Here are all the suggestions that have been answered by myself or the dev for AoS. There will be the title, link, and a brief explanation of the nature of the answer.
Infantry:
- A real guy with name - viewtopic.php?f=206&t=1358
- Assassins - viewtopic.php?f=206&t=532
- Chuck Norris - enough said - viewtopic.php?f=206&t=904
- Diplomat - will not be implemented - http://www.androidutils.com/forum/viewt ... =76&t=1927
- Engineers - viewtopic.php?f=206&t=4885
- Heroes - already in - viewtopic.php?f=206&t=1408
- Hoplite upgrade - viewtopic.php?f=206&t=2396
- Juggernaut - AoF or hero unit - http://www.androidutils.com/forum/viewt ... =76&t=1645
- Man at wars - do not need an additional sword upgrade at this time - http://www.androidutils.com/forum/viewt ... =76&t=1656
- New hero - viewtopic.php?f=206&t=2194
- Orcs - no fantasy - viewtopic.php?f=206&t=788
- Reserect - no fantasy - viewtopic.php?f=206&t=1782
- Revolutionist - confused. - viewtopic.php?f=76&t=1344
- Scientist - not leaving medieval for AoS - viewtopic.php?f=206&t=837
- Strong Swordsman - already exists - viewtopic.php?f=206&t=4170
- Sumo - wrong time period - viewtopic.php?f=76&t=5518
- Tax Agent - OP - viewtopic.php?f=206&t=1962
- Witch Doctor - fantasyish (for AoF) and like an underpowered poison archer - http://www.androidutils.com/forum/viewt ... =76&t=1345
Ranged:
- Balloonist - no more flying units (and wrong period) - viewtopic.php?f=77&t=2194
- Chakram - requested close for a new thread with more focused - viewtopic.php?f=206&t=3831
- Crossbow upgrade - viewtopic.php?f=206&t=549
- Elite Crossbow - xbow already rocks - viewtopic.php?f=206&t=4585
- Elite Master Skimisher - would be OP don't think we need another upgrade for him rn - viewtopic.php?f=206&t=4581
- English Longbow - already in game - http://www.androidutils.com/forum/viewt ... f=81&t=878
- Equite Sagitarius - viewtopic.php?f=206&t=5513
- Female Amazon Warrior - viewtopic.php?f=206&t=5405
- Fire Crossbow - Not needed as upgrade - viewtopic.php?f=206&t=2720
- Fire Spread - Too complicated - viewtopic.php?f=206&t=1624
- Gunpowder units - many suggestions in one thread - viewtopic.php?f=206&t=3313
- Huntress producible - she is a hero unit only - viewtopic.php?f=206&t=4363
- Knife Thrower - too much like a hero - viewtopic.php?f=206&t=2338
- Matchlock Samurai - too similar to existing ashigaru gun - viewtopic.php?f=206&t=3189
- Orithptor - No more flying - viewtopic.php?f=206&t=3660
- poison traps - has archers making traps so unbalanced - viewtopic.php?f=206&t=2619
Mounted:
- Balint - lol - viewtopic.php?f=77&t=2194
- Hit and run - game mechanic will be implemented to all - viewtopic.php?f=206&t=2469
- Money wagon - viewtopic.php?f=206&t=1427
- Mounted Assassin - no stealthy and fast - viewtopic.php?f=206&t=4598
- Mounted Spy - no stealthy and fast - viewtopic.php?f=206&t=5085
- Roman Chariot - "The Idea is a good" lol - viewtopic.php?f=206&t=5093
Water:
- Cannon Ship to frigate - no cannon upgrade - viewtopic.php?f=206&t=2242
- Noah's Ark - a hero unit only - viewtopic.php?f=206&t=4946
- frigate - wrong time period and will not have upgrades from cannons - viewtopic.php?f=206&t=2242
- Galleon - too modernand not the cannon ship we have - viewtopic.php?f=206&t=3702
- Roman Galley - name does not fit stats and will not have an attack huge transport - viewtopic.php?f=206&t=817
- Siege Ship - too much like trireme etc. viewtopic.php?f=206&t=5340
Siege:
- Basilica Cannon - hero unit - viewtopic.php?f=206&t=5517
- Flying Units - no more flying units - viewtopic.php?f=206&t=1748
