Game definition jsons - Build/production lists
Posted: Tue Sep 12, 2017 8:34 pm
Here you can define in buildlists.json
listBuild and listTech and listNotBuild
which unit should appear in which order in production lists (also techs)
In "techLines"
You can set full upgrade lines easier than setting the Requires, RevovkerTechs and UpgradeAncesor values
like this:
In "buildTargets"
you can set the AI build strategyies
In "buildTargets"/FIELD_ATTACKER_CHEAP
used when
a) AI runs into the task: TASK_ATTACK_ENEMY_BUILDING - so it asks for some units against it
b) AI runs into the task: TASK_TC_GO_DEFEND - meaning it has a TC under siege, and should train units quickly
In "buildTargets"/FASTEST_UNIT_THAT_CAN_OCCUPY
This setting tells the AI which is the fastest unit the enemy can have (to decide if AI can leave a TC empty OR it should keep a unit in it as enemy might have a unit to occupy it in one movement of this fastest unit.) - in AOS game this is a light cavalry unit.
In "buildTargets"/TASK_TC_OCCUPY_ENEMY
This setting is is used by th AI to ask for unit types to train against the many many neutral TC-s early game (and also against empty enemy TC-s anytime during the game- it also adds the land transport unit speed to that range) - in general a cheap, fast unit like light-cavalry.
In "buildTargets"/GET_TC
With this setting you can define the TC type itself to use on TC spawning on random maps
eg:
or
you can set more than one TC type, to spawn random from them, also you can set different terrain affinity TC-s so u can make ONLY water TC or ONLy space TC (for AOG)
AI controlling settings: "otherSettings" includes:
enemyDistanceCalculation - a logic how the AI determines if a given maptile is peace/war/near war and so on:
IN_RANGE, // tile has an enemy on it, or can shoot there (so in attack range)
ONE_TURN, // enemy can go in one turn into attack range
FEW_TURNS, // enemy can go in eg. 3 turns with fastest unit counter
PEACE // above the few turns 3 turns
settings:
"enemyDistanceCalculationFewTurnsFar" - this tells the ai that how many turn of walking a FEW_TURNS distance
here are the tag definitions:
here is a sample buildlist.json
Unit upgrades in Buildists
please exclude unit "upgrade" techs from lists - these are not to be listed in these productions lists eg: TECH_DWARF_HEAVY_BOAR_RIDER
reason: the AI by default will implement these upgrades only if AI want to build a unit that could be updated.
for example:
- if AI wants to build knight (because enemy has many units that can be countered by knights)
- than it will upgrade the knight tech in one of the TC-s and build knight only in other TC-s.
- and it will not (and should not) invent a "skirmisher upgrade tech" or anyhing else (maybe it will neves train skirmishers so that will be lost.
-> so pelase remove all upgade techs from these lists, this way AI will work in wrong way.
listBuild and listTech and listNotBuild
which unit should appear in which order in production lists (also techs)
In "techLines"
You can set full upgrade lines easier than setting the Requires, RevovkerTechs and UpgradeAncesor values
like this:
Code: Select all
"comment":"This is a json only setting, all these settings will fill up the unit and tech Requires, RevovkerTechs and UpgradeAncesor values.",
"comment":"List content: UNIT_0, TECH_1, UNIT_1, TECH_2, UNIT_2, where unit0 is the base unit type, tech1 is upgrade level1 and its unit, tech2 upgrade level2 and its unit",
"techLines" : [
{line : ["UNIT_TREBUCHET", "TECH_UPGRADE_UNIT_TREBUCHET_E", "UNIT_TREBUCHET_E"]},
{line : ["UNIT_FIRESHIP", "TECH_QUADRIREME", "UNIT_QUADRIREME", "TECH_UPGRADE_QUADRIREME_E", "UNIT_QUADRIREME_E"]}
],
In "buildTargets"
you can set the AI build strategyies
In "buildTargets"/FIELD_ATTACKER_CHEAP
used when
a) AI runs into the task: TASK_ATTACK_ENEMY_BUILDING - so it asks for some units against it
b) AI runs into the task: TASK_TC_GO_DEFEND - meaning it has a TC under siege, and should train units quickly
In "buildTargets"/FASTEST_UNIT_THAT_CAN_OCCUPY
This setting tells the AI which is the fastest unit the enemy can have (to decide if AI can leave a TC empty OR it should keep a unit in it as enemy might have a unit to occupy it in one movement of this fastest unit.) - in AOS game this is a light cavalry unit.
In "buildTargets"/TASK_TC_OCCUPY_ENEMY
This setting is is used by th AI to ask for unit types to train against the many many neutral TC-s early game (and also against empty enemy TC-s anytime during the game- it also adds the land transport unit speed to that range) - in general a cheap, fast unit like light-cavalry.
In "buildTargets"/GET_TC
With this setting you can define the TC type itself to use on TC spawning on random maps
eg:
Code: Select all
{"productionRole":"GET_TC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_TC", "UNIT_TC_WATER"]}}]},
Code: Select all
{"productionRole":"GET_TC",
"buildPriors" : [
{"weight":50, "unitList":{"unitTypes":["UNIT_TC", "UNIT_TC_WATER"]}},
{"weight":50, "unitList":{"unitTypes":["UNIT_TC2", "UNIT_TC_WATER2"]}}
]
},
AI controlling settings: "otherSettings" includes:
