I mean there is already a tie fighter, why not a dragon lol.
They would have a demoralizing effect to the opposite team, such as fear but only to the basic units. So level 1 knights, archers, swords men and spearman would be effected basically.
They would be strong against buildings.
They would be like flying catapults.
To be balance it, they could only be made in Tcs and take 8-9 turns.
The dragon stats would be,
- hp: 45
- ap: 25
- range: 5
- armor: 3
- p armor : 0 (archers can kill it )
- speed 5ish to 6ish
- sight: 7
- action 1
- spell resist: 100%
Please note you can have your opinions and change anything or add anything you think it'll work.
Dragon? - ANSWERED
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- DoomCarrot
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Re: Dragon?
Post by DoomCarrot »
The tie fighter is a joke, I have no idea why it is in the game.
Anyways, thats an embarrassing subject for age of strategy, so.... lets just... Move on and pretend it doesn't exist
Anyways, thats an embarrassing subject for age of strategy, so.... lets just... Move on and pretend it doesn't exist
The day is coming when a single carrot, freshly observed, will set off a revolution.
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Re: Dragon?
Post by Stratego (dev) »
yes no fantasy units will be in AOS, they are in AOF, so post these ideas there (if it is not already posted)
thanks!
thanks!
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- mickmackmike
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Re: Dragon? - ANSWERED
Post by mickmackmike »
Maybe St George killed a Dinosaur but they didn't know what to call it? I have heard that argument before. If you look into it there is a tonne of written evidence of creatures matching dinosaur descriptions before people knew what to call them.... Just doesn't fit with current scientific ideology is all.
Seems like I nice quest map to go kill a dragon..
Seems like I nice quest map to go kill a dragon..
----
3M - ( Mike M )
3M - ( Mike M )
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