- Great Ornithopter - no more flying - viewtopic.php?f=206&t=514
- hot balloon - no more flying - viewtopic.php?f=206&t=1847
- Poison Catapult - Too many logistic problems with area damage poison - viewtopic.php?f=206&t=3648
Structures:
- drawbridge - too complex - viewtopic.php?f=206&t=1635
- fire guard tower - duplicate of fortress - viewtopic.php?f=206&t=1798
- hybidiser - overly complicated - viewtopic.php?f=206&t=1975
- other units in castles - viewtopic.php?f=206&t=2247
- metal refinery - viewtopic.php?f=206&t=2247
- more castle units - viewtopic.php?f=206&t=1314
Neutrals:
Metal Refinery - Will not be having logistics in the game - viewtopic.php?f=206&t=2247
Techs:
- advanced training - all units would be really OP with 2x attacks - http://www.androidutils.com/forum/viewt ... =76&t=1544
- bleeding - would make melee unbalanced and op - viewtopic.php?f=206&t=5659
- seige workman - viewtopic.php?f=206&t=133
- Trampling Charge - too much complexity - viewtopic.php?f=206&t=1977
Others:
- advanced attack - viewtopic.php?f=206&t=1544
- Corpses - viewtopic.php?f=206&t=3863
- Dragon - no fantasy - viewtopic.php?f=206&t=2455
- Food supply - viewtopic.php?f=206&t=2639
- Letting unproduce be gem - viewtopic.php?f=206&t=3919
- multiple suggestion new things from me - viewtopic.php?f=206&t=22
- multiple suggestions - viewtopic.php?f=206&t=3926
- viewtopic.php?f=206&t=3981
- viewtopic.php?f=206&t=439
- viewtopic.php?f=206&t=1404
- viewtopic.php?f=206&t=3312
- viewtopic.php?f=206&t=2335
- viewtopic.php?f=206&t=3734
- unique units - viewtopic.php?f=206&t=541
upgrade tie fighter - viewtopic.php?f=206&t=1829
- upgrade units - viewtopic.php?f=206&t=729
- VR Mode - not feasible - viewtopic.php?f=206&t=5268
- Why not improving worst units - we are - viewtopic.php?f=206&t=1324
List of ANSWERED suggestions
Re: List of ANSWERED suggestions
Huge cleanup! 10 points to whoever can guess where they were!
On the multiple unit lists - please scan thru them - there are good suggestions there that need their own topics.
On the multiple unit lists - please scan thru them - there are good suggestions there that need their own topics.
Thanks!
Josh
Josh
Return to “ARCHIVED - Answered suggestions”
Jump to
- Forum rules
- Age Of Strategy
- ↳ FAQ
- ↳ More Q&A
- ↳ Suggestions and Ideas (Design leader: Endru1241)
- ↳ New upgrades (unit, structure, technology, effect)
- ↳ VOTING
- ↳ Voting
- ↳ Old Votes - ARCHIVED
- ↳ Unit - melee infantry
- ↳ Unit - ranged (like archers)
- ↳ Unit - mounted
- ↳ Unit - supportive (buff, heal, repair etc.)
- ↳ Unit - water (ships)
- ↳ Unit - siege engines / machines
- ↳ Techs
- ↳ Structures
- ↳ Neutrals (animals, buildings etc)
- ↳ Unit balancing
- ↳ Closed ones
- ↳ Graphics
- ↳ Maps, campaigns
- ↳ Gameplay & UI
- ↳ Implementeds
- ↳ Main menu
- ↳ New game types in the game (like capture the flag)
- ↳ Others
- ↳ Needs, priorities - Which way would you like the roadmap?
- ↳ ARCHIVED - Implemented suggestions
- ↳ IMPLEMENTED - Infantry
- ↳ IMPLEMENTED - Ranged
- ↳ IMPLEMENTED - Mounted
- ↳ IMPLEMENTED - Water
- ↳ IMPLEMENTED - Siege
- ↳ IMPLEMENTED - Structure
- ↳ IMPLEMENTED - Neutrals
- ↳ IMPLEMENTED - Technologies
- ↳ IMPLEMENTED - Redesigns
- ↳ IMPLEMENTED - New Game Types
- ↳ ARCHIVED - Answered suggestions
- ↳ Reporting Issues
- ↳ Game
- ↳ Solved/Answered
- ↳ Units/techs/effects
- ↳ Implemented/Answered
- ↳ Maps
- ↳ AI
- ↳ Map Editor
- ↳ Main Menu
- ↳ Implemented/Answered
- ↳ Performance problems
- ↳ Crashes
- ↳ Implementeds
- ↳ Documentation
- ↳ Others
- ↳ Implementeds/Answered/Closed