enemyDistanceCalculation - a logic how the AI determines if a given maptile is peace/war/near war and so on:
IN_RANGE, // tile has an enemy on it, or can shoot there (so in attack range)
ONE_TURN, // enemy can go in one turn into attack range
FEW_TURNS, // enemy can go in eg. 3 turns with fastest unit counter
PEACE // above the few turns 3 turns
settings:
"enemyDistanceCalculationFewTurnsFar" - this tells the ai that how many turn of walking a FEW_TURNS distance
here are the tag definitions:
Code: Select all
{
"productionRole":"BASIC_TASK_BUILD_FACTORY", //here you can set which "role" you define (must be set)
"trnRace":"RACE_DWARF", //which race it is for (must be set)
"trnTerrain":"TERRAIN_CLEARGROUND", which terrain ground = TERRAIN_CLEARGROUND or water = TERRAIN_WATER (optional, if not given it will work for both requests)
"buildPriors" : [ //here you set which unit(s) is which "weight" in the randomization
{"weight":80, "unitList":{"unitTypes":["UNIT_BUILDING_DWARF_DWARVEN_BARRACK"]}}, // means 80% to build barrack
{"weight":20, "unitList":{"unitTypes":["UNIT_BUILDING_DWARF_SHOOTING_STAND","UNIT_BUILDING_DWARF_CRAFTSMANS_GUILD"]}} // means 20% to build shooting OR guild
]
},
Code: Select all
{
"listBuild" : [
"UNIT_UND_BUILDING_WALL",
"UNIT_WALL",
"UNIT_GATE",
"UNIT_OUTPOST",
"UNIT_BRIDGE",
"UNIT_BRIDGE_STONE",
"UNIT_BUILDING_DWARF_GUARD_TOWER",
"UNIT_BUILDING_DWARF_DWARVEN_BARRACK",
"UNIT_BUILDING_DWARF_SHOOTING_STAND",
"UNIT_BUILDING_DWARVEN_TUNNEL",
"UNIT_DWARF_DWARVEN_BRIDGE",
"UNIT_BUILDING_DWARF_CRAFTSMANS_GUILD",
"UNIT_BUILDING_DWARF_TAVERN",
"UNIT_BUILDING_DWARF_RUNE_MASON",
"UNIT_BUILDING_DWARF_KINGDOM_UNDER_THE_MOUNTAIN",
"UNIT_DWARF_DWARVEN_WARRIOR",
"UNIT_DWARF_HAMMER_FIGHTER",
"UNIT_DWARF_DWARVEN_MONK",
"UNIT_DWARF_DWARVEN_DEFENDER",
"UNIT_DWARF_MITHRIL_GUARD",
"UNIT_DWARF_BEAR_RIDER",
"UNIT_DWARF_BOAR_RIDER",
"UNIT_DWARF_HEAVY_BOAR_RIDER",
"UNIT_DWARF_MASTER_BOAR_RIDER",
"UNIT_DWARF_DWARVEN_CROSSBOWS",
"UNIT_DWARF_DWARVEN_RIFLEMAN",
"UNIT_DWARF_DWARVEN_RIFLEMAN_SHIELDED",
"UNIT_DWARF_DWARVEN_MORTAR",
"UNIT_DWARF_ZEPPELIN_CARRIER",
"UNIT_DWARF_STEAMSHIP",
"UNIT_DWARF_DRAFNES_ZEPPELIN",
"UNIT_DWARF_DWAR_PRIEST",
"UNIT_DWARF_DWARF_CLERIC",
"UNIT_DWARF_DWARVEN_ALCHEMIST",
"UNIT_DWARF_DWARVEN_BILLMAN",
"UNIT_DWARF_DWARVEN_WORKER",
"UNIT_DWARF_WARSMITH",
"UNIT_DWARF_ENGINEER",
"UNIT_ELF_BRIDGE",
"UNIT_TOWER",
"UNIT_FORTRESS",
"UNIT_ELF_BUILDING_TOWER",
"UNIT_ELF_BUILDING_GREAT_TREE",
"UNIT_ELF_BUILDING_WALL",
"UNIT_ELF_BUILDING_ARCHERY",
"UNIT_ELF_BUILDING_WOLF_DEN",
"UNIT_ELF_BUILDING_ENT_TRAINING",
"UNIT_ELF_BUILDING_CRAFTSMAN",
"UNIT_SCALEDFOLK_LABORER",
"UNIT_SCALEDFOLK_ARMORED_LABORER",
"UNIT_BUILDING_SCALEDFOLK_SWAMP_BARRACK",
"UNIT_SCALEDFOLK_LIZARD_BLADEMAN",
"UNIT_SCALEDFOLK_ARMORED_LIZARD_BLADEMAN",
"UNIT_SCALEDFOLK_KOBOLD_SPEARMAN",
"UNIT_SCALEDFOLK_ARMORED_KOBOLD_SPEARMAN",
"UNIT_SCALEDFOLK_KOBOLD_WARRIOR",
"UNIT_SCALEDFOLK_ARMORED_KOBOLD_WARRIOR",
"UNIT_BUILDING_SCALEDFOLK_HUNTERS_HUT",
"UNIT_BUILDING_SCALEDFOLK_TEMPLE",
"UNIT_BUILDING_SCALEDFOLK_POSION_TOWER",
"UNIT_BUILDING_SCALEDFOLK_FIRE_TOWER",
"UNIT_BUILDING_SCALEDFOLK_BRIDGE",
"UNIT_SCALEDFOLK_KOBOLD_ARCHER",
"UNIT_SCALEDFOLK_ARMORED_KOBOLD_ARCHER",
"UNIT_SCALEDFOLK_KOBOLD_FIRE_ARCHER",
"UNIT_SCALEDFOLK_COBOLD_SHAMAN",
"UNIT_SCALEDFOLK_LIZARD_ARCHER",
"UNIT_SCALEDFOLK_ARMORED_LIZARD_ARCHER",
"UNIT_SCALEDFOLK_COBOLD_SLINGER",
"UNIT_SCALEDFOLK_ARMORED_COBOLD_SLINGER",
"UNIT_SCALEDFOLK_KOBOLD_MERCHANT",
"UNIT_BUILDING_SCALEDFOLK_STRONGHOLD",
"UNIT_SCALEDFOLK_KOBOLD_WARDEN",
"UNIT_SCALEDFOLK_HYDRA",
"UNIT_SCALEDFOLK_HEAVY_KOBOLD_WARDEN",
"UNIT_SCALEDFOLK_KOBOLD_CALVARY",
"UNIT_SCALEDFOLK_KOBOLD_HEAVY_CALVARY",
"UNIT_SCALEDFOLK_KOMODO_DRAGON",
"UNIT_SCALEDFOLK_KOMODO_RIDER",
"UNIT_SCALEDFOLK_HEAVY_KOMODO_RIDER",
"UNIT_SCALEDFOLK_KOBOLD_LORD",
"UNIT_BUILDING_SCALEDFOLK_FORT",
"UNIT_SCALEDFOLK_TURTLEMAN",
"UNIT_SCALEDFOLK_COBOLD_PRIESTESS",
"UNIT_BUILDING_SCALEDFOLK_PALISADE",
"UNIT_BUILDING_SCALEDFOLK_KEEP",
"UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_DRUMMER",
"UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SWORDMAN",
"UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_ARCHER",
"UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_MACEMAN",
"UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SPEARMAN",
"UNIT_SCALEDFOLK_UNMOUNTED_HIGHBORN_KOBOLD_LADY",
"UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_LADY",
"UNIT_SCALEDFOLK_COBOLD_CONJUROR",
"UNIT_SCALEDFOLK_KOBOLD_EMPEROR",
"UNIT_BUILDING_SCALEDFOLK_SNAKE_PIT",
"UNIT_BUILDING_SCALEDFOLK_POISON_PIT",
"UNIT_SCALEDFOLK_SNAKEMAN_DUAL_SWORDMAN",
"UNIT_SCALEDFOLK_SNAKEMAN_SPEARMAN",
"UNIT_SCALEDFOLK_RAFT",
"UNIT_SCALEDFOLK_SMALL_SHIP",
"UNIT_SCALEDFOLK_MANTLET",
"UNIT_SCALEDFOLK_WAGON",
"UNIT_BUILDING_SCALEDFOLK_DRAGON_TEMPLE",
"UNIT_SCALEDFOLK_DEVOURER",
"UNIT_SCALEDFOLK_GREEN_DRAGON",
"UNIT_SCALEDFOLK_RED_DRAGON",
"UNIT_SCALEDFOLK_GOLD_DRAGON",
"UNIT_SCALEDFOLK_WHITE_DRAGON",
"UNIT_SCALEDFOLK_DARK_DRAGON",
"UNIT_SCALEDFOLK_GRAY_DRAGON",
"UNIT_ELF_BUILDING_ELVEN_PARAPET",
"UNIT_UND_BUILDING_TOWER",
