Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

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LordOfAles
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Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by LordOfAles » Sat Nov 18, 2017 8:47 pm

Daniel said no, but there is more than meets the eye here. Since many people think this is way too related to Age of Fantasy, they are wrong. Im willing to fight for this Age of vaiant, and since many people like to compare stuff, here it is:

NOTE: AoL would be mix of LOTR, Hobbit, and Stall...sth

L - Age of Lord Of The Rings
F - Age of Fantasy

1st category: Factions
F
Humans
Orcs
Elves
Undead
Dwarves(future)
Scaledfolk(future)

L
Gondor
Rohan
Galadhrim Elves
High Elves
Mordor
Gundabad
Angmar
Iron Hills Dwarves
Blue Mountain Dwarves
Red Mountain Dwarves
Half-Trolls
Tauredain
Moredain
Moria Goblins
Wood-Elves
Dol Guldur
Easterlings
Haradrim
Dorwinion
Utumno
Rangers Of The North
Good (All good factions)
Evil (All evil factions)
Get crazy (All factions)
...





2nd category: Upsides and downsides
F

+ Infinite amount of content
+ Various races
+ Colorful
+ Design leader is active and is fair
- Too many abandoned topics
+ Sophisticated vote system
- Sea battles are very imbalanced
- Often bugs
+ Design leader is a JSON pro


L
+ Various races
+ Themed(many people like LOTR, so this would draw their atention and even get ahold of AoF, AoS, AoWW and AoUFO!)
- Images will probably be less pretty than AoF
+ Will contain all LOTR characters
- Design leader isnt that good at JSONS
+ Design leader would be very active
+ Will be 64x64 (i already have in mind how to balance)


I really would like to gain some support, but i know no one would do that because every single one would say "nah, too overlaping with AoF..." "no, its too similar to AoF"
So here is da FAQ:

Q: It's too similar to fantasy...
A: No, its not. There would be many, many units whose roles are similar, but there will never be 2 units with same stats. It would also be 64x64, which is enough for a group to fit in, making a cool looking army. Giant monsters (trolls, ents) would look really GIANT in this variant, because 64x64 would allow that. Race attributes will also be different, much different.
Example:
Orc warrior VS Mordor Orc Warrior

Hp 24 Hp 13
Cost 2 Cost 1
... ...

Q: Who would be design leader?
A: Well, obviously that would be me, im VERY familiar with the lore and im the one that is trying to make AoL, hope my efforts pay off.....

Q: 64x64 would result in less strategy
A: No, it wouldnt, quite the opposite, you would have to VERY STRATEGICALY place your troops, because elven archers wont have 9 or 10 range, but about 4... so you would need to protect them with less fragile units

Q: It would be very hard to make dev version because there wont be any tiles or any people interested in this project...
A: For the beggining, we can borrow AoWW tiles. As for other, i will give the most of me to interest people and value their suggestions :)

Q: Do we follow the film or the book?
A: We follow the book, with film being image inspiration.

Q: Copyright! I knew this project is a fail
A: I checked online, it is not if following the book.


Come on now...throw down that "nah" rain :x
Last edited by LordOfAles on Mon Nov 20, 2017 2:43 pm, edited 2 times in total.
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Re: Age of Lord Of The Rings (AoL)

Post by COOLguy » Sat Nov 18, 2017 11:32 pm

If you actually stayed true to the written lore, I would be in favor. However - Daniel has said no.

This can not be a AoS variant run by us. It will have to be a user mod created by you (I assume) after you have graduated under the hood studies.
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Re: Age of Lord Of The Rings (AoL)

Post by COOLguy » Sat Nov 18, 2017 11:35 pm

LordOfAles wrote:Q: Copyright! I knew this project is a fail
A: I checked online, it is not if following the book.
Is this true?

Btw, wrong forum I think...
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Re: Age of Lord Of The Rings (AoL)

Post by Puss_in_Boots » Sun Nov 19, 2017 12:27 am

COOLguy wrote:Btw, wrong forum I think...
:roll: ...