- ↳ Campaign map discussions
- ↳ Multiplayer discussions
- ↳ Dev asks for Help
- ↳ Implemented/Closed
- ↳ Other discussions about the game
- ↳ Unity version workbench
- ↳ Android->Unity missing ones
- ↳ Other ideas
- ↳ Issues - Critical
- ↳ Issues - Normal
- ↳ Issues - Nice to have
- ↳ Issues - Performance
- ↳ IMPLEMENTEDs
- ↳ DEVELOPER version changes
- ↳ Hall of Fame
- Other Age of Strategy variants
- ↳ Age of Fantasy
- ↳ Introduction (AOF design leaders: Savra, Makazuwr32)
- ↳ FAQ
- ↳ AoF Votes and Polls
- ↳ Unit list to vote
- ↳ Subraces and Subfactions
- ↳ Subraces - Humans
- ↳ Subraces - Orcs
- ↳ Subraces - Undeads
- ↳ Subraces - Elves
- ↳ Subraces - Dwarves
- ↳ Subraces - Scalefolks
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Human
- ↳ Orc
- ↳ Undead
- ↳ Elf
- ↳ Dwarf
- ↳ Scaledfolk
- ↳ Technologies, Spells & Abilities
- ↳ Human Technologies
- ↳ Orc Technologies
- ↳ Undead Technologies
- ↳ Elf Technologies
- ↳ Dwarf Technologies
- ↳ Scalefolk Technologies
- ↳ Other asset ideas: terrain, sound, skins
- ↳ Skins for AoF
- ↳ Archive — Skins for AoF
- ↳ Map & campaign ideas/issues
- ↳ Map units request
- ↳ Multiplayer discussions
- ↳ Balancing discussions
- ↳ Closed ones
- ↳ Dev asks for Help
- ↳ Others
- ↳ Reporting Issues
- ↳ DEVELOPER version changes
- ↳ Archive - AoF
- ↳ Archived - FAQ
- ↳ Archived - Subraces
- ↳ Archived - Votes and Polls
- ↳ Archived - Units and Buildings - General Forum
- ↳ Archived - Technologies, Abilities - General Forum
- ↳ Archived - Balancing
- ↳ Archived - Other ideas
- ↳ Archived - Other
- ↳ Archived - Reporting Issues
- ↳ Racial Archives
- ↳ Archived - Humans
- ↳ Archived - Human Units, Buildings
- ↳ Archived - Human Technologies and Spells
- ↳ Archived - Orcs
- ↳ Archived - Orcish Units, Buildings
- ↳ Archived - Orcish Technologies and Spells
- ↳ Archived - Undeads
- ↳ Archived - Undead Units, Buildings
- ↳ Archived - Undead Technologies and Spells
- ↳ Archived - Elves
- ↳ Archived - Elven Units, Buildings
- ↳ Archived - Elven Technologies and Spells
- ↳ Archived - Dwarves
- ↳ Archived - Dwarven Units, Buildings
- ↳ Archived - Dwarven Technologies and Spells
- ↳ Archived - Scalefolks
- ↳ Archived - Scalefolk Units, Buildings
- ↳ Archived - Scalefolk Technologies and Spells
- ↳ Hall of Fames
- ↳ Age of World Wars
- ↳ Introduction (AOW design leader: Samuel & Professiona_Gamer)
- ↳ Nations
- ↳ Factions
- ↳ Units & Structures (See Nations for accepted Unit nations)
- ↳ Implemeteds
- ↳ Tanks (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Italian tanks
- ↳ German tanks
- ↳ Russian Tanks
- ↳ France Tanks
- ↳ US Tanks
- ↳ British Tanks
- ↳ Japan Tanks
- ↳ Guns (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ German Guns
- ↳ US Guns
- ↳ JP Guns
- ↳ Russian Guns
- ↳ British Guns
- ↳ France Guns
- ↳ Italien Guns
- ↳ Infantry (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ US Infantrie
- ↳ Russian Infantrie
- ↳ German Infantrie
- ↳ Japan Infantrie
- ↳ Franch Infantrie
- ↳ British Infsntrie
- ↳ Italie Infantrie
- ↳ Other Nation inf
- ↳ Vehicles (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ US Vehicles
- ↳ GB Vehicles
- ↳ Russian Vehicles
- ↳ German Vehicles
- ↳ Italin Vehicles
- ↳ France Vehicles
- ↳ Other Vehicles
- ↳ Ships (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Planes (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ German Planes (last cleanup: 20240130)
- ↳ US Planes (last cleanup: 20240130)
- ↳ Russian Planes (last cleanup: 20240130)
- ↳ Japan Planes (last cleanup: 20240130)
- ↳ British Planes (last cleanup: 20240130)
