Gameplay related

Here u see a list of coding related suggestions to be priorized - we can tell what the community needs the most to be coded
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Gameplay related

Allies share bridge access http://www.androidutils.com/forum/viewt ... ?f=8&t=938
2
14%
[[[IMPLEMENTED]]] - Order of units in TC http://www.androidutils.com/forum/viewt ... f=8&t=5610
2
14%
Some units can form terrain http://www.androidutils.com/forum/viewt ... f=8&t=1554
4
29%
floors to define (multilayer maps) http://www.androidutils.com/forum/viewt ... f=8&t=3738
0
No votes
percental bulding process http://www.androidutils.com/forum/viewt ... f=8&t=3641
0
No votes
Full building still produces http://www.androidutils.com/forum/viewt ... f=8&t=1973
0
No votes
TC spawn generation recognises if island like map so put tc on shore (for AI to build transports)
0
No votes
Able to auto-generate random terrain maps to play random/multiplayer
2
14%
Unit swap http://www.androidutils.com/forum/viewt ... f=8&t=2265
2
14%
Converting affects a "will" value that is decreased with each conversion and finally converts
2
14%
 
Total votes: 14

Stratego (dev)
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Gameplay related

Post by Stratego (dev) » Wed Jul 04, 2018 11:44 pm

This "vote" is not a vote
  • it is a priority list that will never get closed
  • Select here the most importants in your opinion
  • You can change your votes any time
  • will be more items, suggest please

Stratego (dev)
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Posts: 7163
Joined: Fri Apr 25, 2014 9:28 pm

Re: Gameplay related

Post by Stratego (dev) » Fri Jul 06, 2018 12:15 pm

voteable!

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General Brave
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Re: Gameplay related

Post by General Brave » Fri Jul 06, 2018 6:18 pm

Definitely want the floor/layers.
Wise, Might, Loyalty. Forever stands Warfell.

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General Brave
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Re: Gameplay related

Post by General Brave » Sun Sep 16, 2018 7:43 am

Change.
Wise, Might, Loyalty. Forever stands Warfell.

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godOfKings
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Re: Gameplay related

Post by godOfKings » Mon Sep 17, 2018 3:59 pm

i like conversion based on will, with 100 will points that r damaged by convert, basic 20 dmg, with persuasion 50 and for priest max 70, subtracted by the current spell resist formula
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Lynx Shafir
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Re: Gameplay related

Post by Lynx Shafir » Mon Sep 17, 2018 4:47 pm

godOfKings wrote:
Mon Sep 17, 2018 3:59 pm
i like conversion based on will, with 100 will points that r damaged by convert, basic 20 dmg, with persuasion 50 and for priest max 70, subtracted by the current spell resist formula
Instead of spells res (than only for Aos)
"Souls To Revive Us
Or Rot Us Away
Want For The Weary
And Death For The Sane
Cursed Yet We Listen
For Bells Left To Toll
To Fight Back The Depths Of
Humanity's Soul "

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