new:
modified conditions (player can be given optionally):Cond: Objs in area: "is the given units reached/arrived to the given area on the map?" (fill: effect type, Nr1 (number of units), AreaXY, AreaXY1, optional:Player1, ObjType - if given then only those obj types are checked)
- change objects owner in area (fill: effect type, AreaXY, AreaXY1, Player2, optional:Player1, ObjType - if given then only those obj types are affected)
- delete objects in area (fill: effect type, AreaXY, AreaXY1, optional:Player1, ObjType - if given then only those obj types are affected)
- enable/disable objects in area (fill: effect type, AreaXY, AreaXY1, optional:Player1, ObjType - if given then only those obj types are affected)