version v1.034

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
Stratego (dev)
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version v1.034

Post by Stratego (dev) » Sun Jun 05, 2016 9:45 pm

version v1.033 is published

also new things:
- the new units (AXE knight, and Ranger are in)
- the marketplace first steps are established - currently only available in dev version.

tamtam12345
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Re: version v1.0334

Post by tamtam12345 » Sun Jun 05, 2016 11:39 pm

10 gems......That's too expensive.But seems no gems are deducted from my account . ;)
Last edited by tamtam12345 on Tue Jun 07, 2016 3:45 pm, edited 1 time in total.

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Re: version v1.0334

Post by tamtam12345 » Mon Jun 06, 2016 12:18 am

When Ranger (smaller one)have some skills of assassins.When it shoot arrow,he die and unit that being shooted also die.
If there have only one unit ( ranger) in your team,when ranger transform,you lose.
Some affecting effects in stats of new units are not shown.

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Re: version v1.0334

Post by tamtam12345 » Mon Jun 06, 2016 12:36 am

You write the"Map Market"as "From Market".

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Hardeep
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Re: version v1.0334

Post by Hardeep » Mon Jun 06, 2016 2:42 am

Axe knight has no bonuses against units....
And I think knight is a bit to formal..... maybe cavalryman?
THE WHITE HAND WILL NOT BE STOPPED!
ISENGARD WILL PREVAIL!
Durbgu nazgshu, Durbgu dashshu!
Durbgu nazgshu, Durbgu dashshu!

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Re: version v1.034

Post by Stratego (dev) » Mon Jun 06, 2016 5:12 am

also the chat has a time indicator.

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Hardeep
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Re: version v1.034

Post by Hardeep » Mon Jun 06, 2016 2:44 pm

axe knight isn't affected by blacksmith techs, it should be
THE WHITE HAND WILL NOT BE STOPPED!
ISENGARD WILL PREVAIL!
Durbgu nazgshu, Durbgu dashshu!
Durbgu nazgshu, Durbgu dashshu!

Image

tamtam12345
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Re: version v1.034

Post by tamtam12345 » Mon Jun 06, 2016 2:56 pm

I think AXE knight bonus against other units can slightly lower because it only cost 3 turns and 100% spell resistance.

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Hardeep
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Re: version v1.034

Post by Hardeep » Mon Jun 06, 2016 5:39 pm

But it is castle unit, and in order to compete with the other units it must be strong
THE WHITE HAND WILL NOT BE STOPPED!
ISENGARD WILL PREVAIL!
Durbgu nazgshu, Durbgu dashshu!
Durbgu nazgshu, Durbgu dashshu!

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Re: version v1.034

Post by DoomCarrot » Mon Jun 06, 2016 9:52 pm

I think any unit that isn't named after a culture "hungarian hussar, spartan, romans" should be affected by upgrades. This includes the axe knight.
The day is coming when a single carrot, freshly observed, will set off a revolution.

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Re: version v1.034

Post by tamtam12345 » Tue Jun 07, 2016 3:43 pm

"Send to Market" button is too easy to click.Although it can let more forumers to click.

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Re: version v1.034

Post by tamtam12345 » Tue Jun 07, 2016 3:50 pm

Axe knight can get into battering rams.

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Re: version v1.034

Post by DoomCarrot » Tue Jun 07, 2016 8:46 pm

I am confused as this version is not on google play? But it sounds like it is supposed to be...
The day is coming when a single carrot, freshly observed, will set off a revolution.

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Re: version v1.034

Post by tamtam12345 » Wed Jun 08, 2016 1:18 am

This version is not in GP.Version in GP is public version.That one is DEV Version.

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Re: version v1.034

Post by Stratego (dev) » Wed Jun 08, 2016 3:22 am

When Ranger (smaller one)have some skills of assassins.When it shoot arrow,he die and unit that being shooted also die.
i have fixed this one, up on server in 20 minutes.

about all other suggestions, reports: i will wait for CoolGuy to revise them (and either fix them in jsons or telling me what is the suggested changeable in jsons)
thanks!

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Re: version v1.034

Post by tamtam12345 » Wed Jun 08, 2016 3:43 am

No gems are deducted after download the map in map market.That should be fixed.

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Re: version v1.034

Post by Stratego (dev) » Wed Jun 08, 2016 3:45 am

tamtam12345 wrote:No gems are deducted after download the map in map market.That should be fixed.
that is not ready, neither the "form" where the mapdesigner can give the gems (and any comment to the "revisioners") before posting - that is why it is "easy to press the send to market button"

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Re: version v1.034

Post by tamtam12345 » Wed Jun 08, 2016 3:46 am

I have a question.Will the maps download from map market will lost if I reinstall the game?

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Re: version v1.034

Post by Stratego (dev) » Wed Jun 08, 2016 3:50 am

if you pressed the save account/load account than no.
also it will be re-downloadable for free as the sever also registered the "purchase".

(you will lost only the progress on that map - if you are currently playing that)

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Re: version v1.034

Post by tamtam12345 » Wed Jun 08, 2016 4:17 am

If l post maps in map market,then I open another account and buy my maps,then load my account>buy maps>load my account......
Then can I finally get infinite gems in main account?

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Re: version v1.034

Post by Stratego (dev) » Wed Jun 08, 2016 5:47 am

good point, also you will have infinite market maps for free.

you are right, maybe already purchased maps will not be "free" to download again (basically will not need to, since you have saved with your account)

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Re: version v1.034

Post by tamtam12345 » Wed Jun 08, 2016 10:57 am

I think auto. save account after buying map may be a method.

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Re: version v1.034

Post by SomeGuy » Wed Jun 08, 2016 12:46 pm

So how will people be able to put maps in the marketplace?

Also, will the fan maps sent to the developer (in the tutorial section) appear in the map market? Or must they be approved like the campaign maps?
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Re: version v1.0334

Post by COOLguy » Thu Jun 09, 2016 4:12 am

Hardeep wrote:Axe knight has no bonuses against units....
Okay, Daniel and I settled on a little fix for it: now it gains advantages from the upgrades (sword 1 and 2 and cavalry armor 1 and 2) but has 1 less attack and (I think) 4 less hp.

Please test it: do you think it is balanced?
Thanks!
Josh

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Re: version v1.034

Post by tamtam12345 » Thu Jun 09, 2016 9:06 am

Ranger(smaller one)still have "kill all" effect like assassins.

I have a question.Why it have bonus against defender but don't have effect against shielder?

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Re: version v1.034

Post by tamtam12345 » Sun Jun 12, 2016 3:16 pm

AOS player( lapiga )reported that there have a serious bug in teutonic knight.It can convert and have skills like assassins.It should be fixed.

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Re: version v1.034

Post by Stratego (dev) » Sun Jun 12, 2016 6:36 pm

tamtam12345 wrote:AOS player( lapiga )reported that there have a serious bug in teutonic knight.It can convert and have skills like assassins.It should be fixed.
ok this will be fixed in next version.

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Re: version v1.034

Post by Stratego (dev) » Tue Jun 14, 2016 6:42 am

A little commenting possibility on the maps on map market - not final tough. up on server in 20 minutes.

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Re: version v1.034

Post by tamtam12345 » Tue Jun 14, 2016 12:13 pm

I have some questions.
1.How to see other star rate on the map/reply?Or only creater can see?
2.Do there have average star rate ?If it have,how to prevent a user rate many times?
3.What is use of"own maps" that near the download?
4.Do you see my newest reply in email?

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Re: version v1.034

Post by Stratego (dev) » Thu Jun 16, 2016 9:05 pm

market fixes

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