Re design units

Put here any ideas, suggestions about redesigning unit/building graphics.

Moderator: Endru1241

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Morningwarrior
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Re design units

Post by Morningwarrior » Sat Oct 26, 2019 10:14 pm

Some units have new design.
Longbow archer
Knights
Archer(none upgrade)
Ranger
Missionary upgrade
Halberdier
Sheld knight
Musketer(and add bullet animation)
Fire archer
Poison archer
Poison horse archer
Etc.
Glory to doritos,remember.

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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Sun Oct 27, 2019 12:00 am

And just one question, is there a website where we can do pixel art ?, I would like to help and show my units.
Glory to doritos,remember.

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Puss_in_Boots
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Re: Re design units

Post by Puss_in_Boots » Mon Oct 28, 2019 9:36 pm

No we just download image modifiers that allow us to change individual pixels of a 32x32 img.
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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Tue Oct 29, 2019 2:59 am

Well,were i dowload this modifiers???,
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Endru1241
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Re: Re design units

Post by Endru1241 » Tue Oct 29, 2019 6:29 am

On pc the best program to modify is gimp 2. It has official page.
On android You can find Pixly on Google Play Store.

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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Tue Nov 05, 2019 10:38 am

Yeah ok thanks endru,but i still learn to work in the pixly,coming soon i design my units.
Glory to doritos,remember.

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Morningwarrior
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Reskin archer

Post by Morningwarrior » Wed Nov 27, 2019 10:49 pm

The archer need a new design,he have two of you upgrades have new designes.
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Endru1241
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Re: Re design units

Post by Endru1241 » Wed Nov 27, 2019 11:04 pm

Merged.

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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Thu Nov 28, 2019 5:39 pm

as well?
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godOfKings
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Re: Re design units

Post by godOfKings » Thu Nov 28, 2019 5:48 pm

Wat about archer looks wrong to u?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Sat Nov 30, 2019 1:12 am

The aparence Compared to the crossbowman and the abalaster is quite different, the two recently redesigned and looked much better, but now seeing both upgrades with the archer kinda pixel art is not good.
Glory to doritos,remember.

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godOfKings
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Re: Re design units

Post by godOfKings » Sat Nov 30, 2019 6:10 am

Its not that different, crossbowman is wiring a white tunic over the player colour cloth, do u want one with the bow taut and arrow about to shoot?
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Sat Nov 30, 2019 9:13 pm

I talk about the pixel size,is not much compatiple.
Glory to doritos,remember.

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godOfKings
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Re: Re design units

Post by godOfKings » Sun Dec 01, 2019 9:10 am

sorry, i dont understand ur complex sentence :)

his pants look same, his face look same, the string on his body represent the belt of quiver behind, its perfect as an archer in any way i can think of
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Endru1241
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Re: Re design units

Post by Endru1241 » Sun Dec 01, 2019 10:02 am

Crossbowman size is exactly the same, as his image was made using archer as a base. I removed bow and placed crossbow on another layer, then armor on another, lastly shadings, shadow and team colors.
Shadings was remade by patroid, as well as some reshaping, but the size remained the same all along.

All images based on archer, as well as other quite old images would look much better with expert shadings, but they don't need new image. Only a little polishing. And there is a topic for it already.
But more importantly we have not enough graphic artist, and a ton of things to make. There are graphics which needs change with a lot more priority.

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Morningwarrior
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Re: Re design units

Post by Morningwarrior » Sun Dec 01, 2019 1:24 pm

The purpose is that the crossbowman and the abalaster have a lot more details compared to the archer and some people including me may wonder.
Glory to doritos,remember.

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Puss_in_Boots
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Re: Re design units

Post by Puss_in_Boots » Tue Dec 03, 2019 1:31 am

I think archers are fine, they don't really need anymore detail.
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godOfKings
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Re: Re design units

Post by godOfKings » Tue Dec 03, 2019 8:54 am

and dont forget, the more detail a unit has, the stronger and more expensive it looks, its just a 2 turn archer, being better looking than a scout dog/peasant is enough :lol: (crossbowman is different cuz u need to upgrade with 6 turn tech)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Morningwarrior
Posts: 133
Joined: Mon Apr 29, 2019 7:44 pm

Re: Re design units

Post by Morningwarrior » Thu Dec 05, 2019 3:43 pm

Yeah,But a new design would not be so bad, the game is growing more and more good and the units look new.
Glory to doritos,remember.

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