version 0.9996 PUBLISHED to GooglePlay

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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version 0.9996 PUBLISHED to GooglePlay

Post by Stratego (dev) » Mon Feb 02, 2015 12:00 am

I have changed the TC generation on random and multiplayer maps.
the old version was mostly a totally random TC placement (except a few TCs around the players)

The new way makes all neutral TC-s being fairly placed (all players get TC to 5 tile away, and 6 tile away and so on)

please test it (generate many many games) and give me feedback if it is ok.

up on server.

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Re: version 0.9996

Post by max-damage » Mon Feb 02, 2015 12:21 am

I'm not sure i understand what you mean, brah...the TC's are now spaced evenly on the maps?
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Re: version 0.9996

Post by COOLguy » Mon Feb 02, 2015 12:40 am

Sounds good! Can there be an on/off for it, so we can have unfair games as well?
Thanks!
Josh

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Re: version 0.9996

Post by Stratego (dev) » Mon Feb 02, 2015 5:51 am

COOLguy wrote:Sounds good! Can there be an on/off for it, so we can have unfair games as well?
are you serious? :)

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Re: version 0.9996

Post by Lancer » Mon Feb 02, 2015 6:19 am

I like this idea,it makes entire map usefull insdead of 40% of entire map in older version

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Re: version 0.9996

Post by max-damage » Mon Feb 02, 2015 11:42 am

Oh, okay, i think i understand now...Ill take a look later this morning...
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Re: version 0.9996

Post by COOLguy » Mon Feb 02, 2015 4:08 pm

Of course. :)

Noticed some things already. It's an improvement for a balance. I'll give more feedback in a bit.
Thanks!
Josh

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Re: version 0.9996

Post by max-damage » Wed Feb 04, 2015 12:51 am

I haven't received the dev version, yet, but the new set-up still seems to have a lot of TC clustering around the AI starting base...
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Re: version 0.9996

Post by Stratego (dev) » Wed Feb 04, 2015 5:49 am

email me so i can send you - so you can see the dev version as it is updated.

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Re: version 0.9996

Post by max-damage » Wed Feb 04, 2015 2:24 pm

Okay, i just did for the dev version of AoF, but can you send them both to me, please? Thanks, brah. :-)
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Re: version 0.9996

Post by Stratego (dev) » Wed Feb 04, 2015 8:40 pm

the bet system is out here!
BUT BE CAREFUL!
do not create games that anyone can join - protect with password!
and play only with other forumers having the DEV version!

thanks!

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Re: version 0.9996

Post by max-damage » Wed Feb 04, 2015 8:58 pm

Okay ;-)
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Re: version 0.9996

Post by Stratego (dev) » Fri Feb 06, 2015 7:37 am

i almost forgot there is new map in the challenge campaign thanks to Lancer!
it is up on server already.

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Re: version 0.9996

Post by balint » Fri Feb 06, 2015 10:50 am

Daniel, please enable all the stories in the dev version. I would like to see how they doing.
This is Hungary and winter is coming.

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Re: version 0.9996

Post by Stratego (dev) » Sat Feb 07, 2015 8:18 pm

new tc generation logic is up on server in 8 mintutes.

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Re: version 0.9996

Post by max-damage » Sat Feb 07, 2015 9:48 pm

Sweet!!! :-)
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Re: version 0.9996

Post by Stratego (dev) » Sun Feb 08, 2015 11:08 pm

from the version log:
New: New map in the Challenge storyline! Thanks to Lancer!
New: New Storyline started ????????????? Crusade (FAN section for now)
Change: Map generation: the way of TC generation is changed on random/multiplayer maps to be more equally fair to all players
Balancing: Hoplite got cheaper to produce
Balancing: Ornithopter got gets more expensive to produce

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Re: version 0.9996

Post by max-damage » Mon Feb 09, 2015 12:27 am

It's this available on Google play, yet? :-)
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Re: version 0.9996

Post by balint » Mon Feb 09, 2015 12:42 am

no. ir will be avaiable after Daniel post: published.
This is Hungary and winter is coming.

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Re: version 0.9996

Post by max-damage » Mon Feb 09, 2015 3:27 am

But i wanna play it... :cry:
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Re: version 0.9996

Post by COOLguy » Mon Feb 09, 2015 3:31 am

Have you tried downloading again? What is your Android version?
Thanks!
Josh

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Re: version 0.9996

Post by max-damage » Mon Feb 09, 2015 3:33 am

No, i forgot to try it again *facepalm* ...I'm not sure...this is one of my daughter's phones...
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Re: version 0.9996

Post by COOLguy » Mon Feb 09, 2015 3:36 am

:) Check in your system settings; that might be it.
Thanks!
Josh

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Re: version 0.9996

Post by max-damage » Mon Feb 09, 2015 3:50 am

Actually, i think i deactivated the DM...I'll check tomorrow...
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Re: version 0.9996

Post by COOLguy » Mon Feb 09, 2015 3:53 am

Oh, that would do it. :)
Thanks!
Josh

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Re: version 0.9996

Post by Stratego (dev) » Mon Feb 09, 2015 5:47 am

max:
- turn on "enable installs from outside of Google Play"
- uninstall the google play version of AOS before installing.

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Re: version 0.9996

Post by balint » Mon Feb 09, 2015 11:16 am

BUT
save your acount, because you don't want to loose everyting :)
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Re: version 0.9996

Post by max-damage » Mon Feb 09, 2015 3:25 pm

Okay, I'll do that...thanks, guys...my brain hasn't been very functional of late...
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Re: version 0.9996

Post by COOLguy » Mon Feb 09, 2015 3:39 pm

Oh, DUH! :oops: yeah forgot completely to tell you that.
Thanks!
Josh

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Re: version 0.9996

Post by max-damage » Mon Feb 09, 2015 3:47 pm

That's okay, i already knew that...but i had an extended brain fart... ;-)
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