"UNIT_UND_SPIRIT_TOWER",
"UNIT_UND_BUILDING_GRAVEYARD",
"UNIT_UND_BUILDING_CRYPT",
"UNIT_UND_BUILDING_MANSION",
"UNIT_UND_BUILDING_DARK_ALTAR",
"UNIT_ORC_BUILDING_WALL",
"UNIT_ORC_BUILDING_TOWER",
"UNIT_ORC_BUILDING_MONSTER_CAVE",
"UNIT_ORC_BUILDING_MONSTER_CAVE_GR",
"UNIT_ORC_BUILDING_URUK_TENT",
"UNIT_ORC_BUILDING_VOLCANO",
"UNIT_ORC_BUILDING_CAMP",
"UNIT_ORC_BUILDING_SHAMAN_HUT",
"UNIT_MEGA_BUILDING_CASTLE",
"UNIT_BUILDING_BARRACKS",
"UNIT_BUILDING_ARCHERY",
"UNIT_BUILDING_STABLE",
"UNIT_BUILDING_SIEGE",
"UNIT_BUILDING_CHURCH",
"UNIT_BUILDING_MAGE_HUT",
"UNIT_BUILDING_BLACKSMITH",
"UNIT_BUILDING_ADVANCEMENTS",
"UNIT_BUILDING_DOCK",
"UNIT_ELF_SACRED_SPRING",
"UNIT_ORC_BUILDING_SWAMP_DOCK",
"UNIT_SKIRMISHER",
"UNIT_ELITE_SKIRMISHER",
"UNIT_ELF_ARCHER",
"UNIT_ELF_FAST_ARCHER",
"UNIT_ELF_FIRE_ARCHER",
"UNIT_ARCHER",
"UNIT_CROSSBOWMAN",
"UNIT_LONGBOWMAN",
"UNIT_ARCHER_POISON",
"UNIT_ELF_DRYAD",
"UNIT_HORSE_ARCHER",
"UNIT_ELEPHANT_ARCHER",
"UNIT_PIKEMAN",
"UNIT_HALBERDIER",
"UNIT_SWORDMAN",
"UNIT_BROAD_SWORDMAN",
"UNIT_DOUBLE_SWORDMAN",
"UNIT_ELF_SWORD_DANCER",
"UNIT_AXE_THROWER",
"UNIT_ASSASSIN",
"UNIT_ORC_GOBLIN_SPIKER",
"UNIT_ORC_GOBLIN_SPIKER_ELITE",
"UNIT_ORC_GOBLIN_SPIKER_MASTER",
"UNIT_ORC_GOBLIN_SPEARMAN",
"UNIT_ORC_GOBLIN_SPEARMAN_ELITE",
"UNIT_ORC_GOBLIN_SPEARMAN_MASTER",
"UNIT_ORC_WARRIOR",
"UNIT_ORC_WARRIOR_ELITE",
"UNIT_ORC_WARRIOR_MASTER",
"UNIT_ORC_HELMSMASHER",
"UNIT_ORC_GOBLIN_ARCHER",
"UNIT_ORC_GOBLIN_ARCHER_ELITE",
"UNIT_ORC_GOBLIN_ARCHER_MASTER",
"UNIT_ORC_CRUSHER",
"UNIT_ORC_CRUSHER_ELITE",
"UNIT_ORC_CRUSHER_MASTER",
"UNIT_ORC_ARMORED_WARRIOR",
"UNIT_ORC_ARMORED_WARRIOR_ELITE",
"UNIT_ORC_ARMORED_WARRIOR_MASTER",
"UNIT_ORC_AXE_THROWER",
"UNIT_ORC_AXE_THROWER_ELITE",
"UNIT_ORC_AXE_THROWER_MASTER",
"UNIT_ORC_HAMLETBACK",
"UNIT_ORC_HAMLETBACK_ELITE",
"UNIT_ORC_HAMLETBACK_MASTER",
"UNIT_ORC_URUK_ARCHER",
"UNIT_ORC_URUK_AXE",
"UNIT_ORC_URUK_HAI",
"UNIT_ORC_URUK_PIKE",
"UNIT_ORC_URUK_ARCHER_1",
"UNIT_ORC_URUK_AXE_1",
"UNIT_ORC_URUK_HAI_1",
"UNIT_ORC_URUK_PIKE_1",
"UNIT_ORC_URUK_ARCHER_2",
"UNIT_ORC_URUK_AXE_2",
"UNIT_ORC_URUK_HAI_2",
"UNIT_ORC_URUK_PIKE_2",
"UNIT_ORC_URUK_ARCHER_3",
"UNIT_ORC_URUK_AXE_3",
"UNIT_ORC_URUK_HAI_3",
"UNIT_ORC_URUK_PIKE_3",
"UNIT_ORC_TROLL",
"UNIT_ORC_TROLL_ELITE",
"UNIT_ORC_TROLL_MASTER",
"UNIT_ORC_ETTIN",
"UNIT_ORC_FODDER_CANNON",
"UNIT_ORC_WOLF_RAIDER",
"UNIT_ORC_HEAVY_WOLF_RIDER",
"UNIT_ORC_WOLF_RIDER_MASTER",
"UNIT_ORC_RAPTOR_RIDER",
"UNIT_ORC_RAPTOR_RIDER_ELITE",
"UNIT_ORC_RAPTOR_RIDER_HARNESSED",
"UNIT_UND_SKELETON",
"UNIT_UND_SKELETON_SWORDMAN_ARMORED",
"UNIT_UND_SKELETON_SWORDMAN_GOLDEN",
"UNIT_UND_ZOMBIE",
"UNIT_UND_GHOUL",
"UNIT_UND_SKELETON_ARCHER",
"UNIT_UND_SKELETON_ARCHER_ARMORED",
"UNIT_UND_SKELETON_ARCHER_GOLDEN",
"UNIT_UND_SKELETON_PIRATE",
"UNIT_UND_SKELETON_PIRATE_ARMORED",
"UNIT_UND_SKELETON_PIRATE_GOLDEN",
"UNIT_UND_CEMETERY_REAPER",
"UNIT_UND_GRAVE_DIGGER",
"UNIT_UND_HEADLESS_HORSEMAN",
"UNIT_UND_KNIGHT",
"UNIT_UND_KNIGHT_ARMORED",
"UNIT_UND_KNIGHT_GOLDEN",
"UNIT_UND_SPECTRAL_RIDER",
"UNIT_UND_DEATH_KNIGHT",
"UNIT_ELF_UNICORN_RIDER",
"UNIT_ELF_CENTAUR_RANGED",
"UNIT_HUMAN_LIGHT_CAVALRY",
"UNIT_KNIGHT",
"UNIT_HEAVY_KNIGHT",
"UNIT_HUMAN_IMPERIAL_KNIGHT",
"UNIT_HUMAN_DRAKE_KNIGHT",
"UNIT_WAR_ELEPHANT",
"UNIT_TEMPLAR",
"UNIT_IMPERIAL_SHIELDER",
"UNIT_IMPERIAL_SWORDSMAN",
"UNIT_IMPERIAL_GUARD",
"UNIT_IMPERIAL_CROSSBOWMAN",
"UNIT_ORC_LEADER",
"UNIT_ORC_LEADER_WARLORD",
"UNIT_ORC_LEADER_KING",
"UNIT_ORC_URUK_OLOG",
"UNIT_ORC_URUK_OLOG_1",
"UNIT_ORC_URUK_OLOG_2",
"UNIT_ORC_URUK_OLOG_3",
"UNIT_ELF_SWORDSMAN",
"UNIT_ELF_WARRIOR",
"UNIT_ELF_ENT_WARRIOR",
"UNIT_ORC_SHAMAN",
"UNIT_ORC_TROLL_SHAMAN",
"UNIT_UND_SHADE",
"UNIT_UND_NECROMANCER",
"UNIT_UND_BANSHEE",
"UNIT_UND_LICH",
"UNIT_UND_MUMMY",
"UNIT_UND_FIRE_SKULL_THROWER",
"UNIT_UND_FIRE_SKULL_THROWER_ARMORED",
"UNIT_ELF_DRUID",
"UNIT_ELF_WIZARD",
"UNIT_ELF_ENT_DEMOLISHER",
"UNIT_PRIEST",
"UNIT_MAGE",
"UNIT_HUMAN_WARMAGE",
"UNIT_BATTERING_RAM",
"UNIT_CATAPULT",
"UNIT_TREBUCHET",
"UNIT_ORC_SWAMP",
"UNIT_ORC_SWAMP_ELITE",
"UNIT_ORC_SWAMP_MASTER",
"UNIT_ELF_MERMAN",
"UNIT_ELF_SEA_SERPENT",
"UNIT_WARSHIP",
"UNIT_FIRESHIP",
"UNIT_CATAPULT_SHIP",
"UNIT_UND_VAMPIRE",
"UNIT_UND_VAMPIRE_BAT_FORM",
"UNIT_UND_GARGOYLE",
"UNIT_ELF_EAGLE",
"UNIT_ELF_DRAGON",
"UNIT_ORC_DRAGON",
"UNIT_UND_DRAGON",
"UNIT_DRAGON",
"UNIT_ORNITHOPTER",
"UNIT_WORKER",
"UNIT_ORC_GOBLIN_SLAVE",
"UNIT_UND_WORKER",
"UNIT_ELF_ENT_WORKER",
"UNIT_WAGON",
"UNIT_UND_WAGON",
"UNIT_ELF_WAGON",
"UNIT_ORC_WAGON",
"UNIT_ELF_TRANSPORTSHIP",
"UNIT_UND_TRANSPORTSHIP",
"UNIT_ORC_TRANSPORTSHIP",
"UNIT_TRANSPORTSHIP",
"UNIT_GREAT_TRANSPORT",
"UNIT_SCOUT",
"UNIT_BIRD",
"UNIT_MONEYMAN",
"UNIT_ELF_FAIRY",
"UNIT_PEA_SHOOTER",
"UNIT_ELF_SENTINEL",
"UNIT_UND_SKELETON_SPEARMAN",
"UNIT_UND_SKELETON_SPEARMAN_ARMORED",
"UNIT_UND_SKELETON_SPEARMAN_GOLDEN",
"UNIT_ORC_TROLL_HEADHUNTER",
"UNIT_ORC_TROLL_HEADHUNTER_ELITE",
"UNIT_ORC_TROLL_HEADHUNTER_MASTER",
"UNIT_ORC_MINOTAUR_AXEMAN",
"UNIT_ORC_MINOTAUR_AXEMAN_ELITE",
"UNIT_ORC_MINOTAUR_AXEMAN_MASTER",
"UNIT_UND_GHOST_VESSEL",
"UNIT_UND_BUILDING_PHANTOM_GARRISON",
"UNIT_UND_PHANTOM_CRUSHER",
"UNIT_UND_PHANTOM_AXEMAN",
