For gameplay mechanics, do u agree with my idea?
I mean, it might be imposible to make, or maybe too far from others ao variants
If u do, i could ask for help to some veteran forumers
Also i was thinking about adding another type of attack and another armor
It is the crush damage from artillery
Then, cav could have some crush armor
Also some terrains could give additional protection against those attacks like forest
Units that would have this attack type:
Granedier
Artillery in general
Handcannoneer
Ships
Units that would have high crush armor:
Cav (light cav more than others)
Maybe light inf gets more crush armor than any other inf category
Also, artillery will have naturally high pierce armor, but low crush armor
Just like ships
Its just another crazy idea
Lol