It is a request to open up a section for AoL. This section opens up in the forums. If it were to belong to off topics, then it wouldn't have to be placed into these forums. Topics such as, "Gone Stratego" or the XCOM game variant could have been belonged here just as well.
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Re: Age of Lord Of The Rings (AoL)

Post by LordOfAles » Sun Nov 19, 2017 9:09 am

COOLguy wrote:
LordOfAles wrote:Q: Copyright! I knew this project is a fail
A: I checked online, it is not if following the book.
Is this true?
Yes it is. Also, daniel said no because he said its similar to fantasy, and this is my counter taht is showing it is NOT
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Re: Age of Lord Of The Rings (AoL)

Post by COOLguy » Mon Nov 20, 2017 2:09 am

Moving back to off topics
Puss_in_Boots wrote:It is a request to open up a section for AoL.
This is probably unlikely :) Maybe after there are people making the mod
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Re: Age of Lord Of The Rings (AoL)

Post by Puss_in_Boots » Mon Nov 20, 2017 3:06 am

It wasn't for a mod. If it were then he wouldn't have asked for any kind of permission or justification to make an AoL.
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Re: Age of Lord Of The Rings (AoL)

Post by Sunrise Samurai » Mon Nov 20, 2017 12:29 pm

Anyone notice the abbreviation is problematic

https://en.m.wikipedia.org/wiki/AOL
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Re: Age of Lord Of The Rings (AoL)

Post by LordOfAles » Mon Nov 20, 2017 12:38 pm

In that case AoLOTR!
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Re: Age of Lord Of The Rings (AoLOTR)

Post by Alexander82 » Mon Nov 20, 2017 2:22 pm

I think there are too many copyright problems with that.
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Re: Age of Lord Of The Rings (AoLOTR)

Post by LordOfAles » Mon Nov 20, 2017 2:25 pm

Great now every second post will be about copyright... read the little faq, i checked online and it is NOT
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Re: Age of Lord Of The Rings (AoLOTR)

Post by Alexander82 » Mon Nov 20, 2017 2:30 pm

Are you sure? Anyway I still wouldn't go for another medieval/fantasy game cause even tough you make different units and a specific setting and go 64x64 (that I would have liked for AoF too) it would be a game for the same target of player and would require an additional effort for Daniel (which already has an hard time following the current games development).

Anyway the final word is his...
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Re: Age of Lord Of The Rings (AoLOTR)

Post by LordOfAles » Mon Nov 20, 2017 2:33 pm

It turns out i was reading the wrong website :(

Tolkiens works can be used only after 2044, so i guess i will make a mod..........













LOL xDDDD
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Re: Age of Lord Of The Rings (AoLOTR)

Post by Alexander82 » Mon Nov 20, 2017 2:36 pm

We might still consider the 64x64 idea tough.

Also if you want many units for campaigns we might still implement those for your maps.
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Re: Age of Lord Of The Rings (AoLOTR)

Post by LordOfAles » Mon Nov 20, 2017 2:40 pm

Thanks, you are the best :)
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Re: Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by Alexander82 » Mon Nov 20, 2017 2:56 pm

You're too kind ;)
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Re: Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by Puss_in_Boots » Mon Nov 20, 2017 3:38 pm

So, finally this topic is going to wait for another generation?
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Re: Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by Alexander82 » Mon Nov 20, 2017 5:09 pm

About one and half lol
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Re: Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by COOLguy » Tue Nov 21, 2017 5:50 am

Doom, lol
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Re: Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by Puss_in_Boots » Thu Nov 07, 2019 8:16 pm

25 years to go.
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Re: Age of Lord Of The Rings (AoLOTR) CLOSED TILL 2044.

Post by Typhoon » Thu Nov 07, 2019 11:10 pm

Pretty soon
Im not coming. Im impending

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