"UNIT_UND_PHANTOM_PIKEMAN",
"UNIT_UND_PHANTOM_SWORDMASTER"
],
"listTech" : [
"TECH_WRITING",
"TECH_BALLISTICS",
"TECH_FLIGHT",
"TECH_TOWN_PATROL",
"TECH_MASONRY",
"TECH_MASSIVE_WALLS",
"TECH_AMBIDEXTRIA",
"TECH_AREA_DAMAGE",
"TECH_STEAL",
"TECH_LOYALTY",
"TECH_UPGRADE_UNIT_CROSSBOWMAN",
"TECH_UPGRADE_UNIT_ELITE_SKIRMISHER",
"TECH_UPGRADE_UNIT_HALBERDIER",
"TECH_UPGRADE_UNIT_BROAD_SWORDSMAN",
"TECH_UPGRADE_UNIT_HEAVY_KNIGHT",
"TECH_ARCHERY",
"TECH_ARCHERY_LV2",
"TECH_ARMOR_ARCHER_LV1",
"TECH_ARMOR_ARCHER_LV2",
"TECH_ARMOR_CAVALRY_LV1",
"TECH_ARMOR_CAVALRY_LV2",
"TECH_ARMOR_INFANTRY_LV1",
"TECH_ARMOR_INFANTRY_LV2",
"TECH_SWORD_LV1",
"TECH_SWORD_LV2",
"TECH_UND_SKELETAL_POWER",
"TECH_UND_CURSE",
"TECH_UND_CANNIBALIZE",
"TECH_UND_ANIMATION_MASTERY",
"TECH_UND_BONE_SIGHT",
"TECH_ELF_WEAPONS_1",
"TECH_ELF_WEAPONS_2",
"TECH_ELF_WEAPONS_3",
"TECH_ELF_BOWS_1",
"TECH_ELF_BOWS_2",
"TECH_ELF_BOWS_3",
"TECH_ELF_ARMORS_1",
"TECH_ELF_ARMORS_2",
"TECH_ELF_ARMORS_3",
"TECH_ELF_DODGE_RANGED_1",
"TECH_ELF_DODGE_RANGED_2",
"TECH_ELF_DODGE_RANGED_3",
"TECH_ELF_DODGE_MELEE_1",
"TECH_ELF_DODGE_MELEE_2",
"TECH_ELF_DODGE_MELEE_3",
"TECH_ELF_DODGE_COUNTER_1",
"TECH_ELF_DODGE_COUNTER_2",
"TECH_ELF_DODGE_COUNTER_3",
"TECH_ELF_TREETOP_ARCHERY_1",
"TECH_ELF_TREETOP_ARCHERY_2",
"TECH_ELF_NATURE",
"TECH_ELF_NATURE_CALL",
"TECH_ELF_TRACKING",
"TECH_ELF_LEMBAS",
"TECH_ELF_THUNDER_STORM",
"TECH_ORC_GOBLIN_SHOUT",
"TECH_ORC_GOBLIN_GRENADE",
"TECH_ORC_ORC_SKIN",
"TECH_ORC_POISONED_WEAPONS",
"TECH_HUMAN_FIREBALL",
"TECH_ORC_UPGRADE_UNIT_ELITE_CAVALRY",
"TECH_ORC_UPGRADE_UNIT_MASTER_CAVALRY",
"TECH_ORC_UPGRADE_UNIT_WARRIOR_ELITE",
"TECH_ORC_UPGRADE_UNIT_WARRIOR_MASTER",
"TECH_ORC_UPGRADE_UNIT_SWAMP_MASTER",
"TECH_ORC_UPGRADE_UNIT_SWAMP_ELITE",
"TECH_ORC_WARG_RIDING",
"TECH_ORC_UPGRADE_UNIT_GIANT_ELITE",
"TECH_ORC_UPGRADE_UNIT_GIANT_MASTER",
"TECH_UND_UPGRADE_UNIT_SKELETON_ARMORED",
"TECH_UND_UPGRADE_UNIT_FIRE_SKULL_THROWER_ARMORED",
"TECH_UND_UPGRADE_UNIT_SKELETON_GOLDEN",
"TECH_ORC_UPGRADE_UNIT_TROLL_ELITE",
"TECH_ORC_UPGRADE_UNIT_TROLL_MASTER",
"TECH_ORC_UPGRADE_UNIT_GOBLIN_ELITE",
"TECH_ORC_UPGRADE_UNIT_GOBLIN_MASTER",
"TECH_ORC_UPGRADE_UNIT_MINOTAUR_ELITE",
"TECH_ORC_UPGRADE_UNIT_MINOTAUR_MASTER",
"TECH_SCALEDFOLK_ARMORED_KOBOLD",
"TECH_SCALEDFOLK_HEAVY_WARDEN",
"TECH_SCALEDFOLK_ARMORED_LIZARDMAN",
"TECH_SCALEDFOLK_TOUGH_SCALES",
"TECH_ORC_UPGRADE_URUK_1",
"TECH_ORC_UPGRADE_URUK_2",
"TECH_ORC_UPGRADE_URUK_3",
"TECH_DWARF_HEAVY_BOAR_RIDER",
"TECH_DWARF_MASTER_BOAR_RIDER",
"TECH_DWARF_CLERIC",
"TECH_HUMAN_EXORCISM",
"TECH_HUMAN_REACH",
"TECH_UNDEAD_POISONUS_BITE"
],
"listNotBuild" : [
"UNIT_UND_CEMETERY_REAPER_POISONING",
"UNIT_MISSIONARY",
"UNIT_LORD",
"UNIT_LORD_HUNTRESS",
"UNIT_LORD_PALADIN",
"UNIT_KNIGHT_HERO",
"UNIT_UND_BUILDING_TOWER_GOLEM",
"UNIT_UND_FLESH_GOLEM",
"UNIT_ROCKS",
"UNIT_NEUTRAL_WALL",
"UNIT_NEUTRAL_FIRE",
"UNIT_NEUTRAL_STONES_LEFT",
"UNIT_NEUTRAL_STONES_RIGHT",
"UNIT_NEUTRAL_STONES_LIGHT",
"UNIT_NEUTRAL_STONES_DARK",
"UNIT_NEUTRAL_STONES_STATUE",
"UNIT_NEUTRAL_STONE_OBELISK",
"UNIT_NEUTRAL_COLUMN1",
"UNIT_NEUTRAL_COLUMN2",
"UNIT_NEUTRAL_COLUMN3",
"UNIT_NEUTRAL_COLUMN4",
"UNIT_NEUTRAL_CRYSTAL",
"UNIT_NEUTRAL_STONE_FIREALTAR1",
"UNIT_NEUTRAL_STONE_FIREALTAR2",
"UNIT_NEUTRAL_STONE_STATUE",
"UNIT_NEUTRAL_STONE_TOMB1",
"UNIT_NEUTRAL_STONE_TOMB2",
"UNIT_NEUTRAL_TORCH1",
"UNIT_NEUTRAL_TORCH2",
"UNIT_NEUTRAL_LAMP",
"UNIT_NEUTRAL_TREE_DEAD1",
"UNIT_NEUTRAL_TREE_DEAD2",
"UNIT_NEUTRAL_TREE_DEAD3",
"UNIT_NEUTRAL_TREE_DEAD4",
"UNIT_NEUTRAL_TREE_DEAD5",
"UNIT_NEUTRAL_TREE_DEAD6",
"UNIT_NEUTRAL_TREE_DEAD7",
"UNIT_NEUTRAL_TREE_DEAD8",
"UNIT_NEUTRAL_TREE_MAPLE1",
"UNIT_NEUTRAL_TREE_PINE1",
"UNIT_NEUTRAL_TREE_PINE2",
"UNIT_NEUTRAL_TREE_PINE3",
"UNIT_NEUTRAL_TREE_SNOWPINE1",
"UNIT_NEUTRAL_TREE_SNOWPINE2",
"UNIT_NEUTRAL_TREE_SNOWPINE3",
"UNIT_NEUTRAL_TREE_MAPLE_BIG1",
"UNIT_NEUTRAL_TREE_PINE_BIG1",
"UNIT_NEUTRAL_TREE_SNOWPINE_BIG1",
"UNIT_NEUTRAL_TREE_TROPICAL_BIG1",
"UNIT_NEUTRAL_ANIMAL_DEER",
"UNIT_NEUTRAL_ANIMAL_BEAR",
"UNIT_NEUTRAL_ANIMAL_DOLPHIN",
"UNIT_NEUTRAL_ANIMAL_BEAR2",
"UNIT_NEUTRAL_ANIMAL_BEAR3",
"UNIT_NEUTRAL_ANIMAL_COW",
"UNIT_NEUTRAL_ANIMAL_HEN",
"UNIT_NEUTRAL_ANIMAL_PIG",
"UNIT_NEUTRAL_ANIMAL_PIGGY",
"UNIT_NEUTRAL_ANIMAL_SHEEP",
"UNIT_NEUTRAL_ANIMAL_SHEEP2",
"UNIT_NEUTRAL_ANIMAL_CROC",
"UNIT_NEUTRAL_ANIMAL_WOLF",
"UNIT_NEUTRAL_ANIMAL_HORSE",
"UNIT_NEUTRAL_ANIMAL_HORSE_WHITE",
"UNIT_NEUTRAL_ANIMAL_HORSE_SADD_BROWN",
"UNIT_NEUTRAL_ANIMAL_HORSE_SPOTTY",
"UNIT_NEUTRAL_ANIMAL_SNAKE_GREEN",
"UNIT_NEUTRAL_ANIMAL_SNAKE_BROWN",
"UNIT_NEUTRAL_BABY",
"UNIT_NEUTRAL_KID",
"UNIT_NEUTRAL_KID2",
"UNIT_NEUTRAL_HALLOWEEN_KID_GHOST",
"UNIT_NEUTRAL_HALLOWEEN_KID_VAMPIRE",
"UNIT_NEUTRAL_GIRL",
"UNIT_NEUTRAL_GIRL2",
"UNIT_NEUTRAL_MAN",
"UNIT_NEUTRAL_MAN2",
"UNIT_NEUTRAL_MAN3",
"UNIT_NEUTRAL_MAN4",
"UNIT_NEUTRAL_KID_GIRL",
"UNIT_NEUTRAL_OLD_LADY",
"UNIT_NEUTRAL_ANIMAL_SPIDER_RED",
"UNIT_NEUTRAL_ANIMAL_SPIDER_BLACK",
"UNIT_NEUTRAL_ANIMAL_SPIDER_BLACK_SMALL",
"UNIT_NEUTRAL_ANIMAL_UNICORN",
"UNIT_OBJ_CHEST",
"UNIT_OBJ_CHEST2",
"UNIT_OBJ_CHEST_BIG",
"UNIT_OBJ_CHEST_BIG2",
"UNIT_NEUTRAL_PUMPKIN1",
"UNIT_NEUTRAL_PUMPKIN2",