- ↳ Italian Planes (last cleanup: 20240130)
- ↳ France Planes (last cleanup: 20240130)
- ↳ Buildings (last cleanup: 20240130)
- ↳ Implemented/Closed ones
- ↳ Technologies
- ↳ Issues
- ↳ Implemented/Closed ones
- ↳ Balancing discussions
- ↳ Implemented/Closed
- ↳ Map & campaign designs
- ↳ Dev Asks for Help
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Hall of Fames
- ↳ Age of Modern wars
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Units & Structures ( See Nations for Accepted units Nations )
- ↳ Tanks
- ↳ UDSSR Tank
- ↳ US Tanks
- ↳ France Tanks
- ↳ China Tanks
- ↳ German Tanks
- ↳ British Tanks
- ↳ Israel Tanks
- ↳ Swedish Tanks
- ↳ Guns
- ↳ UDSSR Guns
- ↳ US Guns
- ↳ Infantry
- ↳ Vehicles
- ↳ Ships
- ↳ UDSSR Ships
- ↳ US Ships
- ↳ China Ships
- ↳ France Ships
- ↳ Planes
- ↳ UDSSR Planes
- ↳ US Planes
- ↳ British Planes
- ↳ French Planes
- ↳ Sweden Planes
- ↳ Italian Planes
- ↳ Helicopter
- ↳ UDSSR helicopter
- ↳ US helicopter
- ↳ italian helicopters
- ↳ Issues
- ↳ Balancing
- ↳ Map & campaign designs
- ↳ Hall of Fames
- ↳ Age of Galaxy
- ↳ Introduction
- ↳ Factions
- ↳ Units & Structures (See Factions for accepted Unit nations)
- ↳ Humans
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Reptilians
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Avian
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Myconids
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Insectoids
- ↳ Space
- ↳ Planetary
- ↳ Archive
- ↳ Technologies
- ↳ Humans
- ↳ Archive
- ↳ Reptilians
- ↳ Archive
- ↳ Avian
- ↳ Myconids
- ↳ Archive
- ↳ Insectoids
- ↳ Archive
- ↳ Map & campaign designs ideas
- ↳ Issues
- ↳ Archive
- ↳ Balancing
- ↳ Archive
- ↳ Others
- ↳ Archive
- ↳ Dev Asks for Help
- ↳ DEVELOPER version changes
- ↳ Age of Discovery
- ↳ Units n structures
- ↳ British
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ French
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ agents
- ↳ Mercenaries
- ↳ infantry
- ↳ cavalry
- ↳ artillery
- ↳ ships
- ↳ structures
- ↳ Technologies
- ↳ Unique techs
- ↳ Techs
- ↳ Issues
- ↳ Others
- ↳ OLDies
- ↳ units
- ↳ DEVELOPER version changes
- ↳ Age of Alder
- ↳ Units n structures
- ↳ Technologies
- ↳ Others
- ↳ DEVELOPER version changes
- ↳ Age of Civilization
- ↳ Era 1
- ↳ Units/buildings
- ↳ Techs
- ↳ Others
- ↳ General discussions
- ↳ DEVELOPER version changes
- ↳ Age of Revolution
- ↳ Units & structures
- ↳ Technologies
- ↳ Others
- ↳ Maps, Campaigns
- ↳ DEVELOPER version changes
- ↳ StarWars Strategy - PROJECT STOPPED
- ↳ FAQ
- ↳ Introduction (SWS design leader: Puss_in_Boots)
- ↳ Races
- ↳ Units & Structures
- ↳ Technologies
- ↳ Maps & Campaign designs
- ↳ Reporting Issues
- ↳ Others
- ↳ Others
- ↳ Developer version changes
- ↳ Age of Alerts - PROJECT STOPPED
- ↳ Introduction (AOA design leader: HokanPL)
- ↳ Races
- ↳ Units & Structures (See Races for accepted Unit Races)
- ↳ Technologies
- ↳ Abilities
- ↳ Map & campaign ideas
- ↳ Others
- ↳ New variant ideas
- Ao* Engine Knowledge base
- Modders lounge
- ↳ Under the Hood studies
- ↳ How-to's
- ↳ Game Definition .JSON
- ↳ Unit Design
- ↳ Map Design
- ↳ Terrains and Graphic Design
- ↳ Cosmetics
- ↳ Abstract
- ↳ Q&A
- ↳ Ask questions here
- Mapdesigners lounge
- App Growth
- ↳ App Growth (eg. Promotions)
- Tournaments
- ↳ Introduction
- ↳ FAQ
- ↳ Members
- ↳ News
- ↳ Championship
- ↳ Recruiting
- ↳ Other
- About the Forum
- ↳ Feedback about this forum
- Talent
- ↳ Talent
- ↳ Pixel Art
- ↳ Map Editors
- ↳ .json files
- OFF Topics
- ↳ Your creativity projects
- List of permissions for copyrighted content
- VAC