Tue Aug 21, 2018 3:09 am

Tankhead
50 hp
Speed 3
5/5 armor
0 power
No power range
2 actions
Add cannonball spell like ghost ship, but no cooldown. It's basically 20 power at range and ignore armor with 2 hits
I suggested my attack has two settings you can put as. AP and HE inspired by world of warships
AP ignores armor but only hits one unit while HE has aoe with burning affect

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General Brave
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Re: Forum heroes

Post by General Brave » Tue Aug 21, 2018 3:12 am

We can do that.
Wise, Might, Loyalty. Forever stands Warfell.

Tankhead
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Re: Forum heroes

Post by Tankhead » Tue Aug 21, 2018 3:39 am

Hold on my unit, I'm changing it and will post in a min

Tankhead
Posts: 493
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Re: Forum heroes

Post by Tankhead » Tue Aug 21, 2018 3:51 am

Tankhead
HP 65
Armor 5/5
Attack 20
Speed 3
2 actions
Abilities:
He ( high explosive ) - has Aoe with burning affect ( similar to catapult attack ) ( cool down 2 )

AP ( armor pierce ) - Ignores all armor on a unit but has no burning affect and no AOE - ( cool down 1 )

Normal attack has 200% bonus to infantry, Calvary, giants ( no bonus against buildings and siege)

Can someone make this to look fantasy?
Remove gun and modern look, make one of my arms a arcane machine gun
I'm pretty much a op unit straight from creation topic
Screenshot_2018-08-21-01-06-01-1.png
Screenshot_2018-08-21-01-06-01-1.png (368.75 KiB) Viewed 67 times

Tankhead
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Re: Forum heroes

Post by Tankhead » Tue Aug 21, 2018 6:54 am

Also I'm I immune to poison and fear
I can't burn because I'm mostly metal

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makazuwr32
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Re: Forum heroes

Post by makazuwr32 » Tue Aug 21, 2018 8:13 am

Attack range is Melee?
If yes than my hero will be a bit more powerful ;) :D
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

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Sunrise Samurai
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Re: Forum heroes

Post by Sunrise Samurai » Tue Aug 21, 2018 11:13 am

He's ranged. Actually we were going to do cannonball spell with no cooldown for him as an attack.
Currently residing at the local ninja academy. I'm still watching though.

Tankhead
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Re: Forum heroes

Post by Tankhead » Tue Aug 21, 2018 4:11 pm

Sunrise Samurai wrote:
Tue Aug 21, 2018 11:13 am
He's ranged. Actually we were going to do cannonball spell with no cooldown for him as an attack.
He's common attack is his gun part that is still range, and did you not see his ability?
He? Ap?

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makazuwr32
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Re: Forum heroes

Post by makazuwr32 » Tue Aug 21, 2018 4:38 pm

My hero has 50% regen spell)
Prefered AoS games: AoS, AoF (humans, elves, orcs, dwarves)
Nature Defenders: Recruting

Tankhead
Posts: 493
Joined: Fri May 18, 2018 6:46 am

Re: Forum heroes

Post by Tankhead » Tue Aug 21, 2018 9:11 pm

Tankhead
HP 65
Armor 5/5
Attack 10
Range 7
Speed 3
2 actions
Abilities:
He ( high explosive ) - has Aoe with burning affect ( similar to catapult attack ) ( cool down 2 ) ( range 5 ) ( atk 20 )

AP ( armor pierce ) - Ignores all armor on a unit but has no burning affect and no AOE - ( cool down 1 ) ( range 3 ) ( atk 30 )

Finalized stats, now I wait for a image in the future

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