"UNIT_NEUTRAL_PUMPKIN3",
"UNIT_NEUTRAL_PUMPKIN_BIG",
"UNIT_NEUTRAL_HOUSE1",
"UNIT_NEUTRAL_HOUSE2",
"UNIT_NEUTRAL_HOUSE3",
"UNIT_NEUTRAL_HOUSE4",
"UNIT_NEUTRAL_HOUSE5",
"UNIT_NEUTRAL_HOUSE6",
"UNIT_NEUTRAL_HOUSE7",
"UNIT_BLD_NEUTRAL_PADDY",
"UNIT_BLD_NEUTRAL_RESTAURANT",
"UNIT_BLD_NEUTRAL_SHOP",
"UNIT_BLD_NEUTRAL_TAVERN",
"UNIT_BLD_NEUTRAL_TEMPLE",
"UNIT_BLD_NEUTRAL_WAREHOUSE",
"UNIT_NEUTRAL_HOUSE_SNOW1",
"UNIT_NEUTRAL_HOUSE_SNOW2",
"UNIT_BUILDING_TUNNEL",
"UNIT_DEAD_HUMAN1",
"UNIT_DEAD_SWORDMAN1",
"UNIT_DEAD_SPEARMAN1",
"UNIT_DEAD_SHIP",
"UNIT_DEAD_ARCHER1",
"UNIT_DEAD_MOUNTED1",
"UNIT_DEAD_DRAGON",
"UNIT_ARAGORN",
"UNIT_FARAMIR",
"UNIT_FARAMIR_RANGED",
"UNIT_BOROMIR",
"UNIT_GANDALF",
"UNIT_HUM_ROHAN_SPEARMAN",
"UNIT_HUM_ROHAN_ARCHER",
"UNIT_HUM_ROHAN_THEODEN",
"UNIT_HUM_ROHAN_EOMER",
"UNIT_HUM_ROHAN_SWORDMAN",
"UNIT_HUM_BLACK_KNIGHT",
"UNIT_GOLLUM",
"UNIT_DWARF_GIMLI",
"UNIT_HOBBIT",
"UNIT_HOBBIT_SAM",
"UNIT_HOBBIT_MERRY",
"UNIT_HOBBIT_PIPPIN",
"UNIT_HOBBIT_FRODO",
"UNIT_HOBBIT_FRODO_RINGED",
"UNIT_SCALEDFOLK_KOBOLD_MALE",
"UNIT_SCALEDFOLK_KOBOLD_FEMALE",
"UNIT_SCALEDFOLK_KOBOLD_MALE1",
"UNIT_SCALEDFOLK_KOBOLD_FEMALE1",
"UNIT_ELF_LEGOLAS",
"UNIT_ELF_HUNT_RANGER",
"UNIT_NAZGUL",
"UNIT_GREAT_DRAGON",
"UNIT_NAZGUL_RIDER",
"UNIT_TC",
"UNIT_UND_SKELETON_MONSTER",
"UNIT_ELF_WOLF",
"UNIT_ELF_ENT",
"UNIT_ORC_PHOENIX",
"UNIT_ORC_MORDOR_ORC",
"UNIT_UND_SPECTRAL_RIDER_UNM",
"UNIT_HUMAN_KING",
"UNIT_ETERNITY_RIGHT_STANDARD",
"UNIT_ETERNITY_LEFT_STANDARD",
"UNIT_ELF_CENTAUR_MELEE",
"UNIT_UND_TREASURE_SHIP",
"UNIT_GENERAL_BRAVE",
"UNIT_WARFELL_GUARDIAN",
"UNIT_LIGHT_TYPHOON",
"UNIT_DARK_TYPHOON",
"UNIT_PATROL",
"UNIT_MAKAZUWR",
"UNIT_MAKAZUWR_MELEE",
"UNIT_SAMUELCH",
"UNIT_LORD_OF_ALES",
"UNIT_SUNRISE_SAMURAI",
"UNIT_PUSS_IN_BOOTS",
"UNIT_MIDONIK",
"UNIT_STORMSAINT",
"UNIT_AYUSH_TIWARI",
"UNIT_RAVANCLOAK"
],
"comment":"This is a json only setting, all these settings will fill up the unit and tech Requires, RevovkerTechs and UpgradeAncesor values.",
"comment":"List content: UNIT_0, TECH_1, UNIT_1, TECH_2, UNIT_2, where unit0 is the base unit type, tech1 is upgrade level1 and its unit, tech2 upgrade level2 and its unit",
"techLines" : [
{line : ["UNIT_TREBUCHET", "TECH_UPGRADE_UNIT_TREBUCHET_E", "UNIT_TREBUCHET_E"]},
{line : ["UNIT_FIRESHIP", "TECH_QUADRIREME", "UNIT_QUADRIREME", "TECH_UPGRADE_QUADRIREME_E", "UNIT_QUADRIREME_E"]}
],
"buildTargets" : [
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_DWARF", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_DWARF_RUNE_MASON"]}}]},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_DWARF", "trnTerrain":"TERRAIN_CLEARGROUND",
"buildPriors" : [
{"weight":80, "unitList":{"unitTypes":["UNIT_BUILDING_DWARF_DWARVEN_BARRACK"]}},
{"weight":20, "unitList":{"unitTypes":["UNIT_BUILDING_DWARF_SHOOTING_STAND","UNIT_BUILDING_DWARF_CRAFTSMANS_GUILD"]}}
]
},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_UNDEAD", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_DOCK"]}}]},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_UNDEAD", "trnTerrain":"TERRAIN_CLEARGROUND",
"buildPriors" : [
{"weight":90, "unitList":{"unitTypes":["UNIT_UND_BUILDING_GRAVEYARD"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_UND_BUILDING_CRYPT","UNIT_UND_BUILDING_MANSION","UNIT_UND_BUILDING_DARK_ALTAR"]}}
]
},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_ELF", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_SACRED_SPRING"]}}]},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_ELF", "trnTerrain":"TERRAIN_CLEARGROUND",
"buildPriors" : [
{"weight":90, "unitList":{"unitTypes":["UNIT_ELF_BUILDING_ARCHERY"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_BUILDING_GREAT_TREE","UNIT_ELF_BUILDING_ENT_TRAINING","UNIT_ELF_BUILDING_CRAFTSMAN"]}}
]
},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_ORC", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_BUILDING_SWAMP_DOCK"]}}]},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_ORC", "trnTerrain":"TERRAIN_CLEARGROUND",
"buildPriors" : [
{"weight":45, "unitList":{"unitTypes":["UNIT_ORC_BUILDING_CAMP"]}},
{"weight":20, "unitList":{"unitTypes":["UNIT_ORC_BUILDING_URUK_TENT", "UNIT_ORC_BUILDING_SHAMAN_HUT", "UNIT_ELF_BUILDING_CRAFTSMAN"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_BUILDING_MONSTER_CAVE", "UNIT_ORC_BUILDING_MONSTER_CAVE_GR"]}},
{"weight":15, "unitList":{"unitTypes":["UNIT_ORC_BUILDING_VOLCANO"]}}
]
},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_HUMAN", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_DOCK"]}}]},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_HUMAN", "trnTerrain":"TERRAIN_CLEARGROUND",
"buildPriors" : [
{"weight":20, "unitList":{"unitTypes":["UNIT_BUILDING_BARRACKS"]}},
{"weight":20, "unitList":{"unitTypes":["UNIT_BUILDING_ARCHERY"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_CHURCH"]}},
{"weight":40, "unitList":{"unitTypes":["UNIT_BUILDING_STABLE"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_MAGE_HUT","UNIT_BUILDING_SIEGE","UNIT_MEGA_BUILDING_CASTLE"]}}
]
},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_SCALEDFOLK", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_KEEP", "UNIT_BUILDING_SCALEDFOLK_SWAMP_BARRACK"]}}]},
{"productionRole":"BASIC_TASK_BUILD_FACTORY", "trnRace":"RACE_SCALEDFOLK", "trnTerrain":"TERRAINS_FORESTWALKABLE",
"buildPriors" : [
{"weight":80, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_SWAMP_BARRACK"]}},
{"weight":70, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_HUNTERS_HUT"]}},
{"weight":50, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_FORT"]}},
{"weight":40, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_SNAKE_PIT"]}},
{"weight":40, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_STRONGHOLD"]}},
{"weight":50, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_KEEP"]}},
{"weight":40, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_TEMPLE"]}}
]
},
{"productionRole":"GET_BUILDER", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_DWARVEN_WORKER"]}}]},
{"productionRole":"GET_BUILDER", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_WORKER"]}}]},
{"productionRole":"GET_BUILDER", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_ENT_WORKER"]}}]},
{"productionRole":"GET_BUILDER", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_GOBLIN_SLAVE"]}}]},
{"productionRole":"GET_BUILDER", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_WORKER"]}}]},
{"productionRole":"GET_BUILDER", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":15, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_LABORER"]}}]},
{"productionRole":"TASK_EXPLORING", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_BEAR_RIDER"]}}]},
{"productionRole":"TASK_EXPLORING", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCOUT"]}}]},
{"productionRole":"TASK_EXPLORING", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_ARCHER"]}}]},
{"productionRole":"TASK_EXPLORING", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_RAPTOR_RIDER"]}}]},
{"productionRole":"TASK_EXPLORING", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_ZOMBIE"]}}]},
{"productionRole":"TASK_EXPLORING", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_LIZARD_BLADEMAN", "UNIT_SCALEDFOLK_LIZARD_ARCHER", "UNIT_SCALEDFOLK_KOBOLD_CALVARY"]}}]},
{"productionRole":"TASK_DO_WATER_CARRY", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_ZEPPELIN_CARRIER"]}}]},
{"productionRole":"TASK_DO_WATER_CARRY", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_TRANSPORTSHIP"]}}]},
{"productionRole":"TASK_DO_WATER_CARRY", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_TRANSPORTSHIP"]}}]},
{"productionRole":"TASK_DO_WATER_CARRY", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_TRANSPORTSHIP"]}}]},
{"productionRole":"TASK_DO_WATER_CARRY", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_TRANSPORTSHIP"]}}]},
{"productionRole":"TASK_DO_WATER_CARRY", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_RAFT", "UNIT_SCALEDFOLK_TURTLEMAN"]}}]},
{"productionRole":"TASK_MEND_UNIT", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_DWARVEN_WORKER"]}}]},
{"productionRole":"TASK_MEND_UNIT", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_WORKER"]}}]},
{"productionRole":"TASK_MEND_UNIT", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_ENT_WORKER"]}}]},
{"productionRole":"TASK_MEND_UNIT", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_GOBLIN_SLAVE"]}}]},
{"productionRole":"TASK_MEND_UNIT", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_WORKER"]}}]},
{"productionRole":"TASK_MEND_UNIT", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":15, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_COBOLD_SHAMAN"]}}]},
{"productionRole":"TASK_TC_OCCUPY_ENEMY", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_BEAR_RIDER"]}}]},
{"productionRole":"TASK_TC_OCCUPY_ENEMY", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ARCHER", "UNIT_HUMAN_LIGHT_CAVALRY"]}}]},
{"productionRole":"TASK_TC_OCCUPY_ENEMY", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_ARCHER"]}}]},
{"productionRole":"TASK_TC_OCCUPY_ENEMY", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_RAPTOR_RIDER"]}}]},
{"productionRole":"TASK_TC_OCCUPY_ENEMY", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_ZOMBIE"]}}]},
{"productionRole":"TASK_TC_OCCUPY_ENEMY", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":15, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_SNAKEMAN_DUAL_SWORDMAN", "UNIT_SCALEDFOLK_KOBOLD_CALVARY", "UNIT_SCALEDFOLK_LIZARD_ARCHER"]}}]},
{"productionRole":"TASK_SPELL_ON_ENEMY_UNIT_OR_CONVERT", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_DWAR_PRIEST", "UNIT_DWARF_DWARF_CLERIC", "UNIT_DWARF_DWARVEN_ALCHEMIST"]}}]},
{"productionRole":"TASK_SPELL_ON_ENEMY_UNIT_OR_CONVERT", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_PRIEST", "UNIT_MISSIONARY", "UNIT_MAGE"]}}]},
{"productionRole":"TASK_SPELL_ON_ENEMY_UNIT_OR_CONVERT", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_WIZARD", "UNIT_ELF_DRUID"]}}]},
{"productionRole":"TASK_SPELL_ON_ENEMY_UNIT_OR_CONVERT", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_SHAMAN", "UNIT_ORC_TROLL_SHAMAN"]}}]},
{"productionRole":"TASK_SPELL_ON_ENEMY_UNIT_OR_CONVERT", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_MUMMY", "UNIT_UND_LICH"]}}]},
{"productionRole":"TASK_SPELL_ON_ENEMY_UNIT_OR_CONVERT", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_COBOLD_SHAMAN"]}}]},
{"productionRole":"TASK_HEAL_UNIT", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_DWAR_PRIEST", "UNIT_DWARF_DWARF_CLERIC"]}}]},
{"productionRole":"TASK_HEAL_UNIT", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_PRIEST", "UNIT_MISSIONARY"]}}]},
{"productionRole":"TASK_HEAL_UNIT", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_DRUID"]}}]},
{"productionRole":"TASK_HEAL_UNIT", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_SHAMAN"]}}]},
{"productionRole":"TASK_HEAL_UNIT", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_LICH"]}}]},
{"productionRole":"TASK_HEAL_UNIT", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_COBOLD_SHAMAN", "UNIT_SCALEDFOLK_COBOLD_PRIESTESS"]}}]},
{"productionRole":"FIELD_ATTACKER_CHEAP", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_BEAR_RIDER"]}}]},
{"productionRole":"FIELD_ATTACKER_CHEAP", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SWORDMAN","UNIT_PIKEMAN","UNIT_AXE_THROWER"]}}]},
{"productionRole":"FIELD_ATTACKER_CHEAP", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_ARCHER"]}}]},
{"productionRole":"FIELD_ATTACKER_CHEAP", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_WARRIOR"]}}]},
{"productionRole":"FIELD_ATTACKER_CHEAP", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_ZOMBIE"]}}]},
{"productionRole":"FIELD_ATTACKER_CHEAP", "trnRace":"RACE_SCALEDFOLK", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_KOBOLD_SPEARMAN", "UNIT_SCALEDFOLK_KOBOLD_WARRIOR", "UNIT_SCALEDFOLK_KOBOLD_ARCHER"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_DWARVEN_WARRIOR"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_HUMAN", "trnTerrain":"TERRAIN_WATER",
"buildPriors" : [
{"weight":70, "unitList":{"unitTypes":["UNIT_CATAPULT_SHIP"]}},
{"weight":30, "unitList":{"unitTypes":["UNIT_WARSHIP", "UNIT_ORNITHOPTER"]}}
]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_HUMAN", "trnTerrain":"TERRAIN_CLEARGROUND",
"buildPriors" : [
{"weight":90, "unitList":{"unitTypes":["UNIT_CATAPULT"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_BATTERING_RAM", "UNIT_ORNITHOPTER"]}}
]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_ELF", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_SEA_SERPENT"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_ELF", "trnTerrain":"TERRAIN_CLEARGROUND", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_ENT_DEMOLISHER", "UNIT_ELF_FIRE_ARCHER", "UNIT_ELF_EAGLE"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_ORC", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_SWAMP"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_ORC", "trnTerrain":"TERRAIN_CLEARGROUND", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_CRUSHER"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_UNDEAD", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_GHOUL"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_UNDEAD", "trnTerrain":"TERRAIN_CLEARGROUND", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_MUMMY", "UNIT_UND_GHOUL"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_SCALEDFOLK", "trnTerrain":"TERRAIN_WATER", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SWORDMAN", "UNIT_SCALEDFOLK_TURTLEMAN", "UNIT_SCALEDFOLK_LIZARD_BLADEMAN", "UNIT_SCALEDFOLK_HYDRA"]}}]},
{"productionRole":"TASK_ATTACK_ENEMY_BUILDING", "trnRace":"RACE_SCALEDFOLK", "trnTerrain":"TERRAIN_CLEARGROUND", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SWORDMAN", "UNIT_SCALEDFOLK_SNAKEMAN_DUAL_SWORDMAN", "UNIT_SCALEDFOLK_COBOLD_SLINGER", "UNIT_SCALEDFOLK_KOBOLD_WARRIOR", "UNIT_SCALEDFOLK_TURTLEMAN", "UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_MACEMAN", "UNIT_SCALEDFOLK_HYDRA"]}}]},
{"productionRole":"FASTEST_UNIT_THAT_CAN_OCCUPY", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_DWARF_BEAR_RIDER"]}}]},
{"productionRole":"FASTEST_UNIT_THAT_CAN_OCCUPY", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_RAPTOR_RIDER"]}}]},
{"productionRole":"FASTEST_UNIT_THAT_CAN_OCCUPY", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_KNIGHT"]}}]},
{"productionRole":"FASTEST_UNIT_THAT_CAN_OCCUPY", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_HUMAN_LIGHT_CAVALRY"]}}]},
{"productionRole":"FASTEST_UNIT_THAT_CAN_OCCUPY", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_UNICORN_RIDER"]}}]},
{"productionRole":"FASTEST_UNIT_THAT_CAN_OCCUPY", "trnRace":"RACE_SCALEDFOLK",
"buildPriors" : [
{"weight":70, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_SNAKEMAN_SPEARMAN", "UNIT_SCALEDFOLK_KOBOLD_CALVARY"]}},
{"weight":30, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_LIZARD_BLADEMAN", "UNIT_SCALEDFOLK_KOBOLD_LORD"]}}
]
},
{"productionRole":"DEFAULT_PRODUCTION", "trnRace":"RACE_DWARF",
"buildPriors" : [
{"weight":75, "unitList":{"unitTypes":["UNIT_DWARF_DWARVEN_WARRIOR", "UNIT_DWARF_DWARVEN_DEFENDER", "UNIT_DWARF_DWARVEN_CROSSBOWS"]}},
{"weight":25, "unitList":{"unitTypes":["UNIT_DWARF_MITHRIL_GUARD","UNIT_DWARF_BEAR_RIDER","UNIT_DWARF_BOAR_RIDER", "UNIT_DWARF_DWARVEN_RIFLEMAN", "UNIT_DWARF_DWARVEN_RIFLEMAN_SHIELDED"]}}
]
},
{"productionRole":"DEFAULT_PRODUCTION", "trnRace":"RACE_ELF",
"buildPriors" : [
{"weight":20, "unitList":{"unitTypes":["UNIT_ELF_ARCHER"]}},
{"weight":80, "unitList":{"unitTypes":["UNIT_ELF_UNICORN_RIDER", "UNIT_ELF_WARRIOR","UNIT_ELF_DRYAD","UNIT_ELF_DRUID", "UNIT_ELF_WIZARD", "UNIT_ELF_CENTAUR_MELEE", "UNIT_ELF_CENTAUR_RANGED", "UNIT_ELF_FAST_ARCHER"]}}
]
},
{"productionRole":"DEFAULT_PRODUCTION", "trnRace":"RACE_ORC",
"buildPriors" : [
{"weight":20, "unitList":{"unitTypes":["UNIT_ORC_WARRIOR"]}},
{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_HAMLETBACK","UNIT_ORC_TROLL","UNIT_ORC_ETTIN","UNIT_ORC_FODDER_CANNON"]}},
{"weight":70, "unitList":{"unitTypes":["UNIT_ORC_RAPTOR_RIDER", "UNIT_ORC_AXE_THROWER","UNIT_ORC_WOLF_RAIDER","UNIT_ORC_SHAMAN", "UNIT_ORC_RAPTOR_RIDER", "UNIT_ORC_URUK_ARCHER", "UNIT_ORC_URUK_AXE", "UNIT_ORC_URUK_HAI", "UNIT_ORC_URUK_PIKE"]}}
]
},
{"productionRole":"DEFAULT_PRODUCTION", "trnRace":"RACE_UNDEAD",
"buildPriors" : [
{"weight":70, "unitList":{"unitTypes":["UNIT_UND_ZOMBIE","UNIT_UND_GHOUL","UNIT_UND_KNIGHT", "UNIT_UND_CEMETERY_REAPER", "UNIT_UND_VAMPIRE", "UNIT_UND_MUMMY"]}},
{"weight":30, "unitList":{"unitTypes":["UNIT_UND_LICH", "UNIT_UND_SPECTRAL_RIDER", "UNIT_UND_DEATH_KNIGHT"]}}
]
},
{"productionRole":"DEFAULT_PRODUCTION", "trnRace":"RACE_HUMAN",
"buildPriors" : [
{"weight":70, "unitList":{"unitTypes":["UNIT_HUMAN_LIGHT_CAVALRY", "UNIT_SWORDMAN","UNIT_AXE_THROWER","UNIT_PIKEMAN","UNIT_SKIRMISHER","UNIT_ARCHER","UNIT_KNIGHT"]}},
{"weight":30, "unitList":{"unitTypes":["UNIT_HUMAN_DRAKE_KNIGHT","UNIT_HUMAN_IMPERIAL_KNIGHT", "UNIT_PRIEST","UNIT_WARSHIP","UNIT_TREBUCHET", "UNIT_CATAPULT"]}}
]
},
{"productionRole":"DEFAULT_PRODUCTION", "trnRace":"RACE_SCALEDFOLK",
"buildPriors" : [
{"weight":50, "unitList":{"unitTypes":["TECH_SCALEDFOLK_HEAVY_WARDEN", "UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_MACEMAN", "UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_DRUMMER", "UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SPEARMAN", "UNIT_SCALEDFOLK_SNAKEMAN_DUAL_SWORDMAN", "UNIT_SCALEDFOLK_COBOLD_SHAMAN", "TECH_SCALEDFOLK_ARMORED_LIZARDMAN", "UNIT_SCALEDFOLK_COBOLD_PRIESTESS", "TECH_SCALEDFOLK_ARMORED_KOBOLD"]}},
{"weight":40, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_RAFT", "UNIT_SCALEDFOLK_KOBOLD_WARDEN", "UNIT_SCALEDFOLK_SNAKEMAN_SPEARMAN", "UNIT_SCALEDFOLK_HYDRA", "UNIT_SCALEDFOLK_KOBOLD_FIRE_ARCHER"]}},
{"weight":70, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_SWORDMAN", "UNIT_SCALEDFOLK_HIGHBORN_KOBOLD_ARCHER", "UNIT_SCALEDFOLK_LIZARD_BLADEMAN", "UNIT_SCALEDFOLK_KOBOLD_SPEARMAN", "UNIT_SCALEDFOLK_KOBOLD_WARRIOR", "UNIT_SCALEDFOLK_KOBOLD_ARCHER", "UNIT_SCALEDFOLK_LIZARD_ARCHER", "UNIT_SCALEDFOLK_COBOLD_SLINGER", "UNIT_SCALEDFOLK_KOBOLD_CALVARY"]}},
{"weight":30, "unitList":{"unitTypes":["UNIT_SCALEDFOLK_COBOLD_CONJUROR", "UNIT_SCALEDFOLK_KOBOLD_LORD", "UNIT_SCALEDFOLK_TURTLEMAN", "UNIT_SCALEDFOLK_KOBOLD_WARDEN"]}}
]
},
{"productionRole":"TASK_TC_BUILD_DEFENSE", "trnRace":"RACE_DWARF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_BUILDING_DWARF_GUARD_TOWER"]}}]},
{"productionRole":"TASK_TC_BUILD_DEFENSE", "trnRace":"RACE_HUMAN", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_TOWER", "UNIT_FORTRESS"]}}]},
{"productionRole":"TASK_TC_BUILD_DEFENSE", "trnRace":"RACE_ELF", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ELF_BUILDING_TOWER", "UNIT_ELF_BUILDING_WOLF_DEN"]}}]},
{"productionRole":"TASK_TC_BUILD_DEFENSE", "trnRace":"RACE_ORC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_ORC_BUILDING_TOWER"]}}]},
{"productionRole":"TASK_TC_BUILD_DEFENSE", "trnRace":"RACE_UNDEAD", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_UND_BUILDING_TOWER"]}}]},
{"productionRole":"TASK_TC_BUILD_DEFENSE", "trnRace":"RACE_SCALEDFOLK",
"buildPriors" : [
{"weight":70, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_POSION_TOWER"]}},
{"weight":40, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_KEEP"]}},
{"weight":30, "unitList":{"unitTypes":["UNIT_BUILDING_SCALEDFOLK_TEMPLE"]}}
]
},
{"productionRole":"GET_TC", "buildPriors" : [{"weight":10, "unitList":{"unitTypes":["UNIT_TC"]}}]}
],
"otherSettings":{
"enemyDistanceCalculationFewTurnsFar":3
}
}
please exclude unit "upgrade" techs from lists - these are not to be listed in these productions lists eg: TECH_DWARF_HEAVY_BOAR_RIDER
reason: the AI by default will implement these upgrades only if AI want to build a unit that could be updated.
for example:
- if AI wants to build knight (because enemy has many units that can be countered by knights)
- than it will upgrade the knight tech in one of the TC-s and build knight only in other TC-s.
- and it will not (and should not) invent a "skirmisher upgrade tech" or anyhing else (maybe it will neves train skirmishers so that will be lost.
-> so pelase remove all upgade techs from these lists, this way AI will work in wrong way.